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-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp115
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.h21
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.h14
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp10
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp175
5 files changed, 334 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index a8ca33c1d..96d0e9b4d 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -9,6 +9,7 @@
#include <fmt/format.h>
#include "common/common_types.h"
+#include "common/div_ceil.h"
#include "shader_recompiler/backend/spirv/emit_context.h"
namespace Shader::Backend::SPIRV {
@@ -96,11 +97,13 @@ void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_vie
}
EmitContext::EmitContext(const Profile& profile_, IR::Program& program, u32& binding)
- : Sirit::Module(0x00010000), profile{profile_}, stage{program.stage} {
+ : Sirit::Module(profile_.supported_spirv), profile{profile_}, stage{program.stage} {
AddCapability(spv::Capability::Shader);
DefineCommonTypes(program.info);
DefineCommonConstants();
DefineInterfaces(program.info);
+ DefineLocalMemory(program);
+ DefineSharedMemory(program);
DefineConstantBuffers(program.info, binding);
DefineStorageBuffers(program.info, binding);
DefineTextures(program.info, binding);
@@ -143,6 +146,8 @@ void EmitContext::DefineCommonTypes(const Info& info) {
F32.Define(*this, TypeFloat(32), "f32");
U32.Define(*this, TypeInt(32, false), "u32");
+ private_u32 = Name(TypePointer(spv::StorageClass::Private, U32[1]), "private_u32");
+
input_f32 = Name(TypePointer(spv::StorageClass::Input, F32[1]), "input_f32");
input_u32 = Name(TypePointer(spv::StorageClass::Input, U32[1]), "input_u32");
input_s32 = Name(TypePointer(spv::StorageClass::Input, TypeInt(32, true)), "input_s32");
@@ -184,6 +189,105 @@ void EmitContext::DefineInterfaces(const Info& info) {
DefineOutputs(info);
}
+void EmitContext::DefineLocalMemory(const IR::Program& program) {
+ if (program.local_memory_size == 0) {
+ return;
+ }
+ const u32 num_elements{Common::DivCeil(program.local_memory_size, 4U)};
+ const Id type{TypeArray(U32[1], Constant(U32[1], num_elements))};
+ const Id pointer{TypePointer(spv::StorageClass::Private, type)};
+ local_memory = AddGlobalVariable(pointer, spv::StorageClass::Private);
+ if (profile.supported_spirv >= 0x00010400) {
+ interfaces.push_back(local_memory);
+ }
+}
+
+void EmitContext::DefineSharedMemory(const IR::Program& program) {
+ if (program.shared_memory_size == 0) {
+ return;
+ }
+ const auto make{[&](Id element_type, u32 element_size) {
+ const u32 num_elements{Common::DivCeil(program.shared_memory_size, element_size)};
+ const Id array_type{TypeArray(element_type, Constant(U32[1], num_elements))};
+ Decorate(array_type, spv::Decoration::ArrayStride, element_size);
+
+ const Id struct_type{TypeStruct(array_type)};
+ MemberDecorate(struct_type, 0U, spv::Decoration::Offset, 0U);
+ Decorate(struct_type, spv::Decoration::Block);
+
+ const Id pointer{TypePointer(spv::StorageClass::Workgroup, struct_type)};
+ const Id element_pointer{TypePointer(spv::StorageClass::Workgroup, element_type)};
+ const Id variable{AddGlobalVariable(pointer, spv::StorageClass::Workgroup)};
+ Decorate(variable, spv::Decoration::Aliased);
+ interfaces.push_back(variable);
+
+ return std::make_pair(variable, element_pointer);
+ }};
+ if (profile.support_explicit_workgroup_layout) {
+ AddExtension("SPV_KHR_workgroup_memory_explicit_layout");
+ AddCapability(spv::Capability::WorkgroupMemoryExplicitLayoutKHR);
+ if (program.info.uses_int8) {
