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-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.cpp4
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_special.cpp8
2 files changed, 9 insertions, 3 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index 0031fa5fb..3f9698d6b 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -261,7 +261,9 @@ void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) {
case Stage::Geometry:
execution_model = spv::ExecutionModel::Geometry;
ctx.AddCapability(spv::Capability::Geometry);
- ctx.AddCapability(spv::Capability::GeometryStreams);
+ if (ctx.profile.support_geometry_streams) {
+ ctx.AddCapability(spv::Capability::GeometryStreams);
+ }
switch (ctx.runtime_info.input_topology) {
case InputTopology::Points:
ctx.AddExecutionMode(main, spv::ExecutionMode::InputPoints);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
index 9f7b6bb4b..f60da758e 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
@@ -129,7 +129,9 @@ void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
if (ctx.runtime_info.convert_depth_mode && !ctx.profile.support_native_ndc) {
ConvertDepthMode(ctx);
}
- if (stream.IsImmediate()) {
+ if (!ctx.profile.support_geometry_streams) {
+ throw NotImplementedException("Geometry streams");
+ } else if (stream.IsImmediate()) {
ctx.OpEmitStreamVertex(ctx.Def(stream));
} else {
LOG_WARNING(Shader_SPIRV, "Stream is not immediate");
@@ -140,7 +142,9 @@ void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
}
void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) {
- if (stream.IsImmediate()) {
+ if (!ctx.profile.support_geometry_streams) {
+ throw NotImplementedException("Geometry streams");
+ } else if (stream.IsImmediate()) {
ctx.OpEndStreamPrimitive(ctx.Def(stream));
} else {
LOG_WARNING(Shader_SPIRV, "Stream is not immediate");