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-rw-r--r--src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
index d4bae249b..8876a5c33 100644
--- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
+++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
@@ -4,9 +4,9 @@
#include <algorithm>
#include <compare>
+#include <map>
#include <optional>
#include <ranges>
-#include <map>
#include <boost/container/flat_set.hpp>
#include <boost/container/small_vector.hpp>
@@ -295,12 +295,12 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageBufferSet& s
}
}
// Collect storage buffer and the instruction
- const bool is_a_write = IsGlobalMemoryWrite(inst);
- auto it = writes_map.find(*storage_buffer);
+ const bool is_a_write{IsGlobalMemoryWrite(inst)};
+ auto it{writes_map.find(*storage_buffer)};
if (it == writes_map.end()) {
- writes_map[*storage_buffer] = is_a_write;
+ writes_map[*storage_buffer] = is_a_write;
} else {
- it->second = it->second || is_a_write;
+ it->second = it->second || is_a_write;
}
storage_buffer_set.insert(*storage_buffer);
to_replace.push_back(StorageInst{