diff options
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp')
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp new file mode 100644 index 000000000..21a0d72fa --- /dev/null +++ b/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp @@ -0,0 +1,125 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "shader_recompiler/backend/spirv/emit_spirv.h" + +namespace Shader::Backend::SPIRV { + +void EmitSPIRV::EmitLoadGlobalU8(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitLoadGlobalS8(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitLoadGlobalU16(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitLoadGlobalS16(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitLoadGlobal32(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitLoadGlobal64(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitLoadGlobal128(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitWriteGlobalU8(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitWriteGlobalS8(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitWriteGlobalU16(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitWriteGlobalS16(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitWriteGlobal32(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitWriteGlobal64(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitWriteGlobal128(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitLoadStorageU8(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitLoadStorageS8(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitLoadStorageU16(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitLoadStorageS16(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +Id EmitSPIRV::EmitLoadStorage32(EmitContext& ctx, const IR::Value& binding, + [[maybe_unused]] const IR::Value& offset) { + if (!binding.IsImmediate()) { + throw NotImplementedException("Storage buffer indexing"); + } + return ctx.Name(ctx.OpUndef(ctx.u32[1]), "unimplemented_sbuf"); +} + +void EmitSPIRV::EmitLoadStorage64(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitLoadStorage128(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitWriteStorageU8(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitWriteStorageS8(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitWriteStorageU16(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitWriteStorageS16(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitWriteStorage32(EmitContext& ctx) { + ctx.Name(ctx.OpUndef(ctx.u32[1]), "unimplemented_sbuf_store"); +} + +void EmitSPIRV::EmitWriteStorage64(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitWriteStorage128(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +} // namespace Shader::Backend::SPIRV |