diff options
Diffstat (limited to 'src/video_core/engines')
-rw-r--r-- | src/video_core/engines/kepler_memory.cpp | 47 | ||||
-rw-r--r-- | src/video_core/engines/kepler_memory.h | 24 | ||||
-rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 43 | ||||
-rw-r--r-- | src/video_core/engines/maxwell_3d.h | 6 | ||||
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 85 |
5 files changed, 165 insertions, 40 deletions
diff --git a/src/video_core/engines/kepler_memory.cpp b/src/video_core/engines/kepler_memory.cpp index cd51a31d7..7387886a3 100644 --- a/src/video_core/engines/kepler_memory.cpp +++ b/src/video_core/engines/kepler_memory.cpp @@ -10,6 +10,7 @@ #include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" #include "video_core/renderer_base.h" +#include "video_core/textures/decoders.h" namespace Tegra::Engines { @@ -27,30 +28,46 @@ void KeplerMemory::CallMethod(const GPU::MethodCall& method_call) { switch (method_call.method) { case KEPLERMEMORY_REG_INDEX(exec): { - state.write_offset = 0; + ProcessExec(); break; } case KEPLERMEMORY_REG_INDEX(data): { - ProcessData(method_call.argument); + ProcessData(method_call.argument, method_call.IsLastCall()); break; } } } -void KeplerMemory::ProcessData(u32 data) { - ASSERT_MSG(regs.exec.linear, "Non-linear uploads are not supported"); - ASSERT(regs.dest.x == 0 && regs.dest.y == 0 && regs.dest.z == 0); - - // We have to invalidate the destination region to evict any outdated surfaces from the cache. - // We do this before actually writing the new data because the destination address might - // contain a dirty surface that will have to be written back to memory. - const GPUVAddr address{regs.dest.Address() + state.write_offset * sizeof(u32)}; - rasterizer.InvalidateRegion(ToCacheAddr(memory_manager.GetPointer(address)), sizeof(u32)); - memory_manager.Write<u32>(address, data); - - system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite(); +void KeplerMemory::ProcessExec() { + state.write_offset = 0; + state.copy_size = regs.line_length_in * regs.line_count; + state.inner_buffer.resize(state.copy_size); +} - state.write_offset++; +void KeplerMemory::ProcessData(u32 data, bool is_last_call) { + const u32 sub_copy_size = std::min(4U, state.copy_size - state.write_offset); + std::memcpy(&state.inner_buffer[state.write_offset], ®s.data, sub_copy_size); + state.write_offset += sub_copy_size; + if (is_last_call) { + const GPUVAddr address{regs.dest.Address()}; + if (regs.exec.linear != 0) { + memory_manager.WriteBlock(address, state.inner_buffer.data(), state.copy_size); + } else { + UNIMPLEMENTED_IF(regs.dest.z != 0); + UNIMPLEMENTED_IF(regs.dest.depth != 1); + UNIMPLEMENTED_IF(regs.dest.BlockWidth() != 1); + UNIMPLEMENTED_IF(regs.dest.BlockDepth() != 1); + const std::size_t dst_size = Tegra::Texture::CalculateSize( + true, 1, regs.dest.width, regs.dest.height, 1, regs.dest.BlockHeight(), 1); + std::vector<u8> tmp_buffer(dst_size); + memory_manager.ReadBlock(address, tmp_buffer.data(), dst_size); + Tegra::Texture::SwizzleKepler(regs.dest.width, regs.dest.height, regs.dest.x, + regs.dest.y, regs.dest.BlockHeight(), state.copy_size, + state.inner_buffer.data(), tmp_buffer.data()); + memory_manager.WriteBlock(address, tmp_buffer.data(), dst_size); + } + system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite(); + } } } // namespace Tegra::Engines diff --git a/src/video_core/engines/kepler_memory.h b/src/video_core/engines/kepler_memory.h index 78b6c3e45..5f892ddad 100644 --- a/src/video_core/engines/kepler_memory.h +++ b/src/video_core/engines/kepler_memory.h @@ -6,6 +6,7 @@ #include <array> #include <cstddef> +#include <vector> #include "common/bit_field.h" #include "common/common_funcs.h" #include "common/common_types.h" @@ -51,7 +52,11 @@ public: u32 address_high; u32 address_low; u32 pitch; - u32 block_dimensions; + union { + BitField<0, 4, u32> block_width; + BitField<4, 4, u32> block_height; + BitField<8, 4, u32> block_depth; + }; u32 width; u32 height; u32 depth; @@ -63,6 +68,18 @@ public: return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low); } + + u32 BlockWidth() const { + return 1U << block_width.Value(); + } + + u32 BlockHeight() const { + return 1U << block_height.Value(); + } + + u32 BlockDepth() const { + return 1U << block_depth.Value(); + } } dest; struct { @@ -81,6 +98,8 @@ public: struct { u32 write_offset = 0; + u32 copy_size = 0; + std::vector<u8> inner_buffer; } state{}; private: @@ -88,7 +107,8 @@ private: VideoCore::RasterizerInterface& rasterizer; MemoryManager& memory_manager; - void ProcessData(u32 data); + void ProcessExec(); + void ProcessData(u32 data, bool is_last_call); }; #define ASSERT_REG_POSITION(field_name, position) \ diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 74403eed4..9780417f2 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -418,7 +418,7 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const { const GPUVAddr tic_address_gpu{regs.tic.TICAddress() + tic_index * sizeof(Texture::TICEntry)}; Texture::TICEntry tic_entry; - memory_manager.ReadBlock(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry)); + memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry)); ASSERT_MSG(tic_entry.header_version == Texture::TICHeaderVersion::BlockLinear || tic_entry.header_version == Texture::TICHeaderVersion::Pitch, @@ -439,7 +439,7 @@ Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const { const GPUVAddr tsc_address_gpu{regs.tsc.TSCAddress() + tsc_index * sizeof(Texture::TSCEntry)}; Texture::TSCEntry tsc_entry; - memory_manager.ReadBlock(tsc_address_gpu, &tsc_entry, sizeof(Texture::TSCEntry)); + memory_manager.ReadBlockUnsafe(tsc_address_gpu, &tsc_entry, sizeof(Texture::TSCEntry)); return tsc_entry; } @@ -482,19 +482,8 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt return textures; } -Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage, - std::size_t offset) const { - auto& shader = state.shader_stages[static_cast<std::size_t>(stage)]; - auto& tex_info_buffer = shader.const_buffers[regs.tex_cb_index]; - ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0); - - const GPUVAddr tex_info_address = - tex_info_buffer.address + offset * sizeof(Texture::TextureHandle); - - ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size); - - const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)}; - +Texture::FullTextureInfo Maxwell3D::GetTextureInfo(const Texture::TextureHandle tex_handle, + std::size_t offset) const { Texture::FullTextureInfo tex_info{}; tex_info.index = static_cast<u32>(offset); @@ -511,6 +500,22 @@ Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage, return tex_info; } +Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage, + std::size_t offset) const { + const auto& shader = state.shader_stages[static_cast<std::size_t>(stage)]; + const auto& tex_info_buffer = shader.const_buffers[regs.tex_cb_index]; + ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0); + + const GPUVAddr tex_info_address = + tex_info_buffer.address + offset * sizeof(Texture::TextureHandle); + + ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size); + + const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)}; + + return GetTextureInfo(tex_handle, offset); +} + u32 Maxwell3D::GetRegisterValue(u32 method) const { ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Maxwell3D register"); return regs.reg_array[method]; @@ -524,4 +529,12 @@ void Maxwell3D::ProcessClearBuffers() { rasterizer.Clear(); } +u32 Maxwell3D::AccessConstBuffer32(Regs::ShaderStage stage, u64 const_buffer, u64 offset) const { + const auto& shader_stage = state.shader_stages[static_cast<std::size_t>(stage)]; + const auto& buffer = shader_stage.const_buffers[const_buffer]; + u32 result; + std::memcpy(&result, memory_manager.GetPointer(buffer.address + offset), sizeof(u32)); + return result; +} + } // namespace Tegra::Engines diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 321af3297..cc2424d38 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -1131,12 +1131,18 @@ public: /// Write the value to the register identified by method. void CallMethod(const GPU::MethodCall& method_call); + /// Given a Texture Handle, returns the TSC and TIC entries. + Texture::FullTextureInfo GetTextureInfo(const Texture::TextureHandle tex_handle, + std::size_t offset) const; + /// Returns a list of enabled textures for the specified shader stage. std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const; /// Returns the texture information for a specific texture in a specific shader stage. Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, std::size_t offset) const; + u32 AccessConstBuffer32(Regs::ShaderStage stage, u64 const_buffer, u64 offset) const; + /// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than /// we've seen used. using MacroMemory = std::array<u32, 0x40000>; diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 2e1e96c81..e5b4eadea 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -387,6 +387,20 @@ enum class IpaSampleMode : u64 { Offset = 2, }; +enum class LmemLoadCacheManagement : u64 { + Default = 0, + LU = 1, + CI = 2, + CV = 3, +}; + +enum class LmemStoreCacheManagement : u64 { + Default = 0, + CG = 1, + CS = 2, + WT = 3, +}; + struct IpaMode { IpaInterpMode interpolation_mode; IpaSampleMode sampling_mode; @@ -782,7 +796,7 @@ union Instruction { } ld_l; union { - BitField<44, 2, u64> unknown; + BitField<44, 2, LmemStoreCacheManagement> cache_management; } st_l; union { @@ -792,6 +806,12 @@ union Instruction { } ldg; union { + BitField<48, 3, UniformType> type; + BitField<46, 2, u64> cache_mode; + BitField<20, 24, s64> immediate_offset; + } stg; + + union { BitField<0, 3, u64> pred0; BitField<3, 3, u64> pred3; BitField<7, 1, u64> abs_a; @@ -917,21 +937,34 @@ union Instruction { } iset; union { - BitField<8, 2, Register::Size> dest_size; - BitField<10, 2, Register::Size> src_size; - BitField<12, 1, u64> is_output_signed; - BitField<13, 1, u64> is_input_signed; - BitField<41, 2, u64> selector; + BitField<41, 2, u64> selector; // i2i and i2f only BitField<45, 1, u64> negate_a; BitField<49, 1, u64> abs_a; + BitField<10, 2, Register::Size> src_size; + BitField<13, 1, u64> is_input_signed; + BitField<8, 2, Register::Size> dst_size; + BitField<12, 1, u64> is_output_signed; + + union { + BitField<39, 2, u64> tab5cb8_2; + } i2f; union { BitField<39, 2, F2iRoundingOp> rounding; } f2i; union { - BitField<39, 4, F2fRoundingOp> rounding; + BitField<8, 2, Register::Size> src_size; + BitField<10, 2, Register::Size> dst_size; + BitField<39, 4, u64> rounding; + // H0, H1 extract for F16 missing + BitField<41, 1, u64> selector; // Guessed as some games set it, TODO: reverse this value + F2fRoundingOp GetRoundingMode() const { + constexpr u64 rounding_mask = 0x0B; + return static_cast<F2fRoundingOp>(rounding.Value() & rounding_mask); + } } f2f; + } conversion; union { @@ -967,6 +1000,38 @@ union Instruction { } tex; union { + BitField<28, 1, u64> array; + BitField<29, 2, TextureType> texture_type; + BitField<31, 4, u64> component_mask; + BitField<49, 1, u64> nodep_flag; + BitField<50, 1, u64> dc_flag; + BitField<36, 1, u64> aoffi_flag; + BitField<37, 3, TextureProcessMode> process_mode; + + bool IsComponentEnabled(std::size_t component) const { + return ((1ULL << component) & component_mask) != 0; + } + + TextureProcessMode GetTextureProcessMode() const { + return process_mode; + } + + bool UsesMiscMode(TextureMiscMode mode) const { + switch (mode) { + case TextureMiscMode::DC: + return dc_flag != 0; + case TextureMiscMode::NODEP: + return nodep_flag != 0; + case TextureMiscMode::AOFFI: + return aoffi_flag != 0; + default: + break; + } + return false; + } + } tex_b; + + union { BitField<22, 6, TextureQueryType> query_type; BitField<31, 4, u64> component_mask; BitField<49, 1, u64> nodep_flag; @@ -1312,7 +1377,9 @@ public: LDG, // Load from global memory STG, // Store in global memory TEX, + TEX_B, // Texture Load Bindless TXQ, // Texture Query + TXQ_B, // Texture Query Bindless TEXS, // Texture Fetch with scalar/non-vec4 source/destinations TLDS, // Texture Load with scalar/non-vec4 source/destinations TLD4, // Texture Load 4 @@ -1580,7 +1647,9 @@ private: INST("1110111011010---", Id::LDG, Type::Memory, "LDG"), INST("1110111011011---", Id::STG, Type::Memory, "STG"), INST("110000----111---", Id::TEX, Type::Texture, "TEX"), + INST("1101111010111---", Id::TEX_B, Type::Texture, "TEX_B"), INST("1101111101001---", Id::TXQ, Type::Texture, "TXQ"), + INST("1101111101010---", Id::TXQ_B, Type::Texture, "TXQ_B"), INST("1101-00---------", Id::TEXS, Type::Texture, "TEXS"), INST("1101101---------", Id::TLDS, Type::Texture, "TLDS"), INST("110010----111---", Id::TLD4, Type::Texture, "TLD4"), @@ -1678,7 +1747,7 @@ private: INST("0011100-00101---", Id::SHR_IMM, Type::Shift, "SHR_IMM"), INST("0100110011100---", Id::I2I_C, Type::Conversion, "I2I_C"), INST("0101110011100---", Id::I2I_R, Type::Conversion, "I2I_R"), - INST("01110001-1000---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"), + INST("0011101-11100---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"), INST("0100110010111---", Id::I2F_C, Type::Conversion, "I2F_C"), INST("0101110010111---", Id::I2F_R, Type::Conversion, "I2F_R"), INST("0011100-10111---", Id::I2F_IMM, Type::Conversion, "I2F_IMM"), |