diff options
Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp | 28 | ||||
-rw-r--r-- | src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp | 16 |
2 files changed, 44 insertions, 0 deletions
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp index fbbe28632..e72505d61 100644 --- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp +++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp @@ -79,6 +79,14 @@ void VisitUsages(Info& info, IR::Inst& inst) { case IR::Opcode::ConvertU16F16: case IR::Opcode::ConvertU32F16: case IR::Opcode::ConvertU64F16: + case IR::Opcode::ConvertF16S8: + case IR::Opcode::ConvertF16S16: + case IR::Opcode::ConvertF16S32: + case IR::Opcode::ConvertF16S64: + case IR::Opcode::ConvertF16U8: + case IR::Opcode::ConvertF16U16: + case IR::Opcode::ConvertF16U32: + case IR::Opcode::ConvertF16U64: case IR::Opcode::FPAbs16: case IR::Opcode::FPAdd16: case IR::Opcode::FPCeil16: @@ -105,6 +113,14 @@ void VisitUsages(Info& info, IR::Inst& inst) { case IR::Opcode::FPRoundEven64: case IR::Opcode::FPSaturate64: case IR::Opcode::FPTrunc64: + case IR::Opcode::ConvertF64S8: + case IR::Opcode::ConvertF64S16: + case IR::Opcode::ConvertF64S32: + case IR::Opcode::ConvertF64S64: + case IR::Opcode::ConvertF64U8: + case IR::Opcode::ConvertF64U16: + case IR::Opcode::ConvertF64U32: + case IR::Opcode::ConvertF64U64: info.uses_fp64 = true; break; default: @@ -123,6 +139,12 @@ void VisitUsages(Info& info, IR::Inst& inst) { case IR::Opcode::WriteStorageU8: case IR::Opcode::WriteStorageS8: case IR::Opcode::SelectU8: + case IR::Opcode::ConvertF16S8: + case IR::Opcode::ConvertF16U8: + case IR::Opcode::ConvertF32S8: + case IR::Opcode::ConvertF32U8: + case IR::Opcode::ConvertF64S8: + case IR::Opcode::ConvertF64U8: info.uses_int8 = true; break; default: @@ -149,6 +171,12 @@ void VisitUsages(Info& info, IR::Inst& inst) { case IR::Opcode::ConvertU16F16: case IR::Opcode::ConvertU16F32: case IR::Opcode::ConvertU16F64: + case IR::Opcode::ConvertF16S16: + case IR::Opcode::ConvertF16U16: + case IR::Opcode::ConvertF32S16: + case IR::Opcode::ConvertF32U16: + case IR::Opcode::ConvertF64S16: + case IR::Opcode::ConvertF64U16: info.uses_int16 = true; break; default: diff --git a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp index 74acb8bb6..baa3d22df 100644 --- a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp +++ b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp @@ -70,6 +70,22 @@ IR::Opcode Replace(IR::Opcode op) { return IR::Opcode::Identity; case IR::Opcode::ConvertF16F32: return IR::Opcode::Identity; + case IR::Opcode::ConvertF16S8: + return IR::Opcode::ConvertF32S8; + case IR::Opcode::ConvertF16S16: + return IR::Opcode::ConvertF32S16; + case IR::Opcode::ConvertF16S32: + return IR::Opcode::ConvertF32S32; + case IR::Opcode::ConvertF16S64: + return IR::Opcode::ConvertF32S64; + case IR::Opcode::ConvertF16U8: + return IR::Opcode::ConvertF32U8; + case IR::Opcode::ConvertF16U16: + return IR::Opcode::ConvertF32U16; + case IR::Opcode::ConvertF16U32: + return IR::Opcode::ConvertF32U32; + case IR::Opcode::ConvertF16U64: + return IR::Opcode::ConvertF32U64; default: return op; } |