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-rw-r--r--src/shader_recompiler/frontend/ir/attribute.cpp4
-rw-r--r--src/shader_recompiler/frontend/ir/basic_block.cpp2
-rw-r--r--src/shader_recompiler/frontend/ir/condition.cpp6
-rw-r--r--src/shader_recompiler/frontend/ir/condition.h4
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp4
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.cpp16
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.h4
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.cpp2
-rw-r--r--src/shader_recompiler/frontend/ir/program.cpp2
-rw-r--r--src/shader_recompiler/frontend/ir/value.cpp4
-rw-r--r--src/shader_recompiler/frontend/ir/value.h2
-rw-r--r--src/shader_recompiler/frontend/maxwell/control_flow.cpp140
-rw-r--r--src/shader_recompiler/frontend/maxwell/decode.cpp10
-rw-r--r--src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.cpp10
-rw-r--r--src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp3
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp6
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/double_fused_multiply_add.cpp6
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/double_multiply.cpp6
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp6
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp3
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp6
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp6
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp11
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp6
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp6
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp8
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_set_predicate.cpp6
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp6
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp11
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp11
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp11
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp11
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp12
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp8
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp1
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp4
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp9
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp4
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_load_swizzled.cpp2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/video_set_predicate.cpp1
45 files changed, 184 insertions, 206 deletions
diff --git a/src/shader_recompiler/frontend/ir/attribute.cpp b/src/shader_recompiler/frontend/ir/attribute.cpp
index 4811242ea..7993e5c43 100644
--- a/src/shader_recompiler/frontend/ir/attribute.cpp
+++ b/src/shader_recompiler/frontend/ir/attribute.cpp
@@ -17,7 +17,7 @@ u32 GenericAttributeIndex(Attribute attribute) {
if (!IsGeneric(attribute)) {
throw InvalidArgument("Attribute is not generic {}", attribute);
}
- return (static_cast<int>(attribute) - static_cast<int>(Attribute::Generic0X)) / 4;
+ return (static_cast<u32>(attribute) - static_cast<u32>(Attribute::Generic0X)) / 4u;
}
std::string NameOf(Attribute attribute) {
@@ -444,4 +444,4 @@ std::string NameOf(Attribute attribute) {
return fmt::format("<reserved attribute {}>", static_cast<int>(attribute));
}
-} // namespace Shader::IR \ No newline at end of file
+} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/ir/basic_block.cpp b/src/shader_recompiler/frontend/ir/basic_block.cpp
index ec029dfd6..e1f0191f4 100644
--- a/src/shader_recompiler/frontend/ir/basic_block.cpp
+++ b/src/shader_recompiler/frontend/ir/basic_block.cpp
@@ -155,7 +155,7 @@ std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>&
ret += fmt::format(": begin={:04x} end={:04x}\n", block.LocationBegin(), block.LocationEnd());
for (const Inst& inst : block) {
- const Opcode op{inst.Opcode()};
+ const Opcode op{inst.GetOpcode()};
ret += fmt::format("[{:016x}] ", reinterpret_cast<u64>(&inst));
if (TypeOf(op) != Type::Void) {
ret += fmt::format("%{:<5} = {}", InstIndex(inst_to_index, inst_index, &inst), op);
diff --git a/src/shader_recompiler/frontend/ir/condition.cpp b/src/shader_recompiler/frontend/ir/condition.cpp
index ec1659e2b..fc18ea2a2 100644
--- a/src/shader_recompiler/frontend/ir/condition.cpp
+++ b/src/shader_recompiler/frontend/ir/condition.cpp
@@ -12,10 +12,10 @@ namespace Shader::IR {
std::string NameOf(Condition condition) {
std::string ret;
- if (condition.FlowTest() != FlowTest::T) {
- ret = fmt::to_string(condition.FlowTest());
+ if (condition.GetFlowTest() != FlowTest::T) {
+ ret = fmt::to_string(condition.GetFlowTest());
}
- const auto [pred, negated]{condition.Pred()};
+ const auto [pred, negated]{condition.GetPred()};
if (!ret.empty()) {
ret += '&';
}
diff --git a/src/shader_recompiler/frontend/ir/condition.h b/src/shader_recompiler/frontend/ir/condition.h
index 51c2f15cf..aa8597c60 100644
--- a/src/shader_recompiler/frontend/ir/condition.h
+++ b/src/shader_recompiler/frontend/ir/condition.h
@@ -30,11 +30,11 @@ public:
auto operator<=>(const Condition&) const noexcept = default;
- [[nodiscard]] IR::FlowTest FlowTest() const noexcept {
+ [[nodiscard]] IR::FlowTest GetFlowTest() const noexcept {
return static_cast<IR::FlowTest>(flow_test);
}
- [[nodiscard]] std::pair<IR::Pred, bool> Pred() const noexcept {
+ [[nodiscard]] std::pair<IR::Pred, bool> GetPred() const noexcept {
return {static_cast<IR::Pred>(pred), pred_negated != 0};
}
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 13eb2de4c..a2104bdb3 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -290,8 +290,8 @@ static U1 GetFlowTest(IREmitter& ir, FlowTest flow_test) {
}
U1 IREmitter::Condition(IR::Condition cond) {
- const FlowTest flow_test{cond.FlowTest()};
- const auto [pred, is_negated]{cond.Pred()};
+ const FlowTest flow_test{cond.GetFlowTest()};
+ const auto [pred, is_negated]{cond.GetPred()};
return LogicalAnd(GetPred(pred, is_negated), GetFlowTest(*this, flow_test));
}
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index 481202d94..ceb44e604 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -12,7 +12,7 @@
namespace Shader::IR {
namespace {
void CheckPseudoInstruction(IR::Inst* inst, IR::Opcode opcode) {
- if (inst && inst->Opcode() != opcode) {
+ if (inst && inst->GetOpcode() != opcode) {
throw LogicError("Invalid pseudo-instruction");
}
}
@@ -25,11 +25,17 @@ void SetPseudoInstruction(IR::Inst*& dest_inst, IR::Inst* pseudo_inst) {
}
void RemovePseudoInstruction(IR::Inst*& inst, IR::Opcode expected_opcode) {
- if (inst->Opcode() != expected_opcode) {
+ if (inst->GetOpcode() != expected_opcode) {
throw LogicError("Undoing use of invalid pseudo-op");
}
inst = nullptr;
}
+
+void AllocAssociatedInsts(std::unique_ptr<AssociatedInsts>& associated_insts) {
+ if (!associated_insts) {
+ associated_insts = std::make_unique<AssociatedInsts>();
+ }
+}
} // Anonymous namespace
Inst::Inst(IR::Opcode op_, u32 flags_) noexcept : op{op_}, flags{flags_} {
@@ -249,12 +255,6 @@ void Inst::ReplaceOpcode(IR::Opcode opcode) {
op = opcode;
}
-void AllocAssociatedInsts(std::unique_ptr<AssociatedInsts>& associated_insts) {
- if (!associated_insts) {
- associated_insts = std::make_unique<AssociatedInsts>();
- }
-}
-
void Inst::Use(const Value& value) {
Inst* const inst{value.Inst()};
++inst->use_count;
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.h b/src/shader_recompiler/frontend/ir/microinstruction.h
index 6658dc674..97dc91d85 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.h
+++ b/src/shader_recompiler/frontend/ir/microinstruction.h
@@ -46,7 +46,7 @@ public:
}
/// Get the opcode this microinstruction represents.
