summaryrefslogtreecommitdiffstats
path: root/src/video_core/engines/maxwell_3d.cpp
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/video_core/engines/maxwell_3d.cpp26
1 files changed, 15 insertions, 11 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 004f6b261..c01436295 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -25,9 +25,8 @@ constexpr u32 MacroRegistersStart = 0xE00;
Maxwell3D::Maxwell3D(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
MemoryManager& memory_manager)
: system{system}, rasterizer{rasterizer}, memory_manager{memory_manager},
- macro_interpreter{*this}, upload_state{memory_manager, regs.upload} {
+ macro_engine{GetMacroEngine(*this)}, upload_state{memory_manager, regs.upload} {
dirty.flags.flip();
-
InitializeRegisterDefaults();
}
@@ -106,7 +105,11 @@ void Maxwell3D::InitializeRegisterDefaults() {
regs.rasterize_enable = 1;
regs.rt_separate_frag_data = 1;
regs.framebuffer_srgb = 1;
+ regs.line_width_aliased = 1.0f;
+ regs.line_width_smooth = 1.0f;
regs.front_face = Maxwell3D::Regs::FrontFace::ClockWise;
+ regs.polygon_mode_back = Maxwell3D::Regs::PolygonMode::Fill;
+ regs.polygon_mode_front = Maxwell3D::Regs::PolygonMode::Fill;
shadow_state = regs;
@@ -116,7 +119,7 @@ void Maxwell3D::InitializeRegisterDefaults() {
mme_inline[MAXWELL3D_REG_INDEX(index_array.count)] = true;
}
-void Maxwell3D::CallMacroMethod(u32 method, std::size_t num_parameters, const u32* parameters) {
+void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters) {
// Reset the current macro.
executing_macro = 0;
@@ -125,7 +128,7 @@ void Maxwell3D::CallMacroMethod(u32 method, std::size_t num_parameters, const u3
((method - MacroRegistersStart) >> 1) % static_cast<u32>(macro_positions.size());
// Execute the current macro.
- macro_interpreter.Execute(macro_positions[entry], num_parameters, parameters);
+ macro_engine->Execute(*this, macro_positions[entry], parameters);
if (mme_draw.current_mode != MMEDrawMode::Undefined) {
FlushMMEInlineDraw();
}
@@ -161,7 +164,7 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
// Call the macro when there are no more parameters in the command buffer
if (is_last_call) {
- CallMacroMethod(executing_macro, macro_params.size(), macro_params.data());
+ CallMacroMethod(executing_macro, macro_params);
macro_params.clear();
}
return;
@@ -197,7 +200,7 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
break;
}
case MAXWELL3D_REG_INDEX(macros.data): {
- ProcessMacroUpload(arg);
+ macro_engine->AddCode(regs.macros.upload_address, arg);
break;
}
case MAXWELL3D_REG_INDEX(macros.bind): {
@@ -306,7 +309,7 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
// Call the macro when there are no more parameters in the command buffer
if (amount == methods_pending) {
- CallMacroMethod(executing_macro, macro_params.size(), macro_params.data());
+ CallMacroMethod(executing_macro, macro_params);
macro_params.clear();
}
return;
@@ -420,9 +423,7 @@ void Maxwell3D::FlushMMEInlineDraw() {
}
void Maxwell3D::ProcessMacroUpload(u32 data) {
- ASSERT_MSG(regs.macros.upload_address < macro_memory.size(),
- "upload_address exceeded macro_memory size!");
- macro_memory[regs.macros.upload_address++] = data;
+ macro_engine->AddCode(regs.macros.upload_address++, data);
}
void Maxwell3D::ProcessMacroBind(u32 data) {
@@ -739,8 +740,11 @@ SamplerDescriptor Maxwell3D::AccessBindlessSampler(ShaderType stage, u64 const_b
const auto& shader = state.shader_stages[static_cast<std::size_t>(stage)];
const auto& tex_info_buffer = shader.const_buffers[const_buffer];
const GPUVAddr tex_info_address = tex_info_buffer.address + offset;
+ return AccessSampler(memory_manager.Read<u32>(tex_info_address));
+}
- const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
+SamplerDescriptor Maxwell3D::AccessSampler(u32 handle) const {
+ const Texture::TextureHandle tex_handle{handle};
const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle);
SamplerDescriptor result = SamplerDescriptor::FromTIC(tex_info.tic);
result.is_shadow.Assign(tex_info.tsc.depth_compare_enabled.Value());