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-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 1697de965..82c5b37ba 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -389,6 +389,8 @@ OPCODE(BindlessImageFetch, F32x4, U32,
OPCODE(BindlessImageQueryDimensions, U32x4, U32, U32, )
OPCODE(BindlessImageQueryLod, F32x4, U32, Opaque, )
OPCODE(BindlessImageGradient, F32x4, U32, Opaque, Opaque, Opaque, Opaque, )
+OPCODE(BindlessImageRead, U32x4, U32, Opaque, )
+OPCODE(BindlessImageWrite, Void, U32, Opaque, U32x4, )
OPCODE(BoundImageSampleImplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
OPCODE(BoundImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
@@ -400,6 +402,8 @@ OPCODE(BoundImageFetch, F32x4, U32,
OPCODE(BoundImageQueryDimensions, U32x4, U32, U32, )
OPCODE(BoundImageQueryLod, F32x4, U32, Opaque, )
OPCODE(BoundImageGradient, F32x4, U32, Opaque, Opaque, Opaque, Opaque, )
+OPCODE(BoundImageRead, U32x4, U32, Opaque, )
+OPCODE(BoundImageWrite, Void, U32, Opaque, U32x4, )
OPCODE(ImageSampleImplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
OPCODE(ImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
@@ -411,6 +415,8 @@ OPCODE(ImageFetch, F32x4, U32,
OPCODE(ImageQueryDimensions, U32x4, U32, U32, )
OPCODE(ImageQueryLod, F32x4, U32, Opaque, )
OPCODE(ImageGradient, F32x4, U32, Opaque, Opaque, Opaque, Opaque, )
+OPCODE(ImageRead, U32x4, U32, Opaque, )
+OPCODE(ImageWrite, Void, U32, Opaque, U32x4, )
// Warp operations
OPCODE(VoteAll, U1, U1, )