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-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp69
1 files changed, 67 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index d2dbd56d4..21900d387 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -12,6 +12,43 @@
#include "shader_recompiler/backend/spirv/emit_context.h"
namespace Shader::Backend::SPIRV {
+namespace {
+Id ImageType(EmitContext& ctx, const TextureDescriptor& desc) {
+ const spv::ImageFormat format{spv::ImageFormat::Unknown};
+ const Id type{ctx.F32[1]};
+ switch (desc.type) {
+ case TextureType::Color1D:
+ return ctx.TypeImage(type, spv::Dim::Dim1D, false, false, false, 1, format);
+ case TextureType::ColorArray1D:
+ return ctx.TypeImage(type, spv::Dim::Dim1D, false, true, false, 1, format);
+ case TextureType::Color2D:
+ return ctx.TypeImage(type, spv::Dim::Dim2D, false, false, false, 1, format);
+ case TextureType::ColorArray2D:
+ return ctx.TypeImage(type, spv::Dim::Dim2D, false, true, false, 1, format);
+ case TextureType::Color3D:
+ return ctx.TypeImage(type, spv::Dim::Dim3D, false, false, false, 1, format);
+ case TextureType::ColorCube:
+ return ctx.TypeImage(type, spv::Dim::Cube, false, false, false, 1, format);
+ case TextureType::ColorArrayCube:
+ return ctx.TypeImage(type, spv::Dim::Cube, false, true, false, 1, format);
+ case TextureType::Shadow1D:
+ return ctx.TypeImage(type, spv::Dim::Dim1D, true, false, false, 1, format);
+ case TextureType::ShadowArray1D:
+ return ctx.TypeImage(type, spv::Dim::Dim1D, true, true, false, 1, format);
+ case TextureType::Shadow2D:
+ return ctx.TypeImage(type, spv::Dim::Dim2D, true, false, false, 1, format);
+ case TextureType::ShadowArray2D:
+ return ctx.TypeImage(type, spv::Dim::Dim2D, true, true, false, 1, format);
+ case TextureType::Shadow3D:
+ return ctx.TypeImage(type, spv::Dim::Dim3D, true, false, false, 1, format);
+ case TextureType::ShadowCube:
+ return ctx.TypeImage(type, spv::Dim::Cube, true, false, false, 1, format);
+ case TextureType::ShadowArrayCube:
+ return ctx.TypeImage(type, spv::Dim::Cube, false, true, false, 1, format);
+ }
+ throw InvalidArgument("Invalid texture type {}", desc.type);
+}
+} // Anonymous namespace
void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) {
defs[0] = sirit_ctx.Name(base_type, name);
@@ -35,6 +72,7 @@ EmitContext::EmitContext(const Profile& profile_, IR::Program& program)
u32 binding{};
DefineConstantBuffers(program.info, binding);
DefineStorageBuffers(program.info, binding);
+ DefineTextures(program.info, binding);
DefineLabels(program);
}
@@ -46,6 +84,10 @@ Id EmitContext::Def(const IR::Value& value) {
return value.Inst()->Definition<Id>();
}
switch (value.Type()) {
+ case IR::Type::Void:
+ // Void instructions are used for optional arguments (e.g. texture offsets)
+ // They are not meant to be used in the SPIR-V module
+ return Id{};
case IR::Type::U1:
return value.U1() ? true_value : false_value;
case IR::Type::U32:
@@ -122,7 +164,7 @@ void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) {
uniform_u32 = TypePointer(spv::StorageClass::Uniform, U32[1]);
u32 index{};
- for (const Info::ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) {
+ for (const ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) {
const Id id{AddGlobalVariable(uniform_type, spv::StorageClass::Uniform)};
Decorate(id, spv::Decoration::Binding, binding);
Decorate(id, spv::Decoration::DescriptorSet, 0U);
@@ -152,7 +194,7 @@ void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) {
storage_u32 = TypePointer(spv::StorageClass::StorageBuffer, U32[1]);
u32 index{};
- for (const Info::StorageBufferDescriptor& desc : info.storage_buffers_descriptors) {
+ for (const StorageBufferDescriptor& desc : info.storage_buffers_descriptors) {
const Id id{AddGlobalVariable(storage_type, spv::StorageClass::StorageBuffer)};
Decorate(id, spv::Decoration::Binding, binding);
Decorate(id, spv::Decoration::DescriptorSet, 0U);
@@ -163,6 +205,29 @@ void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) {
}
}
+void EmitContext::DefineTextures(const Info& info, u32& binding) {
+ textures.reserve(info.texture_descriptors.size());
+ for (const TextureDescriptor& desc : info.texture_descriptors) {
+ if (desc.count != 1) {
+ throw NotImplementedException("Array of textures");
+ }
+ const Id type{TypeSampledImage(ImageType(*this, desc))};
+ const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, type)};
+ const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)};
+ Decorate(id, spv::Decoration::Binding, binding);
+ Decorate(id, spv::Decoration::DescriptorSet, 0U);
+ Name(id, fmt::format("tex{}_{:02x}", desc.cbuf_index, desc.cbuf_offset));
+ for (u32 index = 0; index < desc.count; ++index) {
+ // TODO: Pass count info
+ textures.push_back(TextureDefinition{
+ .id{id},
+ .type{type},
+ });
+ }
+ binding += desc.count;
+ }
+}
+
void EmitContext::DefineLabels(IR::Program& program) {
for (const IR::Function& function : program.functions) {
for (IR::Block* const block : function.blocks) {