+ AddCapability(spv::Capability::WorkgroupMemoryExplicitLayout8BitAccessKHR);
+ std::tie(shared_memory_u8, shared_u8) = make(U8, 1);
+ }
+ if (program.info.uses_int16) {
+ AddCapability(spv::Capability::WorkgroupMemoryExplicitLayout16BitAccessKHR);
+ std::tie(shared_memory_u16, shared_u16) = make(U16, 2);
+ }
+ std::tie(shared_memory_u32, shared_u32) = make(U32[1], 4);
+ std::tie(shared_memory_u32x2, shared_u32x2) = make(U32[2], 8);
+ std::tie(shared_memory_u32x4, shared_u32x4) = make(U32[4], 16);
+ }
+ const u32 num_elements{Common::DivCeil(program.shared_memory_size, 4U)};
+ const Id type{TypeArray(U32[1], Constant(U32[1], num_elements))};
+ const Id pointer_type{TypePointer(spv::StorageClass::Workgroup, type)};
+ shared_u32 = TypePointer(spv::StorageClass::Workgroup, U32[1]);
+ shared_memory_u32 = AddGlobalVariable(pointer_type, spv::StorageClass::Workgroup);
+ interfaces.push_back(shared_memory_u32);
+
+ const Id func_type{TypeFunction(void_id, U32[1], U32[1])};
+ const auto make_function{[&](u32 mask, u32 size) {
+ const Id loop_header{OpLabel()};
+ const Id continue_block{OpLabel()};
+ const Id merge_block{OpLabel()};
+
+ const Id func{OpFunction(void_id, spv::FunctionControlMask::MaskNone, func_type)};
+ const Id offset{OpFunctionParameter(U32[1])};
+ const Id insert_value{OpFunctionParameter(U32[1])};
+ AddLabel();
+ OpBranch(loop_header);
+
+ AddLabel(loop_header);
+ const Id word_offset{OpShiftRightArithmetic(U32[1], offset, Constant(U32[1], 2U))};
+ const Id shift_offset{OpShiftLeftLogical(U32[1], offset, Constant(U32[1], 3U))};
+ const Id bit_offset{OpBitwiseAnd(U32[1], shift_offset, Constant(U32[1], mask))};
+ const Id count{Constant(U32[1], size)};
+ OpLoopMerge(merge_block, continue_block, spv::LoopControlMask::MaskNone);
+ OpBranch(continue_block);
+
+ AddLabel(continue_block);
+ const Id word_pointer{OpAccessChain(shared_u32, shared_memory_u32, word_offset)};
+ const Id old_value{OpLoad(U32[1], word_pointer)};
+ const Id new_value{OpBitFieldInsert(U32[1], old_value, insert_value, bit_offset, count)};
+ const Id atomic_res{OpAtomicCompareExchange(U32[1], word_pointer, Constant(U32[1], 1U),
+ u32_zero_value, u32_zero_value, new_value,
+ old_value)};
+ const Id success{OpIEqual(U1, atomic_res, old_value)};
+ OpBranchConditional(success, merge_block, loop_header);
+
+ AddLabel(merge_block);
+ OpReturn();
+ OpFunctionEnd();
+ return func;
+ }};
+ if (program.info.uses_int8) {
+ shared_store_u8_func = make_function(24, 8);
+ }
+ if (program.info.uses_int16) {
+ shared_store_u16_func = make_function(16, 16);
+ }
+}
+
void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) {
if (info.constant_buffer_descriptors.empty()) {
return;
@@ -234,6 +338,9 @@ void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) {
Decorate(id, spv::Decoration::Binding, binding);
Decorate(id, spv::Decoration::DescriptorSet, 0U);
Name(id, fmt::format("ssbo{}", index));
+ if (profile.supported_spirv >= 0x00010400) {
+ interfaces.push_back(id);
+ }
std::fill_n(ssbos.data() + index, desc.count, id);
index += desc.count;
binding += desc.count;
@@ -261,6 +368,9 @@ void EmitContext::DefineTextures(const Info& info, u32& binding) {
.image_type{image_type},
});
}
+ if (profile.supported_spirv >= 0x00010400) {
+ interfaces.push_back(id);
+ }
binding += desc.count;
}
}
@@ -363,6 +473,9 @@ void EmitContext::DefineConstantBuffers(const Info& info, Id UniformDefinitions:
for (size_t i = 0; i < desc.count; ++i) {
cbufs[desc.index + i].*member_type = id;
}
+ if (profile.supported_spirv >= 0x00010400) {
+ interfaces.push_back(id);
+ }
binding += desc.count;
