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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp28
1 files changed, 15 insertions, 13 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 5c8fe002b..a44bbfae8 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -642,6 +642,7 @@ void RasterizerOpenGL::DrawArrays() {
SyncCullMode();
SyncPrimitiveRestart();
SyncScissorTest(state);
+ SyncClipEnabled();
// Alpha Testing is synced on shaders.
SyncTransformFeedback();
SyncPointState();
@@ -1006,18 +1007,11 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
for (std::size_t i = 0; i < viewport_count; i++) {
auto& viewport = current_state.viewports[i];
const auto& src = regs.viewports[i];
- if (regs.viewport_transform_enabled) {
- const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[i].GetRect()};
- viewport.x = viewport_rect.left;
- viewport.y = viewport_rect.bottom;
- viewport.width = viewport_rect.GetWidth();
- viewport.height = viewport_rect.GetHeight();
- } else {
- viewport.x = src.x;
- viewport.y = src.y;
- viewport.width = src.width;
- viewport.height = src.height;
- }
+ const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[i].GetRect()};
+ viewport.x = viewport_rect.left;
+ viewport.y = viewport_rect.bottom;
+ viewport.width = viewport_rect.GetWidth();
+ viewport.height = viewport_rect.GetHeight();
viewport.depth_range_far = regs.viewports[i].depth_range_far;
viewport.depth_range_near = regs.viewports[i].depth_range_near;
}
@@ -1026,7 +1020,15 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
}
void RasterizerOpenGL::SyncClipEnabled() {
- UNREACHABLE();
+ const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
+ state.clip_distance[0] = regs.clip_distance_enabled.c0 != 0;
+ state.clip_distance[1] = regs.clip_distance_enabled.c1 != 0;
+ state.clip_distance[2] = regs.clip_distance_enabled.c2 != 0;
+ state.clip_distance[3] = regs.clip_distance_enabled.c3 != 0;
+ state.clip_distance[4] = regs.clip_distance_enabled.c4 != 0;
+ state.clip_distance[5] = regs.clip_distance_enabled.c5 != 0;
+ state.clip_distance[6] = regs.clip_distance_enabled.c6 != 0;
+ state.clip_distance[7] = regs.clip_distance_enabled.c7 != 0;
}
void RasterizerOpenGL::SyncClipCoef() {