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-rw-r--r--src/video_core/gpu.cpp468
1 files changed, 81 insertions, 387 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 33431f2a0..80a1c69e0 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -18,6 +18,8 @@
#include "core/hle/service/nvdrv/nvdata.h"
#include "core/perf_stats.h"
#include "video_core/cdma_pusher.h"
+#include "video_core/control/channel_state.h"
+#include "video_core/control/scheduler.h"
#include "video_core/dma_pusher.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/kepler_compute.h"
@@ -36,65 +38,58 @@ MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
struct GPU::Impl {
explicit Impl(GPU& gpu_, Core::System& system_, bool is_async_, bool use_nvdec_)
- : gpu{gpu_}, system{system_}, memory_manager{std::make_unique<Tegra::MemoryManager>(
- system)},
- dma_pusher{std::make_unique<Tegra::DmaPusher>(system, gpu)}, use_nvdec{use_nvdec_},
- maxwell_3d{std::make_unique<Engines::Maxwell3D>(system, *memory_manager)},
- fermi_2d{std::make_unique<Engines::Fermi2D>()},
- kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)},
- maxwell_dma{std::make_unique<Engines::MaxwellDMA>(system, *memory_manager)},
- kepler_memory{std::make_unique<Engines::KeplerMemory>(system, *memory_manager)},
+ : gpu{gpu_}, system{system_}, use_nvdec{use_nvdec_},
shader_notify{std::make_unique<VideoCore::ShaderNotify>()}, is_async{is_async_},
- gpu_thread{system_, is_async_} {}
+ gpu_thread{system_, is_async_}, scheduler{std::make_unique<Control::Scheduler>(gpu)} {}
~Impl() = default;
- /// Binds a renderer to the GPU.
- void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer_) {
- renderer = std::move(renderer_);
- rasterizer = renderer->ReadRasterizer();
-
- memory_manager->BindRasterizer(rasterizer);
- maxwell_3d->BindRasterizer(rasterizer);
- fermi_2d->BindRasterizer(rasterizer);
- kepler_compute->BindRasterizer(rasterizer);
- kepler_memory->BindRasterizer(rasterizer);
- maxwell_dma->BindRasterizer(rasterizer);
+ std::shared_ptr<Control::ChannelState> CreateChannel(s32 channel_id) {
+ auto channel_state = std::make_shared<Tegra::Control::ChannelState>(channel_id);
+ channels.emplace(channel_id, channel_state);
+ scheduler->DeclareChannel(channel_state);
+ return channel_state;
}
- /// Calls a GPU method.
- void CallMethod(const GPU::MethodCall& method_call) {
- LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method_call.method,
- method_call.subchannel);
+ void BindChannel(s32 channel_id) {
+ if (bound_channel == channel_id) {
+ return;
+ }
+ auto it = channels.find(channel_id);
+ ASSERT(it != channels.end());
+ bound_channel = channel_id;
+ current_channel = it->second.get();
- ASSERT(method_call.subchannel < bound_engines.size());
+ rasterizer->BindChannel(*current_channel);
+ }
- if (ExecuteMethodOnEngine(method_call.method)) {
- CallEngineMethod(method_call);
- } else {
- CallPullerMethod(method_call);
- }
+ std::shared_ptr<Control::ChannelState> AllocateChannel() {
+ return CreateChannel(new_channel_id++);
}
- /// Calls a GPU multivalue method.
- void CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
- u32 methods_pending) {
- LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method, subchannel);
+ void InitChannel(Control::ChannelState& to_init) {
+ to_init.Init(system, gpu);
+ to_init.BindRasterizer(rasterizer);
+ rasterizer->InitializeChannel(to_init);
+ }
- ASSERT(subchannel < bound_engines.size());
+ void ReleaseChannel(Control::ChannelState& to_release) {
+ UNIMPLEMENTED();
+ }
- if (ExecuteMethodOnEngine(method)) {
- CallEngineMultiMethod(method, subchannel, base_start, amount, methods_pending);
- } else {
- for (std::size_t i = 0; i < amount; i++) {
- CallPullerMethod(GPU::MethodCall{
- method,
- base_start[i],
- subchannel,
- methods_pending - static_cast<u32>(i),
- });
- }
+ void CreateHost1xChannel() {
+ if (host1x_channel) {
+ return;
}
+ host1x_channel = CreateChannel(0);
+ host1x_channel->memory_manager = std::make_shared<Tegra::MemoryManager>(system);
+ InitChannel(*host1x_channel);
+ }
+
+ /// Binds a renderer to the GPU.