}
}
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h
index 01b7b665d..1a4e8221a 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.h
+++ b/src/shader_recompiler/backend/spirv/emit_context.h
@@ -73,6 +73,14 @@ public:
UniformDefinitions uniform_types;
+ Id private_u32{};
+
+ Id shared_u8{};
+ Id shared_u16{};
+ Id shared_u32{};
+ Id shared_u32x2{};
+ Id shared_u32x4{};
+
Id input_f32{};
Id input_u32{};
Id input_s32{};
@@ -96,6 +104,17 @@ public:
Id base_vertex{};
Id front_face{};
+ Id local_memory{};
+
+ Id shared_memory_u8{};
+ Id shared_memory_u16{};
+ Id shared_memory_u32{};
+ Id shared_memory_u32x2{};
+ Id shared_memory_u32x4{};
+
+ Id shared_store_u8_func{};
+ Id shared_store_u16_func{};
+
Id input_position{};
std::array<Id, 32> input_generics{};
@@ -111,6 +130,8 @@ private:
void DefineCommonTypes(const Info& info);
void DefineCommonConstants();
void DefineInterfaces(const Info& info);
+ void DefineLocalMemory(const IR::Program& program);
+ void DefineSharedMemory(const IR::Program& program);
void DefineConstantBuffers(const Info& info, u32& binding);
void DefineStorageBuffers(const Info& info, u32& binding);
void DefineTextures(const Info& info, u32& binding);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h
index 837f0e858..4f62af959 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.h
@@ -58,6 +58,8 @@ void EmitSetCFlag(EmitContext& ctx);
void EmitSetOFlag(EmitContext& ctx);
Id EmitWorkgroupId(EmitContext& ctx);
Id EmitLocalInvocationId(EmitContext& ctx);
+Id EmitLoadLocal(EmitContext& ctx, Id word_offset);
+void EmitWriteLocal(EmitContext& ctx, Id word_offset, Id value);
Id EmitUndefU1(EmitContext& ctx);
Id EmitUndefU8(EmitContext& ctx);
Id EmitUndefU16(EmitContext& ctx);
@@ -94,6 +96,18 @@ void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Va
Id value);
void EmitWriteStorage128(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
Id value);
+Id EmitLoadSharedU8(EmitContext& ctx, Id offset);
+Id EmitLoadSharedS8(EmitContext& ctx, Id offset);
+Id EmitLoadSharedU16(EmitContext& ctx, Id offset);
+Id EmitLoadSharedS16(EmitContext& ctx, Id offset);
+Id EmitLoadSharedU32(EmitContext& ctx, Id offset);
+Id EmitLoadSharedU64(EmitContext& ctx, Id offset);
+Id EmitLoadSharedU128(EmitContext& ctx, Id offset);
+void EmitWriteSharedU8(EmitContext& ctx, Id offset, Id value);
+void EmitWriteSharedU16(EmitContext& ctx, Id offset, Id value);
+void EmitWriteSharedU32(EmitContext& ctx, Id offset, Id value);
+void EmitWriteSharedU64(EmitContext& ctx, Id offset, Id value);
+void EmitWriteSharedU128(EmitContext& ctx, Id offset, Id value);
Id EmitCompositeConstructU32x2(EmitContext& ctx, Id e1, Id e2);
Id EmitCompositeConstructU32x3(EmitContext& ctx, Id e1, Id e2, Id e3);
Id EmitCompositeConstructU32x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 4cbc2aec1..52dcef8a4 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -238,4 +238,14 @@ Id EmitLocalInvocationId(EmitContext& ctx) {
return ctx.OpLoad(ctx.U32[3], ctx.local_invocation_id);
}
+Id EmitLoadLocal(EmitContext& ctx, Id word_offset) {
+ const Id pointer{ctx.OpAccessChain(ctx.private_u32, ctx.local_memory, word_offset)};
+ return ctx.OpLoad(ctx.U32[1], pointer);
+}
+
+void EmitWriteLocal(EmitContext& ctx, Id word_offset, Id value) {
+ const Id pointer{ctx.OpAccessChain(ctx.private_u32, ctx.local_memory, word_offset)};
+ ctx.OpStore(pointer, value);
+}
+
} // namespace Shader::Backend::SPIRV
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp
new file mode 100644
index 000000000..fa2fc9ab4
--- /dev/null
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp
@@ -0,0 +1,175 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "shader_recompiler/backend/spirv/emit_spirv.h"
+
+namespace Shader::Backend::SPIRV {
+namespace {
+Id Pointer(EmitContext& ctx, Id pointer_type, Id array, Id offset, u32 shift) {
+ const Id shift_id{ctx.Constant(ctx.U32[1], shift)};
+ const Id index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)};
+ return ctx.OpAccessChain(pointer_type, array, ctx.u32_zero_value, index);
+}
+
+Id Word(EmitContext& ctx, Id offset) {
+ const Id shift_id{ctx.Constant(ctx.U32[1], 2U)};
+ const Id index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)};
+ const Id pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, index)};
+ return ctx.OpLoad(ctx.U32[1], pointer);
+}
+
+std::pair<Id, Id> ExtractArgs(EmitContext& ctx, Id offset, u32 mask, u32 count) {
+ const Id shift{ctx.OpShiftLeftLogical(ctx.U32[1], offset, ctx.Constant(ctx.U32[1], 3U))};
+ const Id bit{ctx.OpBitwiseAnd(ctx.U32[1], shift, ctx.Constant(ctx.U32[1], mask))};
+ const Id count_id{ctx.Constant(ctx.U32[1], count)};
+ return {bit, count_id};
+}
+} // Anonymous namespace
+
+Id EmitLoadSharedU8(EmitContext& ctx, Id offset) {
+ if (ctx.profile.support_explicit_workgroup_layout) {
+ const Id pointer{
+ ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)};
+ return ctx.OpUConvert(ctx.U32[1], ctx.OpLoad(ctx.U8, pointer));
+ } else {
+ const auto [bit, count]{ExtractArgs(ctx, offset, 24, 8)};
+ return ctx.OpBitFieldUExtract(ctx.U32[1], Word(ctx, offset), bit, count);
+ }
+}
+
+Id EmitLoadSharedS8(EmitContext& ctx, Id offset) {
+ if (ctx.profile.support_explicit_workgroup_layout) {
+ const Id pointer{
+ ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)};
+ return ctx.OpSConvert(ctx.U32[1], ctx.OpLoad(ctx.U8, pointer));
+ } else {
+ const auto [bit, count]{ExtractArgs(ctx, offset, 24, 8)};
+ return ctx.OpBitFieldSExtract(ctx.U32[1], Word(ctx, offset), bit, count);
+ }
+}
+
+Id EmitLoadSharedU16(EmitContext& ctx, Id offset) {
+ if (ctx.profile.support_explicit_workgroup_layout) {
+ const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)};
+ return ctx.OpUConvert(ctx.U32[1], ctx.OpLoad(ctx.U16, pointer));
+ } else {
+ const auto [bit, count]{ExtractArgs(ctx, offset, 16, 16)};
+ return ctx.OpBitFieldUExtract(ctx.U32[1], Word(ctx, offset), bit, count);
+ }
+}
+
+Id EmitLoadSharedS16(EmitContext& ctx, Id offset) {
+ if (ctx.profile.support_explicit_workgroup_layout) {
+ const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)};
+ return ctx.OpSConvert(ctx.U32[1], ctx.OpLoad(ctx.U16, pointer));
+ } else {
+ const auto [bit, count]{ExtractArgs(ctx, offset, 16, 16)};
+ return ctx.OpBitFieldSExtract(ctx.U32[1], Word(ctx, offset), bit, count);
+ }
+}
+
+Id EmitLoadSharedU32(EmitContext& ctx, Id offset) {
+ if (ctx.profile.support_explicit_workgroup_layout) {
+ const Id pointer{Pointer(ctx, ctx.shared_u32, ctx.shared_memory_u32, offset, 2)};
+ return ctx.OpLoad(ctx.U32[1], pointer);
+ } else {
+ return Word(ctx, offset);
+ }
+}
+
+Id EmitLoadSharedU64(EmitContext& ctx, Id offset) {
+ if (ctx.profile.support_explicit_workgroup_layout) {
+ const Id pointer{Pointer(ctx, ctx.shared_u32x2, ctx.shared_memory_u32x2, offset, 3)};
+ return ctx.OpLoad(ctx.U32[2], pointer);
+ } else {
+ const Id shift_id{ctx.Constant(ctx.U32[1], 2U)};
+ const Id base_index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)};
+ const Id next_index{ctx.OpIAdd(ctx.U32[1], base_index, ctx.Constant(ctx.U32[1], 1U))};
+ const Id lhs_pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, base_index)};
