diff options
Diffstat (limited to 'src/video_core/engines/shader_bytecode.h')
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 85 |
1 files changed, 77 insertions, 8 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 2e1e96c81..e5b4eadea 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -387,6 +387,20 @@ enum class IpaSampleMode : u64 { Offset = 2, }; +enum class LmemLoadCacheManagement : u64 { + Default = 0, + LU = 1, + CI = 2, + CV = 3, +}; + +enum class LmemStoreCacheManagement : u64 { + Default = 0, + CG = 1, + CS = 2, + WT = 3, +}; + struct IpaMode { IpaInterpMode interpolation_mode; IpaSampleMode sampling_mode; @@ -782,7 +796,7 @@ union Instruction { } ld_l; union { - BitField<44, 2, u64> unknown; + BitField<44, 2, LmemStoreCacheManagement> cache_management; } st_l; union { @@ -792,6 +806,12 @@ union Instruction { } ldg; union { + BitField<48, 3, UniformType> type; + BitField<46, 2, u64> cache_mode; + BitField<20, 24, s64> immediate_offset; + } stg; + + union { BitField<0, 3, u64> pred0; BitField<3, 3, u64> pred3; BitField<7, 1, u64> abs_a; @@ -917,21 +937,34 @@ union Instruction { } iset; union { - BitField<8, 2, Register::Size> dest_size; - BitField<10, 2, Register::Size> src_size; - BitField<12, 1, u64> is_output_signed; - BitField<13, 1, u64> is_input_signed; - BitField<41, 2, u64> selector; + BitField<41, 2, u64> selector; // i2i and i2f only BitField<45, 1, u64> negate_a; BitField<49, 1, u64> abs_a; + BitField<10, 2, Register::Size> src_size; + BitField<13, 1, u64> is_input_signed; + BitField<8, 2, Register::Size> dst_size; + BitField<12, 1, u64> is_output_signed; + + union { + BitField<39, 2, u64> tab5cb8_2; + } i2f; union { BitField<39, 2, F2iRoundingOp> rounding; } f2i; union { - BitField<39, 4, F2fRoundingOp> rounding; + BitField<8, 2, Register::Size> src_size; + BitField<10, 2, Register::Size> dst_size; + BitField<39, 4, u64> rounding; + // H0, H1 extract for F16 missing + BitField<41, 1, u64> selector; // Guessed as some games set it, TODO: reverse this value + F2fRoundingOp GetRoundingMode() const { + constexpr u64 rounding_mask = 0x0B; + return static_cast<F2fRoundingOp>(rounding.Value() & rounding_mask); + } } f2f; + } conversion; union { @@ -967,6 +1000,38 @@ union Instruction { } tex; union { + BitField<28, 1, u64> array; + BitField<29, 2, TextureType> texture_type; + BitField<31, 4, u64> component_mask; + BitField<49, 1, u64> nodep_flag; + BitField<50, 1, u64> dc_flag; + BitField<36, 1, u64> aoffi_flag; + BitField<37, 3, TextureProcessMode> process_mode; + + bool IsComponentEnabled(std::size_t component) const { + return ((1ULL << component) & component_mask) != 0; + } + + TextureProcessMode GetTextureProcessMode() const { + return process_mode; + } + + bool UsesMiscMode(TextureMiscMode mode) const { + switch (mode) { + case TextureMiscMode::DC: + return dc_flag != 0; + case TextureMiscMode::NODEP: + return nodep_flag != 0; + case TextureMiscMode::AOFFI: + return aoffi_flag != 0; + default: + break; + } + return false; + } + } tex_b; + + union { BitField<22, 6, TextureQueryType> query_type; BitField<31, 4, u64> component_mask; BitField<49, 1, u64> nodep_flag; @@ -1312,7 +1377,9 @@ public: LDG, // Load from global memory STG, // Store in global memory TEX, + TEX_B, // Texture Load Bindless TXQ, // Texture Query + TXQ_B, // Texture Query Bindless TEXS, // Texture Fetch with scalar/non-vec4 source/destinations TLDS, // Texture Load with scalar/non-vec4 source/destinations TLD4, // Texture Load 4 @@ -1580,7 +1647,9 @@ private: INST("1110111011010---", Id::LDG, Type::Memory, "LDG"), INST("1110111011011---", Id::STG, Type::Memory, "STG"), INST("110000----111---", Id::TEX, Type::Texture, "TEX"), + INST("1101111010111---", Id::TEX_B, Type::Texture, "TEX_B"), INST("1101111101001---", Id::TXQ, Type::Texture, "TXQ"), + INST("1101111101010---", Id::TXQ_B, Type::Texture, "TXQ_B"), INST("1101-00---------", Id::TEXS, Type::Texture, "TEXS"), INST("1101101---------", Id::TLDS, Type::Texture, "TLDS"), INST("110010----111---", Id::TLD4, Type::Texture, "TLD4"), @@ -1678,7 +1747,7 @@ private: INST("0011100-00101---", Id::SHR_IMM, Type::Shift, "SHR_IMM"), INST("0100110011100---", Id::I2I_C, Type::Conversion, "I2I_C"), INST("0101110011100---", Id::I2I_R, Type::Conversion, "I2I_R"), - INST("01110001-1000---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"), + INST("0011101-11100---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"), INST("0100110010111---", Id::I2F_C, Type::Conversion, "I2F_C"), INST("0101110010111---", Id::I2F_R, Type::Conversion, "I2F_R"), INST("0011100-10111---", Id::I2F_IMM, Type::Conversion, "I2F_IMM"), |