- [[nodiscard]] IR::Opcode Opcode() const noexcept {
+ [[nodiscard]] IR::Opcode GetOpcode() const noexcept {
return op;
}
@@ -95,7 +95,7 @@ public:
requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
[[nodiscard]] FlagsType Flags() const noexcept {
FlagsType ret;
- std::memcpy(&ret, &flags, sizeof(ret));
+ std::memcpy(reinterpret_cast<char*>(&ret), &flags, sizeof(ret));
return ret;
}
diff --git a/src/shader_recompiler/frontend/ir/opcodes.cpp b/src/shader_recompiler/frontend/ir/opcodes.cpp
index 1cb9db6c9..002dbf94e 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.cpp
+++ b/src/shader_recompiler/frontend/ir/opcodes.cpp
@@ -49,7 +49,7 @@ constexpr std::array META_TABLE{
#define OPCODE(name_token, type_token, ...) \
OpcodeMeta{ \
.name{#name_token}, \
- .type{type_token}, \
+ .type = type_token, \
.arg_types{__VA_ARGS__}, \
},
#include "opcodes.inc"
diff --git a/src/shader_recompiler/frontend/ir/program.cpp b/src/shader_recompiler/frontend/ir/program.cpp
index 5f51aeb5f..89a17fb1b 100644
--- a/src/shader_recompiler/frontend/ir/program.cpp
+++ b/src/shader_recompiler/frontend/ir/program.cpp
@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#pragma once
-
#include <map>
#include <string>
diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp
index 837c1b487..1e7ffb86d 100644
--- a/src/shader_recompiler/frontend/ir/value.cpp
+++ b/src/shader_recompiler/frontend/ir/value.cpp
@@ -33,11 +33,11 @@ Value::Value(u64 value) noexcept : type{Type::U64}, imm_u64{value} {}
Value::Value(f64 value) noexcept : type{Type::F64}, imm_f64{value} {}
bool Value::IsIdentity() const noexcept {
- return type == Type::Opaque && inst->Opcode() == Opcode::Identity;
+ return type == Type::Opaque && inst->GetOpcode() == Opcode::Identity;
}
bool Value::IsPhi() const noexcept {
- return type == Type::Opaque && inst->Opcode() == Opcode::Phi;
+ return type == Type::Opaque && inst->GetOpcode() == Opcode::Phi;
}
bool Value::IsEmpty() const noexcept {
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index b27601e70..a0962863d 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -94,7 +94,7 @@ public:
}
}
- explicit TypedValue(IR::Inst* inst) : TypedValue(Value(inst)) {}
+ explicit TypedValue(IR::Inst* inst_) : TypedValue(Value(inst_)) {}
};
using U1 = TypedValue<Type::U1>;
diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.cpp b/src/shader_recompiler/frontend/maxwell/control_flow.cpp
index 847bb1986..cb8ec7eaa 100644
--- a/src/shader_recompiler/frontend/maxwell/control_flow.cpp
+++ b/src/shader_recompiler/frontend/maxwell/control_flow.cpp
@@ -34,41 +34,37 @@ struct Compare {
};
u32 BranchOffset(Location pc, Instruction inst) {
- return pc.Offset() + inst.branch.Offset() + 8;
+ return pc.Offset() + static_cast<u32>(inst.branch.Offset()) + 8u;
}
void Split(Block* old_block, Block* new_block, Location pc) {
if (pc <= old_block->begin || pc >= old_block->end) {
throw InvalidArgument("Invalid address to split={}", pc);
}
- *new_block = Block{
- .begin{pc},
- .end{old_block->end},
- .end_class{old_block->end_class},
- .cond{old_block->cond},
- .stack{old_block->stack},
- .branch_true{old_block->branch_true},
- .branch_false{old_block->branch_false},
- .function_call{old_block->function_call},
- .return_block{old_block->return_block},
- .branch_reg{old_block->branch_reg},
- .branch_offset{old_block->branch_offset},
- .indirect_branches{std::move(old_block->indirect_branches)},
- };
- *old_block = Block{
- .begin{old_block->begin},
- .end{pc},
- .end_class{EndClass::Branch},
- .cond{true},
- .stack{std::move(old_block->stack)},
- .branch_true{new_block},
- .branch_false{nullptr},
- .function_call{},
- .return_block{},
- .branch_reg{},
- .branch_offset{},
- .indirect_branches{},
- };
+ *new_block = Block{};
+ new_block->begin = pc;
+ new_block->end = old_block->end;
+ new_block->end_class = old_block->end_class,
+ new_block->cond = old_block->cond;
+ new_block->stack = old_block->stack;
+ new_block->branch_true = old_block->branch_true;
+ new_block->branch_false = old_block->branch_false;
+ new_block->function_call = old_block->function_call;
+ new_block->return_block = old_block->return_block;
+ new_block->branch_reg = old_block->branch_reg;
+ new_block->branch_offset = old_block->branch_offset;
+ new_block->indirect_branches = std::move(old_block->indirect_branches);
+
+ const Location old_begin{old_block->begin};
+ Stack old_stack{std::move(old_block->stack)};
+ *old_block = Block{};
+ old_block->begin = old_begin;
+ old_block->end = pc;
+ old_block->end_class = EndClass::Branch;
+ old_block->cond = IR::Condition(true);
+ old_block->stack = old_stack;
+ old_block->branch_true = new_block;
+ old_block->branch_false = nullptr;
}
Token OpcodeToken(Opcode opcode) {
@@ -141,7 +137,7 @@ std::string NameOf(const Block& block) {
void Stack::Push(Token token, Location target) {
entries.push_back({
- .token{token},
+ .token = token,
.target{target},
});
}
@@ -177,24 +173,17 @@ bool Block::Contains(Location pc) const noexcept {
}
Function::Function(ObjectPool<Block>& block_pool, Location start_address)
- : entrypoint{start_address}, labels{{
- .address{start_address},
- .block{block_pool.Create(Block{
- .begin{start_address},
- .end{start_address},
- .end_class{EndClass::Branch},
- .cond{true},
- .stack{},
- .branch_true{nullptr},