+ void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer_) {
+ renderer = std::move(renderer_);
+ rasterizer = renderer->ReadRasterizer();
}
/// Flush all current written commands into the host GPU for execution.
@@ -146,42 +141,44 @@ struct GPU::Impl {
/// Returns a reference to the Maxwell3D GPU engine.
[[nodiscard]] Engines::Maxwell3D& Maxwell3D() {
- return *maxwell_3d;
+ ASSERT(current_channel);
+ return *current_channel->maxwell_3d;
}
/// Returns a const reference to the Maxwell3D GPU engine.
[[nodiscard]] const Engines::Maxwell3D& Maxwell3D() const {
- return *maxwell_3d;
+ ASSERT(current_channel);
+ return *current_channel->maxwell_3d;
}
/// Returns a reference to the KeplerCompute GPU engine.
[[nodiscard]] Engines::KeplerCompute& KeplerCompute() {
- return *kepler_compute;
+ ASSERT(current_channel);
+ return *current_channel->kepler_compute;
}
/// Returns a reference to the KeplerCompute GPU engine.
[[nodiscard]] const Engines::KeplerCompute& KeplerCompute() const {
- return *kepler_compute;
+ ASSERT(current_channel);
+ return *current_channel->kepler_compute;
}
/// Returns a reference to the GPU memory manager.
[[nodiscard]] Tegra::MemoryManager& MemoryManager() {
- return *memory_manager;
- }
-
- /// Returns a const reference to the GPU memory manager.
- [[nodiscard]] const Tegra::MemoryManager& MemoryManager() const {
- return *memory_manager;
+ CreateHost1xChannel();
+ return *host1x_channel->memory_manager;
}
/// Returns a reference to the GPU DMA pusher.
[[nodiscard]] Tegra::DmaPusher& DmaPusher() {
- return *dma_pusher;
+ ASSERT(current_channel);
+ return *current_channel->dma_pusher;
}
/// Returns a const reference to the GPU DMA pusher.
[[nodiscard]] const Tegra::DmaPusher& DmaPusher() const {
- return *dma_pusher;
+ ASSERT(current_channel);
+ return *current_channel->dma_pusher;
}
/// Returns a reference to the underlying renderer.
@@ -306,7 +303,7 @@ struct GPU::Impl {
/// This can be used to launch any necessary threads and register any necessary
/// core timing events.
void Start() {
- gpu_thread.StartThread(*renderer, renderer->Context(), *dma_pusher);
+ gpu_thread.StartThread(*renderer, renderer->Context(), *scheduler);
cpu_context = renderer->GetRenderWindow().CreateSharedContext();
cpu_context->MakeCurrent();
}
@@ -328,8 +325,8 @@ struct GPU::Impl {
}
/// Push GPU command entries to be processed
- void PushGPUEntries(Tegra::CommandList&& entries) {
- gpu_thread.SubmitList(std::move(entries));
+ void PushGPUEntries(s32 channel, Tegra::CommandList&& entries) {
+ gpu_thread.SubmitList(channel, std::move(entries));
}
/// Push GPU command buffer entries to be processed
@@ -381,303 +378,16 @@ struct GPU::Impl {
interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value);
}
- void ProcessBindMethod(const GPU::MethodCall& method_call) {
- // Bind the current subchannel to the desired engine id.
- LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
- method_call.argument);
- const auto engine_id = static_cast<EngineID>(method_call.argument);
- bound_engines[method_call.subchannel] = static_cast<EngineID>(engine_id);
- switch (engine_id) {
- case EngineID::FERMI_TWOD_A:
- dma_pusher->BindSubchannel(fermi_2d.get(), method_call.subchannel);
- break;
- case EngineID::MAXWELL_B:
- dma_pusher->BindSubchannel(maxwell_3d.get(), method_call.subchannel);
- break;
- case EngineID::KEPLER_COMPUTE_B:
- dma_pusher->BindSubchannel(kepler_compute.get(), method_call.subchannel);
- break;
- case EngineID::MAXWELL_DMA_COPY_A:
- dma_pusher->BindSubchannel(maxwell_dma.get(), method_call.subchannel);
- break;
- case EngineID::KEPLER_INLINE_TO_MEMORY_B:
- dma_pusher->BindSubchannel(kepler_memory.get(), method_call.subchannel);
- break;
- default:
- UNIMPLEMENTED_MSG("Unimplemented engine {:04X}", engine_id);
- }
- }
-
- void ProcessFenceActionMethod() {
- switch (regs.fence_action.op) {
- case GPU::FenceOperation::Acquire:
- WaitFence(regs.fence_action.syncpoint_id, regs.fence_value);
- break;
- case GPU::FenceOperation::Increment:
- IncrementSyncPoint(regs.fence_action.syncpoint_id);
- break;
- default:
- UNIMPLEMENTED_MSG("Unimplemented operation {}", regs.fence_action.op.Value());
- }
- }
-
- void ProcessWaitForInterruptMethod() {
- // TODO(bunnei) ImplementMe
- LOG_WARNING(HW_GPU, "(STUBBED) called");
- }
-
- void ProcessSemaphoreTriggerMethod() {
- const auto semaphoreOperationMask = 0xF;
- const auto op =
- static_cast<GpuSemaphoreOperation>(regs.semaphore_trigger & semaphoreOperationMask);
- if (op == GpuSemaphoreOperation::WriteLong) {
- struct Block {
- u32 sequence;
- u32 zeros = 0;
- u64 timestamp;
- };
-
- Block block{};
- block.sequence = regs.semaphore_sequence;
- // TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
- // CoreTiming
- block.timestamp = GetTicks();
- memory_manager->WriteBlock(regs.semaphore_address.SemaphoreAddress(), &block,
- sizeof(block));
- } else {
- const u32 word{memory_manager->Read<u32>(regs.semaphore_address.SemaphoreAddress())};
- if ((op == GpuSemaphoreOperation::AcquireEqual && word == regs.semaphore_sequence) ||
- (op == GpuSemaphoreOperation::AcquireGequal &&
- static_cast<s32>(word - regs.semaphore_sequence) > 0) ||
- (op == GpuSemaphoreOperation::AcquireMask && (word & regs.semaphore_sequence))) {
- // Nothing to do in this case
- } else {
- regs.acquire_source = true;
- regs.acquire_value = regs.semaphore_sequence;
- if (op == GpuSemaphoreOperation::AcquireEqual) {
- regs.acquire_active = true;
- regs.acquire_mode = false;
- } else if (op == GpuSemaphoreOperation::AcquireGequal) {
- regs.acquire_active = true;
- regs.acquire_mode = true;
- } else if (op == GpuSemaphoreOperation::AcquireMask) {
- // TODO(kemathe) The acquire mask operation waits for a value that, ANDed with
- // semaphore_sequence, gives a non-0 result
- LOG_ERROR(HW_GPU, "Invalid semaphore operation AcquireMask not implemented");
- } else {
- LOG_ERROR(HW_GPU, "Invalid semaphore operation");
- }
- }
- }
- }
-
- void ProcessSemaphoreRelease() {
- memory_manager->Write<u32>(regs.semaphore_address.SemaphoreAddress(),
- regs.semaphore_release);
- }
-
- void ProcessSemaphoreAcquire() {
- const u32 word = memory_manager->Read<u32>(regs.semaphore_address.SemaphoreAddress());
- const auto value = regs.semaphore_acquire;
- if (word != value) {
- regs.acquire_active = true;
- regs.acquire_value = value;
- // TODO(kemathe73) figure out how to do the acquire_timeout
- regs.acquire_mode = false;
- regs.acquire_source = false;
- }
- }
-
- /// Calls a GPU puller method.
- void CallPullerMethod(const GPU::MethodCall& method_call) {
- regs.reg_array[method_call.method] = method_call.argument;
- const auto method = static_cast<BufferMethods>(method_call.method);
-
- switch (method) {
- case BufferMethods::BindObject: {
- ProcessBindMethod(method_call);
- break;
- }
- case BufferMethods::Nop:
- case BufferMethods::SemaphoreAddressHigh:
- case BufferMethods::SemaphoreAddressLow:
- case BufferMethods::SemaphoreSequence:
- break;
- case BufferMethods::UnkCacheFlush:
- rasterizer->SyncGuestHost();
- break;
- case BufferMethods::WrcacheFlush:
- rasterizer->SignalReference();
- break;
- case BufferMethods::FenceValue:
- break;
- case BufferMethods::RefCnt:
- rasterizer->SignalReference();
- break;
- case BufferMethods::FenceAction:
- ProcessFenceActionMethod();
- break;
- case BufferMethods::WaitForInterrupt:
- rasterizer->WaitForIdle();
- break;
- case BufferMethods::SemaphoreTrigger: {
- ProcessSemaphoreTriggerMethod();
- break;
- }
- case BufferMethods::NotifyIntr: {
- // TODO(Kmather73): Research and implement this method.