+ const Id rhs_pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, next_index)};
+ return ctx.OpCompositeConstruct(ctx.U32[2], ctx.OpLoad(ctx.U32[1], lhs_pointer),
+ ctx.OpLoad(ctx.U32[1], rhs_pointer));
+ }
+}
+
+Id EmitLoadSharedU128(EmitContext& ctx, Id offset) {
+ if (ctx.profile.support_explicit_workgroup_layout) {
+ const Id pointer{Pointer(ctx, ctx.shared_u32x4, ctx.shared_memory_u32x4, offset, 4)};
+ return ctx.OpLoad(ctx.U32[4], pointer);
+ }
+ const Id shift_id{ctx.Constant(ctx.U32[1], 2U)};
+ const Id base_index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)};
+ std::array<Id, 4> values{};
+ for (u32 i = 0; i < 4; ++i) {
+ const Id index{i == 0 ? base_index
+ : ctx.OpIAdd(ctx.U32[1], base_index, ctx.Constant(ctx.U32[1], i))};
+ const Id pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, index)};
+ values[i] = ctx.OpLoad(ctx.U32[1], pointer);
+ }
+ return ctx.OpCompositeConstruct(ctx.U32[4], values);
+}
+
+void EmitWriteSharedU8(EmitContext& ctx, Id offset, Id value) {
+ if (ctx.profile.support_explicit_workgroup_layout) {
+ const Id pointer{
+ ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)};
+ ctx.OpStore(pointer, ctx.OpUConvert(ctx.U8, value));
+ } else {
+ ctx.OpFunctionCall(ctx.void_id, ctx.shared_store_u8_func, offset, value);
+ }
+}
+
+void EmitWriteSharedU16(EmitContext& ctx, Id offset, Id value) {
+ if (ctx.profile.support_explicit_workgroup_layout) {
+ const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)};
+ ctx.OpStore(pointer, ctx.OpUConvert(ctx.U16, value));
+ } else {
+ ctx.OpFunctionCall(ctx.void_id, ctx.shared_store_u16_func, offset, value);
+ }
+}
+
+void EmitWriteSharedU32(EmitContext& ctx, Id offset, Id value) {
+ Id pointer{};
+ if (ctx.profile.support_explicit_workgroup_layout) {
+ pointer = Pointer(ctx, ctx.shared_u32, ctx.shared_memory_u32, offset, 2);
+ } else {
+ const Id shift{ctx.Constant(ctx.U32[1], 2U)};
+ const Id word_offset{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift)};
+ pointer = ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, word_offset);
+ }
+ ctx.OpStore(pointer, value);
+}
+
+void EmitWriteSharedU64(EmitContext& ctx, Id offset, Id value) {
+ if (ctx.profile.support_explicit_workgroup_layout) {
+ const Id pointer{Pointer(ctx, ctx.shared_u32x2, ctx.shared_memory_u32x2, offset, 3)};
+ ctx.OpStore(pointer, value);
+ return;
+ }
+ const Id shift{ctx.Constant(ctx.U32[1], 2U)};
+ const Id word_offset{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift)};
+ const Id next_offset{ctx.OpIAdd(ctx.U32[1], word_offset, ctx.Constant(ctx.U32[1], 1U))};
+ const Id lhs_pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, word_offset)};
+ const Id rhs_pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, next_offset)};
+ ctx.OpStore(lhs_pointer, ctx.OpCompositeExtract(ctx.U32[1], value, 0U));
+ ctx.OpStore(rhs_pointer, ctx.OpCompositeExtract(ctx.U32[1], value, 1U));
+}
+
+void EmitWriteSharedU128(EmitContext& ctx, Id offset, Id value) {
+ if (ctx.profile.support_explicit_workgroup_layout) {
+ const Id pointer{Pointer(ctx, ctx.shared_u32x4, ctx.shared_memory_u32x4, offset, 4)};
+ ctx.OpStore(pointer, value);
+ return;
+ }
+ const Id shift{ctx.Constant(ctx.U32[1], 2U)};
+ const Id base_index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift)};
+ for (u32 i = 0; i < 4; ++i) {
+ const Id index{i == 0 ? base_index
+ : ctx.OpIAdd(ctx.U32[1], base_index, ctx.Constant(ctx.U32[1], i))};
+ const Id pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, index)};
+ ctx.OpStore(pointer, ctx.OpCompositeExtract(ctx.U32[1], value, i));
+ }
+}
+
+} // namespace Shader::Backend::SPIRV