- .branch_false{nullptr},
- .function_call{},
- .return_block{},
- .branch_reg{},
- .branch_offset{},
- .indirect_branches{},
- })},
- .stack{},
- }} {}
+ : entrypoint{start_address} {
+ Label& label{labels.emplace_back()};
+ label.address = start_address;
+ label.block = block_pool.Create(Block{});
+ label.block->begin = start_address;
+ label.block->end = start_address;
+ label.block->end_class = EndClass::Branch;
+ label.block->cond = IR::Condition(true);
+ label.block->branch_true = nullptr;
+ label.block->branch_false = nullptr;
+}
CFG::CFG(Environment& env_, ObjectPool<Block>& block_pool_, Location start_address)
: env{env_}, block_pool{block_pool_}, program_start{start_address} {
@@ -327,7 +316,8 @@ CFG::AnalysisState CFG::AnalyzeInst(Block* block, FunctionId function_id, Locati
// Insert the function into the list if it doesn't exist
const auto it{std::ranges::find(functions, cal_pc, &Function::entrypoint)};
const bool exists{it != functions.end()};
- const FunctionId call_id{exists ? std::distance(functions.begin(), it) : functions.size()};
+ const FunctionId call_id{exists ? static_cast<size_t>(std::distance(functions.begin(), it))
+ : functions.size()};
if (!exists) {
functions.emplace_back(block_pool, cal_pc);
}
@@ -362,20 +352,14 @@ void CFG::AnalyzeCondInst(Block* block, FunctionId function_id, Location pc,
}
// Create a virtual block and a conditional block
Block* const conditional_block{block_pool.Create()};
- Block virtual_block{
- .begin{block->begin.Virtual()},
- .end{block->begin.Virtual()},
- .end_class{EndClass::Branch},
- .cond{cond},
- .stack{block->stack},
- .branch_true{conditional_block},
- .branch_false{nullptr},
- .function_call{},
- .return_block{},
- .branch_reg{},
- .branch_offset{},
- .indirect_branches{},
- };
+ Block virtual_block{};
+ virtual_block.begin = block->begin.Virtual();
+ virtual_block.end = block->begin.Virtual();
+ virtual_block.end_class = EndClass::Branch;
+ virtual_block.stack = block->stack;
+ virtual_block.cond = cond;
+ virtual_block.branch_true = conditional_block;
+ virtual_block.branch_false = nullptr;
// Save the contents of the visited block in the conditional block
*conditional_block = std::move(*block);
// Impersonate the visited block with a virtual block
@@ -444,7 +428,7 @@ CFG::AnalysisState CFG::AnalyzeBRX(Block* block, Location pc, Instruction inst,
if (!is_absolute) {
target += pc.Offset();
}
- target += brx_table->branch_offset;
+ target += static_cast<unsigned int>(brx_table->branch_offset);
target += 8;
targets.push_back(target);
}
@@ -455,8 +439,8 @@ CFG::AnalysisState CFG::AnalyzeBRX(Block* block, Location pc, Instruction inst,
for (const u32 target : targets) {
Block* const branch{AddLabel(block, block->stack, target, function_id)};
block->indirect_branches.push_back({
- .block{branch},
- .address{target},
+ .block = branch,
+ .address = target,
});
}
block->cond = IR::Condition{true};
@@ -523,23 +507,17 @@ Block* CFG::AddLabel(Block* block, Stack stack, Location pc, FunctionId function
if (label_it != function.labels.end()) {
return label_it->block;
}
- Block* const new_block{block_pool.Create(Block{
- .begin{pc},
- .end{pc},
- .end_class{EndClass::Branch},
- .cond{true},
- .stack{stack},
- .branch_true{nullptr},
- .branch_false{nullptr},
- .function_call{},
- .return_block{},
- .branch_reg{},
- .branch_offset{},
- .indirect_branches{},
- })};
+ Block* const new_block{block_pool.Create()};
+ new_block->begin = pc;
+ new_block->end = pc;
+ new_block->end_class = EndClass::Branch;
+ new_block->cond = IR::Condition(true);
+ new_block->stack = stack;
+ new_block->branch_true = nullptr;
+ new_block->branch_false = nullptr;
function.labels.push_back(Label{
.address{pc},
- .block{new_block},
+ .block = new_block,
.stack{std::move(stack)},
});
return new_block;
diff --git a/src/shader_recompiler/frontend/maxwell/decode.cpp b/src/shader_recompiler/frontend/maxwell/decode.cpp
index bd85afa1e..932d19c1d 100644
--- a/src/shader_recompiler/frontend/maxwell/decode.cpp
+++ b/src/shader_recompiler/frontend/maxwell/decode.cpp
@@ -45,7 +45,7 @@ constexpr MaskValue MaskValueFromEncoding(const char* encoding) {
bit >>= 1;
}
}
- return MaskValue{.mask{mask}, .value{value}};
+ return MaskValue{.mask = mask, .value = value};
}
struct InstEncoding {
@@ -56,7 +56,7 @@ constexpr std::array UNORDERED_ENCODINGS{
#define INST(name, cute, encode) \
InstEncoding{ \
.mask_value{MaskValueFromEncoding(encode)}, \
- .opcode{Opcode::name}, \
+ .opcode = Opcode::name, \
},
#include "maxwell.inc"
#undef INST
@@ -116,9 +116,9 @@ constexpr auto MakeFastLookupTableIndex(size_t index) {
const size_t value{ToFastLookupIndex(encoding.mask_value.value)};
if ((index & mask) == value) {
encodings.at(element) = InstInfo{
- .high_mask{static_cast<u16>(encoding.mask_value.mask >> MASK_SHIFT)},
- .high_value{static_cast<u16>(encoding.mask_value.value >> MASK_SHIFT)},
- .opcode{encoding.opcode},
+ .high_mask = static_cast<u16>(encoding.mask_value.mask >> MASK_SHIFT),
+ .high_value = static_cast<u16>(encoding.mask_value.value >> MASK_SHIFT),
+ .opcode = encoding.opcode,
};
++element;
}
diff --git a/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.cpp b/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.cpp
index 96453509d..008625cb3 100644
