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-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.cpp8
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.h3
2 files changed, 7 insertions, 4 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
index e52170e3e..5250509c1 100644
--- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
@@ -13,6 +13,7 @@
#include "shader_recompiler/frontend/maxwell/structured_control_flow.h"
#include "shader_recompiler/frontend/maxwell/translate/translate.h"
#include "shader_recompiler/frontend/maxwell/translate_program.h"
+#include "shader_recompiler/host_translate_info.h"
#include "shader_recompiler/ir_opt/passes.h"
namespace Shader::Maxwell {
@@ -120,7 +121,7 @@ void AddNVNStorageBuffers(IR::Program& program) {
} // Anonymous namespace
IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
- Environment& env, Flow::CFG& cfg) {
+ Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info) {
IR::Program program;
program.syntax_list = BuildASL(inst_pool, block_pool, env, cfg);
program.blocks = GenerateBlocks(program.syntax_list);
@@ -150,8 +151,9 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
RemoveUnreachableBlocks(program);
// Replace instructions before the SSA rewrite
- Optimization::LowerFp16ToFp32(program);
-
+ if (!host_info.support_float16) {
+ Optimization::LowerFp16ToFp32(program);
+ }
Optimization::SsaRewritePass(program);
Optimization::GlobalMemoryToStorageBufferPass(program);
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.h b/src/shader_recompiler/frontend/maxwell/translate_program.h
index 1e5536443..a84814811 100644
--- a/src/shader_recompiler/frontend/maxwell/translate_program.h
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.h
@@ -8,13 +8,14 @@
#include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/program.h"
#include "shader_recompiler/frontend/maxwell/control_flow.h"
+#include "shader_recompiler/host_translate_info.h"
#include "shader_recompiler/object_pool.h"
namespace Shader::Maxwell {
[[nodiscard]] IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool,
ObjectPool<IR::Block>& block_pool, Environment& env,
- Flow::CFG& cfg);
+ Flow::CFG& cfg, const HostTranslateInfo& host_info);
[[nodiscard]] IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b,
Environment& env_vertex_b);