diff options
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp')
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp new file mode 100644 index 000000000..b121305ea --- /dev/null +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -0,0 +1,102 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "shader_recompiler/backend/spirv/emit_spirv.h" + +namespace Shader::Backend::SPIRV { + +void EmitSPIRV::EmitGetRegister(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitSetRegister(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitGetPred(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitSetPred(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +Id EmitSPIRV::EmitGetCbuf(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { + if (!binding.IsImmediate()) { + throw NotImplementedException("Constant buffer indexing"); + } + if (!offset.IsImmediate()) { + throw NotImplementedException("Variable constant buffer offset"); + } + return ctx.Name(ctx.OpUndef(ctx.u32[1]), "unimplemented_cbuf"); +} + +void EmitSPIRV::EmitGetAttribute(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitSetAttribute(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitGetAttributeIndexed(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitSetAttributeIndexed(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitGetZFlag(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitGetSFlag(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitGetCFlag(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitGetOFlag(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitSetZFlag(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitSetSFlag(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitSetCFlag(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitSetOFlag(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +Id EmitSPIRV::EmitWorkgroupId(EmitContext& ctx) { + if (ctx.workgroup_id.value == 0) { + ctx.workgroup_id = ctx.AddGlobalVariable( + ctx.TypePointer(spv::StorageClass::Input, ctx.u32[3]), spv::StorageClass::Input); + ctx.Decorate(ctx.workgroup_id, spv::Decoration::BuiltIn, spv::BuiltIn::WorkgroupId); + } + return ctx.OpLoad(ctx.u32[3], ctx.workgroup_id); +} + +Id EmitSPIRV::EmitLocalInvocationId(EmitContext& ctx) { + if (ctx.local_invocation_id.value == 0) { + ctx.local_invocation_id = ctx.AddGlobalVariable( + ctx.TypePointer(spv::StorageClass::Input, ctx.u32[3]), spv::StorageClass::Input); + ctx.Decorate(ctx.local_invocation_id, spv::Decoration::BuiltIn, + spv::BuiltIn::LocalInvocationId); + } + return ctx.OpLoad(ctx.u32[3], ctx.local_invocation_id); +} + +} // namespace Shader::Backend::SPIRV |