- LOG_ERROR(HW_GPU, "Special puller engine method NotifyIntr not implemented");
- break;
- }
- case BufferMethods::Unk28: {
- // TODO(Kmather73): Research and implement this method.
- LOG_ERROR(HW_GPU, "Special puller engine method Unk28 not implemented");
- break;
- }
- case BufferMethods::SemaphoreAcquire: {
- ProcessSemaphoreAcquire();
- break;
- }
- case BufferMethods::SemaphoreRelease: {
- ProcessSemaphoreRelease();
- break;
- }
- case BufferMethods::Yield: {
- // TODO(Kmather73): Research and implement this method.
- LOG_ERROR(HW_GPU, "Special puller engine method Yield not implemented");
- break;
- }
- default:
- LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented", method);
- break;
- }
- }
-
- /// Calls a GPU engine method.
- void CallEngineMethod(const GPU::MethodCall& method_call) {
- const EngineID engine = bound_engines[method_call.subchannel];
-
- switch (engine) {
- case EngineID::FERMI_TWOD_A:
- fermi_2d->CallMethod(method_call.method, method_call.argument,
- method_call.IsLastCall());
- break;
- case EngineID::MAXWELL_B:
- maxwell_3d->CallMethod(method_call.method, method_call.argument,
- method_call.IsLastCall());
- break;
- case EngineID::KEPLER_COMPUTE_B:
- kepler_compute->CallMethod(method_call.method, method_call.argument,
- method_call.IsLastCall());
- break;
- case EngineID::MAXWELL_DMA_COPY_A:
- maxwell_dma->CallMethod(method_call.method, method_call.argument,
- method_call.IsLastCall());
- break;
- case EngineID::KEPLER_INLINE_TO_MEMORY_B:
- kepler_memory->CallMethod(method_call.method, method_call.argument,
- method_call.IsLastCall());
- break;
- default:
- UNIMPLEMENTED_MSG("Unimplemented engine");
- }
- }
-
- /// Calls a GPU engine multivalue method.
- void CallEngineMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
- u32 methods_pending) {
- const EngineID engine = bound_engines[subchannel];
-
- switch (engine) {
- case EngineID::FERMI_TWOD_A:
- fermi_2d->CallMultiMethod(method, base_start, amount, methods_pending);
- break;
- case EngineID::MAXWELL_B:
- maxwell_3d->CallMultiMethod(method, base_start, amount, methods_pending);
- break;
- case EngineID::KEPLER_COMPUTE_B:
- kepler_compute->CallMultiMethod(method, base_start, amount, methods_pending);
- break;
- case EngineID::MAXWELL_DMA_COPY_A:
- maxwell_dma->CallMultiMethod(method, base_start, amount, methods_pending);
- break;
- case EngineID::KEPLER_INLINE_TO_MEMORY_B:
- kepler_memory->CallMultiMethod(method, base_start, amount, methods_pending);
- break;
- default:
- UNIMPLEMENTED_MSG("Unimplemented engine");
- }
- }
-
- /// Determines where the method should be executed.
- [[nodiscard]] bool ExecuteMethodOnEngine(u32 method) {
- const auto buffer_method = static_cast<BufferMethods>(method);
- return buffer_method >= BufferMethods::NonPullerMethods;
- }
-
- struct Regs {
- static constexpr size_t NUM_REGS = 0x40;
-
- union {
- struct {
- INSERT_PADDING_WORDS_NOINIT(0x4);
- struct {
- u32 address_high;
- u32 address_low;
-
- [[nodiscard]] GPUVAddr SemaphoreAddress() const {
- return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
- address_low);
- }
- } semaphore_address;
-
- u32 semaphore_sequence;
- u32 semaphore_trigger;
- INSERT_PADDING_WORDS_NOINIT(0xC);
-
- // The pusher and the puller share the reference counter, the pusher only has read
- // access
- u32 reference_count;
- INSERT_PADDING_WORDS_NOINIT(0x5);
-
- u32 semaphore_acquire;
- u32 semaphore_release;
- u32 fence_value;
- GPU::FenceAction fence_action;
- INSERT_PADDING_WORDS_NOINIT(0xE2);
-
- // Puller state
- u32 acquire_mode;
- u32 acquire_source;
- u32 acquire_active;
- u32 acquire_timeout;
- u32 acquire_value;
- };
- std::array<u32, NUM_REGS> reg_array;
- };
- } regs{};
-
GPU& gpu;
Core::System& system;
