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-rw-r--r--src/video_core/engines/maxwell_3d.cpp89
1 files changed, 68 insertions, 21 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 986165c6d..5359d21a2 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -7,8 +7,11 @@
#include "core/core.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/engines/maxwell_3d.h"
+#include "video_core/rasterizer_interface.h"
+#include "video_core/renderer_base.h"
#include "video_core/textures/decoders.h"
#include "video_core/textures/texture.h"
+#include "video_core/video_core.h"
namespace Tegra {
namespace Engines {
@@ -174,7 +177,9 @@ void Maxwell3D::ProcessQueryGet() {
}
void Maxwell3D::DrawArrays() {
- LOG_WARNING(HW_GPU, "Game requested a DrawArrays, ignoring");
+ LOG_DEBUG(HW_GPU, "called, topology=%d, count=%d", regs.draw.topology.Value(),
+ regs.vertex_buffer.count);
+
auto debug_context = Core::System::GetInstance().GetGPUDebugContext();
if (debug_context) {
@@ -184,6 +189,8 @@ void Maxwell3D::DrawArrays() {
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr);
}
+
+ VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(false /*is_indexed*/);
}
void Maxwell3D::BindTextureInfoBuffer(const std::vector<u32>& parameters) {
@@ -294,8 +301,45 @@ void Maxwell3D::ProcessCBData(u32 value) {
regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4;
}
-std::vector<Texture::TICEntry> Maxwell3D::GetStageTextures(Regs::ShaderStage stage) {
- std::vector<Texture::TICEntry> textures;
+Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
+ GPUVAddr tic_base_address = regs.tic.TICAddress();
+
+ GPUVAddr tic_address_gpu = tic_base_address + tic_index * sizeof(Texture::TICEntry);
+ VAddr tic_address_cpu = memory_manager.PhysicalToVirtualAddress(tic_address_gpu);
+
+ Texture::TICEntry tic_entry;
+ Memory::ReadBlock(tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry));
+
+ ASSERT_MSG(tic_entry.header_version == Texture::TICHeaderVersion::BlockLinear,
+ "TIC versions other than BlockLinear are unimplemented");
+
+ ASSERT_MSG(tic_entry.texture_type == Texture::TextureType::Texture2D,
+ "Texture types other than Texture2D are unimplemented");
+
+ auto r_type = tic_entry.r_type.Value();
+ auto g_type = tic_entry.g_type.Value();
+ auto b_type = tic_entry.b_type.Value();
+ auto a_type = tic_entry.a_type.Value();
+
+ // TODO(Subv): Different data types for separate components are not supported
+ ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
+
+ return tic_entry;
+}
+
+Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const {
+ GPUVAddr tsc_base_address = regs.tsc.TSCAddress();
+
+ GPUVAddr tsc_address_gpu = tsc_base_address + tsc_index * sizeof(Texture::TSCEntry);
+ VAddr tsc_address_cpu = memory_manager.PhysicalToVirtualAddress(tsc_address_gpu);
+
+ Texture::TSCEntry tsc_entry;
+ Memory::ReadBlock(tsc_address_cpu, &tsc_entry, sizeof(Texture::TSCEntry));
+ return tsc_entry;
+}
+
+std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderStage stage) const {
+ std::vector<Texture::FullTextureInfo> textures;
auto& fragment_shader = state.shader_stages[static_cast<size_t>(stage)];
auto& tex_info_buffer = fragment_shader.const_buffers[regs.tex_cb_index];
@@ -309,31 +353,34 @@ std::vector<Texture::TICEntry> Maxwell3D::GetStageTextures(Regs::ShaderStage sta
static constexpr size_t TextureInfoOffset = 0x20;
for (GPUVAddr current_texture = tex_info_buffer.address + TextureInfoOffset;
- current_texture < tex_info_buffer_end; current_texture += 4) {
+ current_texture < tex_info_buffer_end; current_texture += sizeof(Texture::TextureHandle)) {
- Texture::TextureHandle tex_info{
+ Texture::TextureHandle tex_handle{
Memory::Read32(memory_manager.PhysicalToVirtualAddress(current_texture))};
- if (tex_info.tic_id != 0 || tex_info.tsc_id != 0) {
- GPUVAddr tic_address_gpu =
- tic_base_address + tex_info.tic_id * sizeof(Texture::TICEntry);
- VAddr tic_address_cpu = memory_manager.PhysicalToVirtualAddress(tic_address_gpu);
-
- Texture::TICEntry tic_entry;
- Memory::ReadBlock(tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry));
-
- auto r_type = tic_entry.r_type.Value();
- auto g_type = tic_entry.g_type.Value();
- auto b_type = tic_entry.b_type.Value();
- auto a_type = tic_entry.a_type.Value();
+ Texture::FullTextureInfo tex_info{};
+ // TODO(Subv): Use the shader to determine which textures are actually accessed.
+ tex_info.index = (current_texture - tex_info_buffer.address - TextureInfoOffset) /
+ sizeof(Texture::TextureHandle);
- // TODO(Subv): Different data types for separate components are not supported
- ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
+ // Load the TIC data.
+ if (tex_handle.tic_id != 0) {
+ tex_info.enabled = true;
- auto format = tic_entry.format.Value();
+ auto tic_entry = GetTICEntry(tex_handle.tic_id);
+ // TODO(Subv): Workaround for BitField's move constructor being deleted.
+ std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry));
+ }
- textures.push_back(tic_entry);
+ // Load the TSC data
+ if (tex_handle.tsc_id != 0) {
+ auto tsc_entry = GetTSCEntry(tex_handle.tsc_id);
+ // TODO(Subv): Workaround for BitField's move constructor being deleted.
+ std::memcpy(&tex_info.tsc, &tsc_entry, sizeof(tsc_entry));
}
+
+ if (tex_info.enabled)
+ textures.push_back(tex_info);
}
return textures;