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-rw-r--r--src/video_core/renderer_opengl/gl_graphics_pipeline.cpp106
1 files changed, 63 insertions, 43 deletions
diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
index bccb37a58..f8495896c 100644
--- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
+++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
@@ -15,7 +15,7 @@
#include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
#include "video_core/shader_notify.h"
-#include "video_core/texture_cache/texture_cache_base.h"
+#include "video_core/texture_cache/texture_cache.h"
#if defined(_MSC_VER) && defined(NDEBUG)
#define LAMBDA_FORCEINLINE [[msvc::forceinline]]
@@ -27,6 +27,7 @@ namespace OpenGL {
namespace {
using Shader::ImageBufferDescriptor;
using Shader::ImageDescriptor;
+using Shader::NumDescriptors;
using Shader::TextureBufferDescriptor;
using Shader::TextureDescriptor;
using Tegra::Texture::TexturePair;
@@ -35,15 +36,6 @@ using VideoCommon::ImageId;
constexpr u32 MAX_TEXTURES = 64;
constexpr u32 MAX_IMAGES = 8;
-template <typename Range>
-u32 AccumulateCount(const Range& range) {
- u32 num{};
- for (const auto& desc : range) {
- num += desc.count;
- }
- return num;
-}
-
GLenum Stage(size_t stage_index) {
switch (stage_index) {
case 0:
@@ -204,23 +196,23 @@ GraphicsPipeline::GraphicsPipeline(
base_uniform_bindings[stage + 1] = base_uniform_bindings[stage];
base_storage_bindings[stage + 1] = base_storage_bindings[stage];
- base_uniform_bindings[stage + 1] += AccumulateCount(info.constant_buffer_descriptors);
- base_storage_bindings[stage + 1] += AccumulateCount(info.storage_buffers_descriptors);
+ base_uniform_bindings[stage + 1] += NumDescriptors(info.constant_buffer_descriptors);
+ base_storage_bindings[stage + 1] += NumDescriptors(info.storage_buffers_descriptors);
}
enabled_uniform_buffer_masks[stage] = info.constant_buffer_mask;
std::ranges::copy(info.constant_buffer_used_sizes, uniform_buffer_sizes[stage].begin());
- const u32 num_tex_buffer_bindings{AccumulateCount(info.texture_buffer_descriptors)};
+ const u32 num_tex_buffer_bindings{NumDescriptors(info.texture_buffer_descriptors)};
num_texture_buffers[stage] += num_tex_buffer_bindings;
num_textures += num_tex_buffer_bindings;
- const u32 num_img_buffers_bindings{AccumulateCount(info.image_buffer_descriptors)};
+ const u32 num_img_buffers_bindings{NumDescriptors(info.image_buffer_descriptors)};
num_image_buffers[stage] += num_img_buffers_bindings;
num_images += num_img_buffers_bindings;
- num_textures += AccumulateCount(info.texture_descriptors);
- num_images += AccumulateCount(info.image_descriptors);
- num_storage_buffers += AccumulateCount(info.storage_buffers_descriptors);
+ num_textures += NumDescriptors(info.texture_descriptors);
+ num_images += NumDescriptors(info.image_descriptors);
+ num_storage_buffers += NumDescriptors(info.storage_buffers_descriptors);
writes_global_memory |= std::ranges::any_of(
info.storage_buffers_descriptors, [](const auto& desc) { return desc.is_written; });
@@ -288,10 +280,9 @@ GraphicsPipeline::GraphicsPipeline(
template <typename Spec>
void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
- std::array<ImageId, MAX_TEXTURES + MAX_IMAGES> image_view_ids;
- std::array<u32, MAX_TEXTURES + MAX_IMAGES> image_view_indices;
+ std::array<VideoCommon::ImageViewInOut, MAX_TEXTURES + MAX_IMAGES> views;
std::array<GLuint, MAX_TEXTURES> samplers;
- size_t image_view_index{};
+ size_t views_index{};
GLsizei sampler_binding{};
texture_cache.SynchronizeGraphicsDescriptors();
@@ -336,30 +327,34 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
}
return TexturePair(gpu_memory.Read<u32>(addr), via_header_index);
}};
- const auto add_image{[&](const auto& desc) {
+ const auto add_image{[&](const auto& desc, bool blacklist) LAMBDA_FORCEINLINE {
for (u32 index = 0; index < desc.count; ++index) {
const auto handle{read_handle(desc, index)};
- image_view_indices[image_view_index++] = handle.first;
+ views[views_index++] = {
+ .index = handle.first,
+ .blacklist = blacklist,
+ .id = {},
+ };
}
}};
if constexpr (Spec::has_texture_buffers) {
for (const auto& desc : info.texture_buffer_descriptors) {
for (u32 index = 0; index < desc.count; ++index) {
const auto handle{read_handle(desc, index)};
- image_view_indices[image_view_index++] = handle.first;
+ views[views_index++] = {handle.first};
samplers[sampler_binding++] = 0;
}
}
}
if constexpr (Spec::has_image_buffers) {
for (const auto& desc : info.image_buffer_descriptors) {
- add_image(desc);
+ add_image(desc, false);
}
}
for (const auto& desc : info.texture_descriptors) {
for (u32 index = 0; index < desc.count; ++index) {
const auto handle{read_handle(desc, index)};
- image_view_indices[image_view_index++] = handle.first;
+ views[views_index++] = {handle.first};