--- a/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.cpp
+++ b/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.cpp
@@ -97,11 +97,11 @@ std::optional<IndirectBranchTableInfo> TrackIndirectBranchTable(Environment& env
}
const u32 imnmx_immediate{static_cast<u32>(imnmx.immediate.Value())};
return IndirectBranchTableInfo{
- .cbuf_index{cbuf_index},
- .cbuf_offset{cbuf_offset},
- .num_entries{imnmx_immediate + 1},
- .branch_offset{brx_offset},
- .branch_reg{brx_reg},
+ .cbuf_index = cbuf_index,
+ .cbuf_offset = cbuf_offset,
+ .num_entries = imnmx_immediate + 1,
+ .branch_offset = brx_offset,
+ .branch_reg = brx_reg,
};
}
diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
index c804c2a8e..02cef2645 100644
--- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
+++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
@@ -558,7 +558,6 @@ private:
const Node label{goto_stmt->label};
const u32 label_id{label->id};
const Node label_nested_stmt{FindStatementWithLabel(body, goto_stmt)};
- const auto type{label_nested_stmt->type};
Tree loop_body;
loop_body.splice(loop_body.begin(), body, label_nested_stmt, goto_stmt);
@@ -566,7 +565,7 @@ private:
Statement* const variable{pool.Create(Variable{}, label_id)};
Statement* const loop_stmt{pool.Create(Loop{}, variable, std::move(loop_body), parent)};
UpdateTreeUp(loop_stmt);
- const Node loop_node{body.insert(goto_stmt, *loop_stmt)};
+ body.insert(goto_stmt, *loop_stmt);
Statement* const new_goto{pool.Create(Goto{}, variable, label, loop_stmt)};
loop_stmt->children.push_front(*new_goto);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp
index ac1433dea..5a1b3a8fc 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp
@@ -31,9 +31,9 @@ void DADD(TranslatorVisitor& v, u64 insn, const IR::F64& src_b) {
const IR::F64 op_b{v.ir.FPAbsNeg(src_b, dadd.abs_b != 0, dadd.neg_b != 0)};
const IR::FpControl control{
- .no_contraction{true},
- .rounding{CastFpRounding(dadd.fp_rounding)},
- .fmz_mode{IR::FmzMode::None},
+ .no_contraction = true,
+ .rounding = CastFpRounding(dadd.fp_rounding),
+ .fmz_mode = IR::FmzMode::None,
};
v.D(dadd.dest_reg, v.ir.FPAdd(op_a, op_b, control));
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_fused_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_fused_multiply_add.cpp
index ff7321862..723841496 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/double_fused_multiply_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_fused_multiply_add.cpp
@@ -25,9 +25,9 @@ void DFMA(TranslatorVisitor& v, u64 insn, const IR::F64& src_b, const IR::F64& s
const IR::F64 op_c{v.ir.FPAbsNeg(src_c, false, dfma.neg_c != 0)};
const IR::FpControl control{
- .no_contraction{true},
- .rounding{CastFpRounding(dfma.fp_rounding)},
- .fmz_mode{IR::FmzMode::None},
+ .no_contraction = true,
+ .rounding = CastFpRounding(dfma.fp_rounding),
+ .fmz_mode = IR::FmzMode::None,
};
v.D(dfma.dest_reg, v.ir.FPFma(src_a, op_b, op_c, control));
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_multiply.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_multiply.cpp
index 3e83d1c95..4a49299a0 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/double_multiply.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_multiply.cpp
@@ -21,9 +21,9 @@ void DMUL(TranslatorVisitor& v, u64 insn, const IR::F64& src_b) {
const IR::F64 src_a{v.ir.FPAbsNeg(v.D(dmul.src_a_reg), false, dmul.neg != 0)};
const IR::FpControl control{
- .no_contraction{true},
- .rounding{CastFpRounding(dmul.fp_rounding)},
- .fmz_mode{IR::FmzMode::None},
+ .no_contraction = true,
+ .rounding = CastFpRounding(dmul.fp_rounding),
+ .fmz_mode = IR::FmzMode::None,
};
v.D(dmul.dest_reg, v.ir.FPMul(src_a, src_b, control));
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp
index b39950c84..b8c89810c 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp
@@ -23,9 +23,9 @@ void FADD(TranslatorVisitor& v, u64 insn, bool sat, bool cc, bool ftz, FpRoundin
const IR::F32 op_a{v.ir.FPAbsNeg(v.F(fadd.src_a), abs_a, neg_a)};
const IR::F32 op_b{v.ir.FPAbsNeg(src_b, abs_b, neg_b)};
IR::FpControl control{
- .no_contraction{true},
- .rounding{CastFpRounding(fp_rounding)},
- .fmz_mode{ftz ? IR::FmzMode::FTZ : IR::FmzMode::None},
+ .no_contraction = true,
+ .rounding = CastFpRounding(fp_rounding),
+ .fmz_mode = (ftz ? IR::FmzMode::FTZ : IR::FmzMode::None),
};
IR::F32 value{v.ir.FPAdd(op_a, op_b, control)};
if (sat) {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp
index c02a40209..80109ca0e 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp
@@ -19,8 +19,7 @@ void FCMP(TranslatorVisitor& v, u64 insn, const IR::U32& src_a, const IR::F32& o
} const fcmp{insn};
const IR::F32 zero{v.ir.Imm32(0.0f)};
- const IR::F32 neg_zero{v.ir.Imm32(-0.0f)};
- const IR::FpControl control{.fmz_mode{fcmp.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None}};
+ const IR::FpControl control{.fmz_mode = (fcmp.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None)};
const IR::U1 cmp_result{FloatingPointCompare(v.ir, operand, zero, fcmp.compare_op, control)};
const IR::U32 src_reg{v.X(fcmp.src_reg)};
const IR::U32 result{v.ir.Select(cmp_result, src_reg, src_a)};
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp
index c5417775e..b9f4ee0d9 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp
@@ -29,9 +29,9 @@ void FSET(TranslatorVisitor& v, u64 insn, const IR::F32& src_b) {
const IR::F32 op_a{v.ir.FPAbsNeg(v.F(fset.src_a_reg), fset.abs_a != 0, fset.negate_a != 0)};
const IR::F32 op_b = v.ir.FPAbsNeg(src_b, fset.abs_b != 0, fset.negate_b != 0);
const IR::FpControl control{
- .no_contraction{false},
- .rounding{IR::FpRounding::DontCare},
- .fmz_mode{fset.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None},
+ .no_contraction = false,
+ .rounding = IR::FpRounding::DontCare,
+ .fmz_mode = (fset.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None),
};
IR::U1 pred{v.ir.GetPred(fset.pred)};
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp
index 1e366fde0..035f8782a 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp
@@ -57,9 +57,9 @@ void F2F(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a, bool abs) {
const bool any_fp64{f2f.src_size == FloatFormat::F64 || f2f.dst_size == FloatFormat::F64};
IR::FpControl fp_control{
- .no_contraction{false},
- .rounding{IR::FpRounding::DontCare},
- .fmz_mode{f2f.ftz != 0 && !any_fp64 ? IR::FmzMode::FTZ : IR::FmzMode::None},
+ .no_contraction = false,
+ .rounding = IR::FpRounding::DontCare,
+ .fmz_mode = (f2f.ftz != 0 && !any_fp64 ? IR::FmzMode::FTZ : IR::FmzMode::None),
};
if (f2f.src_size != f2f.dst_size) {
fp_control.rounding = CastFpRounding(f2f.rounding);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
index 21ae92be1..cf3cf1ba6 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
@@ -123,9 +123,9 @@ void TranslateF2I(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a) {
fmz_mode = f2i.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None;
}
const IR::FpControl fp_control{
- .no_contraction{true},
- .rounding{IR::FpRounding::DontCare},
- .fmz_mode{fmz_mode},
+ .no_contraction = true,
+ .rounding = IR::FpRounding::DontCare,
+ .fmz_mode = fmz_mode,
};
const IR::F16F32F64 op_a{v.ir.FPAbsNeg(src_a, f2i.abs != 0, f2i.neg != 0)};
const IR::F16F32F64 rounded_value{[&] {
@@ -186,14 +186,14 @@ void TranslateF2I(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a) {
} else if (f2i.dest_format == DestFormat::I64) {
handled_special_case = true;
result = IR::U64{
- v.ir.Select(v.ir.FPIsNan(op_a), v.ir.Imm64(0x8000'0000'0000'0000ULL), result)};
+ v.ir.Select(v.ir.FPIsNan(op_a), v.ir.Imm64(0x8000'0000'0000'0000UL), result)};
}
}
if (!handled_special_case && is_signed) {
if (bitsize != 64) {
result = IR::U32{v.ir.Select(v.ir.FPIsNan(op_a), v.ir.Imm32(0U), result)};
} else {
- result = IR::U64{v.ir.Select(v.ir.FPIsNan(op_a), v.ir.Imm64(0ULL), result)};
+ result = IR::U64{v.ir.Select(v.ir.FPIsNan(op_a), v.ir.Imm64(0UL), result)};
}
}
@@ -211,6 +211,7 @@ void TranslateF2I(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a) {
void TranslatorVisitor::F2I_reg(u64 insn) {
union {
+ u64 raw;
F2I base;
BitField<20, 8, IR::Reg> src_reg;
} const f2i{insn};
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp
index 18561bc9c..fa2a7807b 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp
@@ -24,9 +24,9 @@ void FFMA(TranslatorVisitor& v, u64 insn, const IR::F32& src_b, const IR::F32& s
const IR::F32 op_b{v.ir.FPAbsNeg(src_b, false, neg_b)};
const IR::F32 op_c{v.ir.FPAbsNeg(src_c, false, neg_c)};
const IR::FpControl fp_control{
- .no_contraction{true},
- .rounding{CastFpRounding(fp_rounding)},
- .fmz_mode{CastFmzMode(fmz_mode)},
+ .no_contraction = true,
+ .rounding = CastFpRounding(fp_rounding),
+ .fmz_mode = CastFmzMode(fmz_mode),
};
IR::F32 value{v.ir.FPFma(op_a, op_b, op_c, fp_control)};
if (fmz_mode == FmzMode::FMZ && !sat) {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp
index 343d91032..8ae437528 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp
@@ -27,9 +27,9 @@ void FMNMX(TranslatorVisitor& v, u64 insn, const IR::F32& src_b) {
const IR::F32 op_b{v.ir.FPAbsNeg(src_b, fmnmx.abs_b != 0, fmnmx.negate_b != 0)};
const IR::FpControl control{
- .no_contraction{false},
- .rounding{IR::FpRounding::DontCare},
- .fmz_mode{fmnmx.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None},
+ .no_contraction = false,
+ .rounding = IR::FpRounding::DontCare,
+ .fmz_mode = (fmnmx.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None),
};
IR::F32 max{v.ir.FPMax(op_a, op_b, control)};
IR::F32 min{v.ir.FPMin(op_a, op_b, control)};
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp
index 72f0a18ae..06226b7ce 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp
@@ -64,9 +64,9 @@ void FMUL(TranslatorVisitor& v, u64 insn, const IR::F32& src_b, FmzMode fmz_mode
}
const IR::F32 op_b{v.ir.FPAbsNeg(src_b, false, neg_b)};
const IR::FpControl fp_control{
- .no_contraction{true},
- .rounding{CastFpRounding(fp_rounding)},
- .fmz_mode{CastFmzMode(fmz_mode)},
+ .no_contraction = true,
+ .rounding = CastFpRounding(fp_rounding),
+ .fmz_mode = CastFmzMode(fmz_mode),
};
IR::F32 value{v.ir.FPMul(op_a, op_b, fp_control)};
if (fmz_mode == FmzMode::FMZ && !sat) {
@@ -124,4 +124,4 @@ void TranslatorVisitor::FMUL32I(u64 insn) {
fmul32i.sat != 0, fmul32i.cc != 0, false);
}
-} // namespace Shader::Maxwell \ No newline at end of file
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_set_predicate.cpp
index 8ff9db843..5f93a1513 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_set_predicate.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_set_predicate.cpp
