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-rw-r--r--src/shader_recompiler/CMakeLists.txt5
-rw-r--r--src/shader_recompiler/frontend/ir/value.h1
-rw-r--r--src/shader_recompiler/precompiled_headers.h7
3 files changed, 12 insertions, 1 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index ef09fe2b9..525b2363c 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -231,6 +231,7 @@ add_library(shader_recompiler STATIC
ir_opt/texture_pass.cpp
ir_opt/verification_pass.cpp
object_pool.h
+ precompiled_headers.h
profile.h
program_header.h
runtime_info.h
@@ -260,3 +261,7 @@ else()
endif()
create_target_directory_groups(shader_recompiler)
+
+if (YUZU_USE_PRECOMPILED_HEADERS)
+ target_precompile_headers(shader_recompiler PRIVATE precompiled_headers.h)
+endif()
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index e8bbb93a5..8b34356fd 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -23,7 +23,6 @@
#include "shader_recompiler/frontend/ir/pred.h"
#include "shader_recompiler/frontend/ir/reg.h"
#include "shader_recompiler/frontend/ir/type.h"
-#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::IR {
diff --git a/src/shader_recompiler/precompiled_headers.h b/src/shader_recompiler/precompiled_headers.h
new file mode 100644
index 000000000..5dd6b7eca
--- /dev/null
+++ b/src/shader_recompiler/precompiled_headers.h
@@ -0,0 +1,7 @@
+// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/common_precompiled_headers.h"
+#include "frontend/maxwell/translate/impl/impl.h"