diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_device.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.cpp | 51 |
1 files changed, 46 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 33e63c17d..94258ccd0 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -106,6 +106,43 @@ bool IsASTCSupported() { return true; } +static bool HasSlowSoftwareAstc(std::string_view vendor_name, std::string_view renderer) { +// ifdef for Unix reduces string comparisons for non-Windows drivers, and Intel +#ifdef YUZU_UNIX + // Sorted vaguely by how likely a vendor is to appear + if (vendor_name == "AMD") { + // RadeonSI + return true; + } + if (vendor_name == "Intel") { + // Must be inside YUZU_UNIX ifdef as the Windows driver uses the same vendor string + // iris, crocus + const bool is_intel_dg = (renderer.find("DG") != std::string_view::npos); + return is_intel_dg; + } + if (vendor_name == "nouveau") { + return true; + } + if (vendor_name == "X.Org") { + // R600 + return true; + } +#endif + if (vendor_name == "Collabora Ltd") { + // Zink + return true; + } + if (vendor_name == "Microsoft Corporation") { + // d3d12 + return true; + } + if (vendor_name == "Mesa/X.org") { + // llvmpipe, softpipe, virgl + return true; + } + return false; +} + [[nodiscard]] bool IsDebugToolAttached(std::span<const std::string_view> extensions) { const bool nsight = std::getenv("NVTX_INJECTION64_PATH") || std::getenv("NSIGHT_LAUNCHED"); return nsight || HasExtension(extensions, "GL_EXT_debug_tool") || @@ -120,12 +157,16 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) { } vendor_name = reinterpret_cast<const char*>(glGetString(GL_VENDOR)); const std::string_view version = reinterpret_cast<const char*>(glGetString(GL_VERSION)); + const std::string_view renderer = reinterpret_cast<const char*>(glGetString(GL_RENDERER)); const std::vector extensions = GetExtensions(); const bool is_nvidia = vendor_name == "NVIDIA Corporation"; const bool is_amd = vendor_name == "ATI Technologies Inc."; const bool is_intel = vendor_name == "Intel"; + const bool has_slow_software_astc = + !is_nvidia && !is_amd && HasSlowSoftwareAstc(vendor_name, renderer); + #ifdef __unix__ constexpr bool is_linux = true; #else @@ -152,7 +193,7 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) { has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array; has_image_load_formatted = HasExtension(extensions, "GL_EXT_shader_image_load_formatted"); has_texture_shadow_lod = HasExtension(extensions, "GL_EXT_texture_shadow_lod"); - has_astc = IsASTCSupported(); + has_astc = !has_slow_software_astc && IsASTCSupported(); has_variable_aoffi = TestVariableAoffi(); has_component_indexing_bug = is_amd; has_precise_bug = TestPreciseBug(); @@ -177,15 +218,15 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) { has_fast_buffer_sub_data = is_nvidia && !disable_fast_buffer_sub_data; shader_backend = Settings::values.shader_backend.GetValue(); - use_assembly_shaders = shader_backend == Settings::ShaderBackend::GLASM && + use_assembly_shaders = shader_backend == Settings::ShaderBackend::Glasm && GLAD_GL_NV_gpu_program5 && GLAD_GL_NV_compute_program5 && GLAD_GL_NV_transform_feedback && GLAD_GL_NV_transform_feedback2; - if (shader_backend == Settings::ShaderBackend::GLASM && !use_assembly_shaders) { + if (shader_backend == Settings::ShaderBackend::Glasm && !use_assembly_shaders) { LOG_ERROR(Render_OpenGL, "Assembly shaders enabled but not supported"); - shader_backend = Settings::ShaderBackend::GLSL; + shader_backend = Settings::ShaderBackend::Glsl; } - if (shader_backend == Settings::ShaderBackend::GLSL && is_nvidia) { + if (shader_backend == Settings::ShaderBackend::Glsl && is_nvidia) { const std::string_view driver_version = version.substr(13); const int version_major = std::atoi(driver_version.substr(0, driver_version.find(".")).data()); |