@@ -29,9 +29,9 @@ void FSETP(TranslatorVisitor& v, u64 insn, const IR::F32& src_b) {
const IR::F32 op_a{v.ir.FPAbsNeg(v.F(fsetp.src_a_reg), fsetp.abs_a != 0, fsetp.negate_a != 0)};
const IR::F32 op_b = v.ir.FPAbsNeg(src_b, fsetp.abs_b != 0, fsetp.negate_b != 0);
const IR::FpControl control{
- .no_contraction{false},
- .rounding{IR::FpRounding::DontCare},
- .fmz_mode{fsetp.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None},
+ .no_contraction = false,
+ .rounding = IR::FpRounding::DontCare,
+ .fmz_mode = (fsetp.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None),
};
const BooleanOp bop{fsetp.bop};
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp
index e42921a21..7550a8d4c 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp
@@ -28,9 +28,9 @@ void TranslatorVisitor::FSWZADD(u64 insn) {
const IR::U32 swizzle{ir.Imm32(static_cast<u32>(fswzadd.swizzle))};
const IR::FpControl fp_control{
- .no_contraction{false},
- .rounding{CastFpRounding(fswzadd.round)},
- .fmz_mode{fswzadd.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None},
+ .no_contraction = false,
+ .rounding = CastFpRounding(fswzadd.round),
+ .fmz_mode = (fswzadd.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None),
};
const IR::F32 result{ir.FSwizzleAdd(src_a, src_b, swizzle, fp_control)};
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp
index 03e7bf047..f2738a93b 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp
@@ -34,9 +34,9 @@ void HADD2(TranslatorVisitor& v, u64 insn, Merge merge, bool ftz, bool sat, bool
rhs_b = v.ir.FPAbsNeg(rhs_b, abs_b, neg_b);
const IR::FpControl fp_control{
- .no_contraction{true},
- .rounding{IR::FpRounding::DontCare},
- .fmz_mode{ftz ? IR::FmzMode::FTZ : IR::FmzMode::None},
+ .no_contraction = true,
+ .rounding = IR::FpRounding::DontCare,
+ .fmz_mode = (ftz ? IR::FmzMode::FTZ : IR::FmzMode::None),
};
IR::F16F32F64 lhs{v.ir.FPAdd(lhs_a, lhs_b, fp_control)};
IR::F16F32F64 rhs{v.ir.FPAdd(rhs_a, rhs_b, fp_control)};
@@ -102,8 +102,9 @@ void TranslatorVisitor::HADD2_imm(u64 insn) {
BitField<20, 9, u64> low;
} const hadd2{insn};
- const u32 imm{static_cast<u32>(hadd2.low << 6) | ((hadd2.neg_low != 0 ? 1 : 0) << 15) |
- static_cast<u32>(hadd2.high << 22) | ((hadd2.neg_high != 0 ? 1 : 0) << 31)};
+ const u32 imm{
+ static_cast<u32>(hadd2.low << 6) | static_cast<u32>((hadd2.neg_low != 0 ? 1 : 0) << 15) |
+ static_cast<u32>(hadd2.high << 22) | static_cast<u32>((hadd2.neg_high != 0 ? 1 : 0) << 31)};
HADD2(*this, insn, hadd2.sat != 0, false, false, Swizzle::H1_H0, ir.Imm32(imm));
}
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp
index 8b234bd6a..fd7986701 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp
@@ -41,9 +41,9 @@ void HFMA2(TranslatorVisitor& v, u64 insn, Merge merge, Swizzle swizzle_a, bool
rhs_c = v.ir.FPAbsNeg(rhs_c, false, neg_c);
const IR::FpControl fp_control{
- .no_contraction{true},
- .rounding{IR::FpRounding::DontCare},
- .fmz_mode{HalfPrecision2FmzMode(precision)},
+ .no_contraction = true,
+ .rounding = IR::FpRounding::DontCare,
+ .fmz_mode = HalfPrecision2FmzMode(precision),
};
IR::F16F32F64 lhs{v.ir.FPFma(lhs_a, lhs_b, lhs_c, fp_control)};
IR::F16F32F64 rhs{v.ir.FPFma(rhs_a, rhs_b, rhs_c, fp_control)};
@@ -143,8 +143,9 @@ void TranslatorVisitor::HFMA2_imm(u64 insn) {
BitField<57, 2, HalfPrecision> precision;
} const hfma2{insn};
- const u32 imm{static_cast<u32>(hfma2.low << 6) | ((hfma2.neg_low != 0 ? 1 : 0) << 15) |
- static_cast<u32>(hfma2.high << 22) | ((hfma2.neg_high != 0 ? 1 : 0) << 31)};
+ const u32 imm{
+ static_cast<u32>(hfma2.low << 6) | static_cast<u32>((hfma2.neg_low != 0 ? 1 : 0) << 15) |
+ static_cast<u32>(hfma2.high << 22) | static_cast<u32>((hfma2.neg_high != 0 ? 1 : 0) << 31)};
HFMA2(*this, insn, false, hfma2.neg_c != 0, Swizzle::H1_H0, hfma2.swizzle_c, ir.Imm32(imm),
GetReg39(insn), hfma2.saturate != 0, hfma2.precision);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp
index 2451a6ef6..3f548ce76 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp
@@ -35,9 +35,9 @@ void HMUL2(TranslatorVisitor& v, u64 insn, Merge merge, bool sat, bool abs_a, bo
rhs_b = v.ir.FPAbsNeg(rhs_b, abs_b, neg_b);
const IR::FpControl fp_control{
- .no_contraction{true},
- .rounding{IR::FpRounding::DontCare},
- .fmz_mode{HalfPrecision2FmzMode(precision)},
+ .no_contraction = true,
+ .rounding = IR::FpRounding::DontCare,
+ .fmz_mode = HalfPrecision2FmzMode(precision),
};
IR::F16F32F64 lhs{v.ir.FPMul(lhs_a, lhs_b, fp_control)};
IR::F16F32F64 rhs{v.ir.FPMul(rhs_a, rhs_b, fp_control)};
@@ -119,8 +119,9 @@ void TranslatorVisitor::HMUL2_imm(u64 insn) {
BitField<44, 1, u64> abs_a;
} const hmul2{insn};
- const u32 imm{static_cast<u32>(hmul2.low << 6) | ((hmul2.neg_low != 0 ? 1 : 0) << 15) |
- static_cast<u32>(hmul2.high << 22) | ((hmul2.neg_high != 0 ? 1 : 0) << 31)};
+ const u32 imm{
+ static_cast<u32>(hmul2.low << 6) | static_cast<u32>((hmul2.neg_low != 0 ? 1 : 0) << 15) |
+ static_cast<u32>(hmul2.high << 22) | static_cast<u32>((hmul2.neg_high != 0 ? 1 : 0) << 31)};
HMUL2(*this, insn, hmul2.sat != 0, hmul2.abs_a != 0, hmul2.neg_a != 0, false, false,
Swizzle::H1_H0, ir.Imm32(imm));
}
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp
index 7f1f4b88c..cca5b831f 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp
