diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index b8158c152..48443bdff 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -30,7 +30,6 @@ #include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" #include "video_core/renderer_opengl/gl_shader_manager.h" -#include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_texture_cache.h" #include "video_core/renderer_opengl/utils.h" #include "video_core/textures/texture.h" @@ -86,8 +85,7 @@ private: /// Configures the color and depth framebuffer states. void ConfigureFramebuffers(); - void ConfigureClearFramebuffer(OpenGLState& current_state, bool using_color_fb, - bool using_depth_fb, bool using_stencil_fb); + void ConfigureClearFramebuffer(bool using_color_fb, bool using_depth_fb, bool using_stencil_fb); /// Configures the current constbuffers to use for the draw command. void SetupDrawConstBuffers(std::size_t stage_index, const Shader& shader); @@ -208,7 +206,6 @@ private: void SetupShaders(GLenum primitive_mode); const Device device; - OpenGLState state; TextureCacheOpenGL texture_cache; ShaderCacheOpenGL shader_cache; |