summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp20
1 files changed, 16 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
index 1fdf66cb6..24300af39 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
@@ -15,7 +15,7 @@ Id Decorate(EmitContext& ctx, IR::Inst* inst, Id op) {
return op;
}
-Id Saturate(EmitContext& ctx, Id type, Id value, Id zero, Id one) {
+Id Clamp(EmitContext& ctx, Id type, Id value, Id zero, Id one) {
if (ctx.profile.has_broken_spirv_clamp) {
return ctx.OpFMin(type, ctx.OpFMax(type, value, zero), one);
} else {
@@ -139,19 +139,31 @@ Id EmitFPSqrt(EmitContext& ctx, Id value) {
Id EmitFPSaturate16(EmitContext& ctx, Id value) {
const Id zero{ctx.Constant(ctx.F16[1], u16{0})};
const Id one{ctx.Constant(ctx.F16[1], u16{0x3c00})};
- return Saturate(ctx, ctx.F16[1], value, zero, one);
+ return Clamp(ctx, ctx.F16[1], value, zero, one);
}
Id EmitFPSaturate32(EmitContext& ctx, Id value) {
const Id zero{ctx.Constant(ctx.F32[1], f32{0.0})};
const Id one{ctx.Constant(ctx.F32[1], f32{1.0})};
- return Saturate(ctx, ctx.F32[1], value, zero, one);
+ return Clamp(ctx, ctx.F32[1], value, zero, one);
}
Id EmitFPSaturate64(EmitContext& ctx, Id value) {
const Id zero{ctx.Constant(ctx.F64[1], f64{0.0})};
const Id one{ctx.Constant(ctx.F64[1], f64{1.0})};
- return Saturate(ctx, ctx.F64[1], value, zero, one);
+ return Clamp(ctx, ctx.F64[1], value, zero, one);
+}
+
+Id EmitFPClamp16(EmitContext& ctx, Id value, Id min_value, Id max_value) {
+ return Clamp(ctx, ctx.F16[1], value, min_value, max_value);
+}
+
+Id EmitFPClamp32(EmitContext& ctx, Id value, Id min_value, Id max_value) {
+ return Clamp(ctx, ctx.F32[1], value, min_value, max_value);
+}
+
+Id EmitFPClamp64(EmitContext& ctx, Id value, Id min_value, Id max_value) {
+ return Clamp(ctx, ctx.F64[1], value, min_value, max_value);
}
Id EmitFPRoundEven16(EmitContext& ctx, Id value) {