@@ -41,9 +41,9 @@ void HSET2(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, bool bf, bool f
rhs_b = v.ir.FPAbsNeg(rhs_b, abs_b, neg_b);
const IR::FpControl control{
- .no_contraction{false},
- .rounding{IR::FpRounding::DontCare},
- .fmz_mode{ftz ? IR::FmzMode::FTZ : IR::FmzMode::None},
+ .no_contraction = false,
+ .rounding = IR::FpRounding::DontCare,
+ .fmz_mode = (ftz ? IR::FmzMode::FTZ : IR::FmzMode::None),
};
IR::U1 pred{v.ir.GetPred(hset2.pred)};
@@ -106,8 +106,9 @@ void TranslatorVisitor::HSET2_imm(u64 insn) {
BitField<20, 9, u64> low;
} const hset2{insn};
- const u32 imm{static_cast<u32>(hset2.low << 6) | ((hset2.neg_low != 0 ? 1 : 0) << 15) |
- static_cast<u32>(hset2.high << 22) | ((hset2.neg_high != 0 ? 1 : 0) << 31)};
+ const u32 imm{
+ static_cast<u32>(hset2.low << 6) | static_cast<u32>((hset2.neg_low != 0 ? 1 : 0) << 15) |
+ static_cast<u32>(hset2.high << 22) | static_cast<u32>((hset2.neg_high != 0 ? 1 : 0) << 31)};
HSET2(*this, insn, ir.Imm32(imm), hset2.bf != 0, hset2.ftz != 0, false, false, hset2.compare_op,
Swizzle::H1_H0);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp
index 3e2a23c92..b3931dae3 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp
@@ -43,9 +43,9 @@ void HSETP2(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, bool neg_b, bo
rhs_b = v.ir.FPAbsNeg(rhs_b, abs_b, neg_b);
const IR::FpControl control{
- .no_contraction{false},
- .rounding{IR::FpRounding::DontCare},
- .fmz_mode{hsetp2.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None},
+ .no_contraction = false,
+ .rounding = IR::FpRounding::DontCare,
+ .fmz_mode = (hsetp2.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None),
};
IR::U1 pred{v.ir.GetPred(hsetp2.pred)};
@@ -106,8 +106,10 @@ void TranslatorVisitor::HSETP2_imm(u64 insn) {
BitField<20, 9, u64> low;
} const hsetp2{insn};
- const u32 imm{static_cast<u32>(hsetp2.low << 6) | ((hsetp2.neg_low != 0 ? 1 : 0) << 15) |
- static_cast<u32>(hsetp2.high << 22) | ((hsetp2.neg_high != 0 ? 1 : 0) << 31)};
+ const u32 imm{static_cast<u32>(hsetp2.low << 6) |
+ static_cast<u32>((hsetp2.neg_low != 0 ? 1 : 0) << 15) |
+ static_cast<u32>(hsetp2.high << 22) |
+ static_cast<u32>((hsetp2.neg_high != 0 ? 1 : 0) << 31)};
HSETP2(*this, insn, ir.Imm32(imm), false, false, Swizzle::H1_H0, hsetp2.compare_op,
hsetp2.h_and != 0);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
index 30b570ce4..88bbac0a5 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
@@ -49,7 +49,7 @@ void TranslatorVisitor::L(IR::Reg dest_reg, const IR::U64& value) {
}
const IR::Value result{ir.UnpackUint2x32(value)};
for (int i = 0; i < 2; i++) {
- X(dest_reg + i, IR::U32{ir.CompositeExtract(result, i)});
+ X(dest_reg + i, IR::U32{ir.CompositeExtract(result, static_cast<size_t>(i))});
}
}
@@ -63,7 +63,7 @@ void TranslatorVisitor::D(IR::Reg dest_reg, const IR::F64& value) {
}
const IR::Value result{ir.UnpackDouble2x32(value)};
for (int i = 0; i < 2; i++) {
- X(dest_reg + i, IR::U32{ir.CompositeExtract(result, i)});
+ X(dest_reg + i, IR::U32{ir.CompositeExtract(result, static_cast<size_t>(i))});
}
}
@@ -156,7 +156,7 @@ IR::F64 TranslatorVisitor::GetDoubleCbuf(u64 insn) {
const auto [binding, offset_value]{CbufAddr(insn)};
const bool unaligned{cbuf.unaligned != 0};
const u32 offset{offset_value.U32()};
- const IR::Value addr{unaligned ? offset | 4 : (offset & ~7) | 4};
+ const IR::Value addr{unaligned ? offset | 4u : (offset & ~7u) | 4u};
const IR::U32 value{ir.GetCbuf(binding, IR::U32{addr})};
const IR::U32 lower_bits{CbufLowerBits(ir, unaligned, binding, offset)};
@@ -200,7 +200,7 @@ IR::F32 TranslatorVisitor::GetFloatImm20(u64 insn) {
BitField<20, 19, u64> value;
BitField<56, 1, u64> is_negative;
} const imm{insn};
- const u32 sign_bit{imm.is_negative != 0 ? (1ULL << 31) : 0};
+ const u32 sign_bit{static_cast<u32>(imm.is_negative != 0 ? (1ULL << 31) : 0)};
const u32 value{static_cast<u32>(imm.value) << 12};
return ir.Imm32(Common::BitCast<f32>(value | sign_bit));
}
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp
index 1493e1815..8ffd84867 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp
@@ -68,7 +68,6 @@ void IADD(TranslatorVisitor& v, u64 insn, IR::U32 op_b) {
} const iadd{insn};
const bool po{iadd.three_for_po == 3};
- const bool neg_a{!po && iadd.neg_a != 0};
if (!po && iadd.neg_b != 0) {
op_b = v.ir.INeg(op_b);
}
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp
index e8b5ae1d2..5a0fc36a0 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp
@@ -131,7 +131,7 @@ void I2F(TranslatorVisitor& v, u64 insn, IR::U32U64 src) {
}
const IR::Value vector{v.ir.UnpackDouble2x32(value)};
for (int i = 0; i < 2; ++i) {
- v.X(i2f.dest_reg + i, IR::U32{v.ir.CompositeExtract(vector, i)});
+ v.X(i2f.dest_reg + i, IR::U32{v.ir.CompositeExtract(vector, static_cast<size_t>(i))});
}
break;
}
@@ -170,4 +170,4 @@ void TranslatorVisitor::I2F_imm(u64 insn) {
}
}
-} // namespace Shader::Maxwell \ No newline at end of file
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp
index ae3ecea32..2300088e3 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp
@@ -50,7 +50,7 @@ void TranslatorVisitor::LDC(u64 insn) {
}
const IR::Value vector{ir.GetCbuf(index, offset, 64, false)};
for (int i = 0; i < 2; ++i) {
- X(ldc.dest_reg + i, IR::U32{ir.CompositeExtract(vector, i)});
