diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_blit_screen.cpp | 20 |
1 files changed, 1 insertions, 19 deletions
diff --git a/src/video_core/renderer_opengl/gl_blit_screen.cpp b/src/video_core/renderer_opengl/gl_blit_screen.cpp index 44f6a0922..4e9d80d10 100644 --- a/src/video_core/renderer_opengl/gl_blit_screen.cpp +++ b/src/video_core/renderer_opengl/gl_blit_screen.cpp @@ -66,14 +66,6 @@ BlitScreen::BlitScreen(RasterizerOpenGL& rasterizer_, : rasterizer(rasterizer_), device_memory(device_memory_), state_tracker(state_tracker_), program_manager(program_manager_), device(device_) { // Create shader programs - const auto replace_include = [](std::string& shader_source, std::string_view include_name, - std::string_view include_content) { - const std::string include_string = fmt::format("#include \"{}\"", include_name); - const std::size_t pos = shader_source.find(include_string); - ASSERT(pos != std::string::npos); - shader_source.replace(pos, include_string.size(), include_content); - }; - present_vertex = CreateProgram(HostShaders::OPENGL_PRESENT_VERT, GL_VERTEX_SHADER); present_bilinear_fragment = CreateProgram(HostShaders::OPENGL_PRESENT_FRAG, GL_FRAGMENT_SHADER); present_bicubic_fragment = CreateProgram(HostShaders::PRESENT_BICUBIC_FRAG, GL_FRAGMENT_SHADER); @@ -83,17 +75,7 @@ BlitScreen::BlitScreen(RasterizerOpenGL& rasterizer_, CreateProgram(fmt::format("#version 460\n{}", HostShaders::OPENGL_PRESENT_SCALEFORCE_FRAG), GL_FRAGMENT_SHADER); - std::string fsr_source{HostShaders::OPENGL_FIDELITYFX_FSR_FRAG}; - replace_include(fsr_source, "ffx_a.h", HostShaders::FFX_A_H); - replace_include(fsr_source, "ffx_fsr1.h", HostShaders::FFX_FSR1_H); - - std::string fsr_easu_frag_source{HostShaders::OPENGL_FIDELITYFX_FSR_EASU_FRAG}; - std::string fsr_rcas_frag_source{HostShaders::OPENGL_FIDELITYFX_FSR_RCAS_FRAG}; - replace_include(fsr_easu_frag_source, "opengl_fidelityfx_fsr.frag", fsr_source); - replace_include(fsr_rcas_frag_source, "opengl_fidelityfx_fsr.frag", fsr_source); - - fsr = std::make_unique<FSR>(HostShaders::FULL_SCREEN_TRIANGLE_VERT, fsr_easu_frag_source, - fsr_rcas_frag_source); + fsr = std::make_unique<FSR>(); // Generate presentation sampler present_sampler.Create(); |