Sampler* const sampler{texture_cache.GetGraphicsSampler(handle.second)};
samplers[sampler_binding++] = sampler->Handle();
@@ -367,7 +362,7 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
}
if constexpr (Spec::has_images) {
for (const auto& desc : info.image_descriptors) {
- add_image(desc);
+ add_image(desc, desc.is_written);
}
}
}};
@@ -386,13 +381,12 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
if constexpr (Spec::enabled_stages[4]) {
config_stage(4);
}
- const std::span indices_span(image_view_indices.data(), image_view_index);
- texture_cache.FillGraphicsImageViews(indices_span, image_view_ids);
+ texture_cache.FillGraphicsImageViews<Spec::has_images>(std::span(views.data(), views_index));
texture_cache.UpdateRenderTargets(false);
state_tracker.BindFramebuffer(texture_cache.GetFramebuffer()->Handle());
- ImageId* texture_buffer_index{image_view_ids.data()};
+ VideoCommon::ImageViewInOut* texture_buffer_it{views.data()};
const auto bind_stage_info{[&](size_t stage) LAMBDA_FORCEINLINE {
size_t index{};
const auto add_buffer{[&](const auto& desc) {
@@ -402,12 +396,12 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
if constexpr (is_image) {
is_written = desc.is_written;
}
- ImageView& image_view{texture_cache.GetImageView(*texture_buffer_index)};
+ ImageView& image_view{texture_cache.GetImageView(texture_buffer_it->id)};
buffer_cache.BindGraphicsTextureBuffer(stage, index, image_view.GpuAddr(),
image_view.BufferSize(), image_view.format,
is_written, is_image);
++index;
- ++texture_buffer_index;
+ ++texture_buffer_it;
}
}};
const Shader::Info& info{stage_infos[stage]};
@@ -423,13 +417,9 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
add_buffer(desc);
}
}
- for (const auto& desc : info.texture_descriptors) {
- texture_buffer_index += desc.count;
- }
+ texture_buffer_it += Shader::NumDescriptors(info.texture_descriptors);
if constexpr (Spec::has_images) {
- for (const auto& desc : info.image_descriptors) {
- texture_buffer_index += desc.count;
- }
+ texture_buffer_it += Shader::NumDescriptors(info.image_descriptors);
}
}};
if constexpr (Spec::enabled_stages[0]) {
@@ -453,12 +443,13 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
if (!is_built.load(std::memory_order::relaxed)) {
WaitForBuild();
}
- if (assembly_programs[0].handle != 0) {
+ const bool use_assembly{assembly_programs[0].handle != 0};
+ if (use_assembly) {
program_manager.BindAssemblyPrograms(assembly_programs, enabled_stages_mask);
} else {
program_manager.BindSourcePrograms(source_programs);
}
- const ImageId* views_it{image_view_ids.data()};
+ const VideoCommon::ImageViewInOut* views_it{views.data()};
GLsizei texture_binding = 0;
GLsizei image_binding = 0;
std::array<GLuint, MAX_TEXTURES> textures;
@@ -473,20 +464,49 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
views_it += num_texture_buffers[stage];
views_it += num_image_buffers[stage];
+ u32 texture_scaling_mask{};
+ u32 image_scaling_mask{};
+ u32 stage_texture_binding{};
+ u32 stage_image_binding{};
+
const auto& info{stage_infos[stage]};
for (const auto& desc : info.texture_descriptors) {
for (u32 index = 0; index < desc.count; ++index) {
- ImageView& image_view{texture_cache.GetImageView(*(views_it++))};
- textures[texture_binding++] = image_view.Handle(desc.type);
+ ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
+ textures[texture_binding] = image_view.Handle(desc.type);
+ if (texture_cache.IsRescaling(image_view)) {
+ texture_scaling_mask |= 1u << stage_texture_binding;
+ }
+ ++texture_binding;
+ ++stage_texture_binding;
}
}
for (const auto& desc : info.image_descriptors) {
for (u32 index = 0; index < desc.count; ++index) {
- ImageView& image_view{texture_cache.GetImageView(*(views_it++))};
+ ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
if (desc.is_written) {
texture_cache.MarkModification(image_view.image_id);
}
- images[image_binding++] = image_view.StorageView(desc.type, desc.format);
+ images[image_binding] = image_view.StorageView(desc.type, desc.format);
+ if (texture_cache.IsRescaling(image_view)) {
+ image_scaling_mask |= 1u << stage_image_binding;
+ }
+ ++image_binding;
+ ++stage_image_binding;
+ }
+ }
+ if (info.uses_rescaling_uniform) {
+ const f32 float_texture_scaling_mask{Common::BitCast<f32>(texture_scaling_mask)};
+ const f32 float_image_scaling_mask{Common::BitCast<f32>(image_scaling_mask)};
+ const bool is_rescaling{texture_cache.IsRescaling()};
+ const f32 config_down_factor{Settings::values.resolution_info.down_factor};
+ const f32 down_factor{is_rescaling ? config_down_factor : 1.0f};
+ if (use_assembly) {
+ glProgramLocalParameter4fARB(AssemblyStage(stage), 0, float_texture_scaling_mask,
+ float_image_scaling_mask, down_factor, 0.0f);
+ } else {
+ glProgramUniform4f(source_programs[stage].handle, 0, float_texture_scaling_mask,
+ float_image_scaling_mask, down_factor, 0.0f);
}
}
}};