- std::unique_ptr<Tegra::MemoryManager> memory_manager;
- std::unique_ptr<Tegra::DmaPusher> dma_pusher;
+
std::map<u32, std::unique_ptr<Tegra::CDmaPusher>> cdma_pushers;
std::unique_ptr<VideoCore::RendererBase> renderer;
VideoCore::RasterizerInterface* rasterizer = nullptr;
const bool use_nvdec;
- /// Mapping of command subchannels to their bound engine ids
- std::array<EngineID, 8> bound_engines{};
- /// 3D engine
- std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
- /// 2D engine
- std::unique_ptr<Engines::Fermi2D> fermi_2d;
- /// Compute engine
- std::unique_ptr<Engines::KeplerCompute> kepler_compute;
- /// DMA engine
- std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
- /// Inline memory engine
- std::unique_ptr<Engines::KeplerMemory> kepler_memory;
+ std::shared_ptr<Control::ChannelState> host1x_channel;
+ s32 new_channel_id{1};
/// Shader build notifier
std::unique_ptr<VideoCore::ShaderNotify> shader_notify;
/// When true, we are about to shut down emulation session, so terminate outstanding tasks
@@ -710,33 +420,10 @@ struct GPU::Impl {
VideoCommon::GPUThread::ThreadManager gpu_thread;
std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context;
-#define ASSERT_REG_POSITION(field_name, position) \
- static_assert(offsetof(Regs, field_name) == position * 4, \
- "Field " #field_name " has invalid position")
-
- ASSERT_REG_POSITION(semaphore_address, 0x4);
- ASSERT_REG_POSITION(semaphore_sequence, 0x6);
- ASSERT_REG_POSITION(semaphore_trigger, 0x7);
- ASSERT_REG_POSITION(reference_count, 0x14);
- ASSERT_REG_POSITION(semaphore_acquire, 0x1A);
- ASSERT_REG_POSITION(semaphore_release, 0x1B);
- ASSERT_REG_POSITION(fence_value, 0x1C);
- ASSERT_REG_POSITION(fence_action, 0x1D);
-
- ASSERT_REG_POSITION(acquire_mode, 0x100);
- ASSERT_REG_POSITION(acquire_source, 0x101);
- ASSERT_REG_POSITION(acquire_active, 0x102);
- ASSERT_REG_POSITION(acquire_timeout, 0x103);
- ASSERT_REG_POSITION(acquire_value, 0x104);
-
-#undef ASSERT_REG_POSITION
-
- enum class GpuSemaphoreOperation {
- AcquireEqual = 0x1,
- WriteLong = 0x2,
- AcquireGequal = 0x4,
- AcquireMask = 0x8,
- };
+ std::unique_ptr<Tegra::Control::Scheduler> scheduler;
+ std::unordered_map<s32, std::shared_ptr<Tegra::Control::ChannelState>> channels;
+ Tegra::Control::ChannelState* current_channel;
+ s32 bound_channel{-1};
};
GPU::GPU(Core::System& system, bool is_async, bool use_nvdec)
@@ -744,17 +431,24 @@ GPU::GPU(Core::System& system, bool is_async, bool use_nvdec)
GPU::~GPU() = default;
-void GPU::BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer) {
- impl->BindRenderer(std::move(renderer));
+std::shared_ptr<Control::ChannelState> GPU::AllocateChannel() {
+ return impl->AllocateChannel();
+}
+
+void GPU::InitChannel(Control::ChannelState& to_init) {
+ impl->InitChannel(to_init);
}
-void GPU::CallMethod(const MethodCall& method_call) {
- impl->CallMethod(method_call);
+void GPU::BindChannel(s32 channel_id) {
+ impl->BindChannel(channel_id);
}
-void GPU::CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
- u32 methods_pending) {
- impl->CallMultiMethod(method, subchannel, base_start, amount, methods_pending);
+void GPU::ReleaseChannel(Control::ChannelState& to_release) {
+ impl->ReleaseChannel(to_release);
+}
+
+void GPU::BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer) {
+ impl->BindRenderer(std::move(renderer));
}
void GPU::FlushCommands() {
@@ -881,8 +575,8 @@ void GPU::ReleaseContext() {
impl->ReleaseContext();
}
-void GPU::PushGPUEntries(Tegra::CommandList&& entries) {
- impl->PushGPUEntries(std::move(entries));
+void GPU::PushGPUEntries(s32 channel, Tegra::CommandList&& entries) {
+ impl->PushGPUEntries(channel, std::move(entries));
}
void GPU::PushCommandBuffer(u32 id, Tegra::ChCommandHeaderList& entries) {