+ X(ldc.dest_reg + i, IR::U32{ir.CompositeExtract(vector, static_cast<size_t>(i))});
}
break;
}
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp
index 68963c8ea..e24b49721 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp
@@ -40,7 +40,6 @@ std::pair<int, bool> GetSize(u64 insn) {
BitField<48, 3, Size> size;
} const encoding{insn};
- const Size nnn = encoding.size;
switch (encoding.size) {
case Size::U8:
return {8, false};
@@ -99,7 +98,7 @@ void TranslatorVisitor::LDL(u64 insn) {
case 32:
case 64:
case 128:
- if (!IR::IsAligned(dest, bit_size / 32)) {
+ if (!IR::IsAligned(dest, static_cast<size_t>(bit_size / 32))) {
throw NotImplementedException("Unaligned destination register {}", dest);
}
X(dest, ir.LoadLocal(word_offset));
@@ -123,11 +122,11 @@ void TranslatorVisitor::LDS(u64 insn) {
break;
case 64:
case 128:
- if (!IR::IsAligned(dest, bit_size / 32)) {
+ if (!IR::IsAligned(dest, static_cast<size_t>(bit_size / 32))) {
throw NotImplementedException("Unaligned destination register {}", dest);
}
for (int element = 0; element < bit_size / 32; ++element) {
- X(dest + element, IR::U32{ir.CompositeExtract(value, element)});
+ X(dest + element, IR::U32{ir.CompositeExtract(value, static_cast<size_t>(element))});
}
break;
}
@@ -156,7 +155,7 @@ void TranslatorVisitor::STL(u64 insn) {
case 32:
case 64:
case 128:
- if (!IR::IsAligned(reg, bit_size / 32)) {
+ if (!IR::IsAligned(reg, static_cast<size_t>(bit_size / 32))) {
throw NotImplementedException("Unaligned source register");
}
ir.WriteLocal(word_offset, src);
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp
index 71688b1d7..36c5cff2f 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp
@@ -114,7 +114,7 @@ void TranslatorVisitor::LDG(u64 insn) {
}
const IR::Value vector{ir.LoadGlobal64(address)};
for (int i = 0; i < 2; ++i) {
- X(dest_reg + i, IR::U32{ir.CompositeExtract(vector, i)});
+ X(dest_reg + i, IR::U32{ir.CompositeExtract(vector, static_cast<size_t>(i))});
}
break;
}
@@ -125,7 +125,7 @@ void TranslatorVisitor::LDG(u64 insn) {
}
const IR::Value vector{ir.LoadGlobal128(address)};
for (int i = 0; i < 4; ++i) {
- X(dest_reg + i, IR::U32{ir.CompositeExtract(vector, i)});
+ X(dest_reg + i, IR::U32{ir.CompositeExtract(vector, static_cast<size_t>(i))});
}
break;
}
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp
index b2da079f9..95d416586 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp
@@ -199,7 +199,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool aoffi, Blod blod, bool lc,
if (tex.dc != 0) {
value = element < 3 ? IR::F32{sample} : v.ir.Imm32(1.0f);
} else {
- value = IR::F32{v.ir.CompositeExtract(sample, element)};
+ value = IR::F32{v.ir.CompositeExtract(sample, static_cast<size_t>(element))};
}
v.F(dest_reg, value);
++dest_reg;
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp
index d5fda20f4..fe2c7db85 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp
@@ -53,7 +53,7 @@ constexpr std::array RGBA_LUT{
R | G | B | A, //
};
-void CheckAlignment(IR::Reg reg, int alignment) {
+void CheckAlignment(IR::Reg reg, size_t alignment) {
if (!IR::IsAligned(reg, alignment)) {
throw NotImplementedException("Unaligned source register {}", reg);
}
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp
index beab515ad..2ba9c1018 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp
@@ -37,7 +37,7 @@ union Encoding {
BitField<36, 13, u64> cbuf_offset;
};
-void CheckAlignment(IR::Reg reg, int alignment) {
+void CheckAlignment(IR::Reg reg, size_t alignment) {
if (!IR::IsAligned(reg, alignment)) {
throw NotImplementedException("Unaligned source register {}", reg);
}
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load_swizzled.cpp
index 623b8fc23..0863bdfcd 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load_swizzled.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load_swizzled.cpp
@@ -56,7 +56,7 @@ union Encoding {
BitField<53, 4, u64> encoding;
};
-void CheckAlignment(IR::Reg reg, int alignment) {
+void CheckAlignment(IR::Reg reg, size_t alignment) {
if (!IR::IsAligned(reg, alignment)) {
throw NotImplementedException("Unaligned source register {}", reg);
}
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp
index 8c7e04bca..0459e5473 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp
@@ -54,7 +54,7 @@ void Impl(TranslatorVisitor& v, u64 insn, std::optional<u32> cbuf_offset) {
if (((txq.mask >> element) & 1) == 0) {
continue;
}
- v.X(dest_reg, IR::U32{v.ir.CompositeExtract(query, element)});
+ v.X(dest_reg, IR::U32{v.ir.CompositeExtract(query, static_cast<size_t>(element))});
++dest_reg;
}
}
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/video_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/video_set_predicate.cpp
index af13b3fcc..ec5e74f6d 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/video_set_predicate.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/video_set_predicate.cpp
@@ -69,7 +69,6 @@ void TranslatorVisitor::VSETP(u64 insn) {
const IR::U32 src_b{is_b_imm ? ir.Imm32(static_cast<u32>(vsetp.src_b_imm)) : GetReg20(insn)};
const u32 a_selector{static_cast<u32>(vsetp.src_a_selector)};
- const u32 b_selector{is_b_imm ? 0U : static_cast<u32>(vsetp.src_b_selector)};
const VideoWidth a_width{vsetp.src_a_width};
const VideoWidth b_width{GetVideoSourceWidth(vsetp.src_b_width, is_b_imm)};