diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.h')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index bd6fe5c3a..6a27cf497 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -83,42 +83,41 @@ private: bool using_depth_fb, bool using_stencil_fb); /// Configures the current constbuffers to use for the draw command. - void SetupDrawConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, - const Shader& shader); + void SetupDrawConstBuffers(std::size_t stage_index, const Shader& shader); /// Configures the current constbuffers to use for the kernel invocation. void SetupComputeConstBuffers(const Shader& kernel); /// Configures a constant buffer. - void SetupConstBuffer(const Tegra::Engines::ConstBufferInfo& buffer, + void SetupConstBuffer(u32 binding, const Tegra::Engines::ConstBufferInfo& buffer, const GLShader::ConstBufferEntry& entry); /// Configures the current global memory entries to use for the draw command. - void SetupDrawGlobalMemory(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, - const Shader& shader); + void SetupDrawGlobalMemory(std::size_t stage_index, const Shader& shader); /// Configures the current global memory entries to use for the kernel invocation. void SetupComputeGlobalMemory(const Shader& kernel); /// Configures a constant buffer. - void SetupGlobalMemory(const GLShader::GlobalMemoryEntry& entry, GPUVAddr gpu_addr, + void SetupGlobalMemory(u32 binding, const GLShader::GlobalMemoryEntry& entry, GPUVAddr gpu_addr, std::size_t size); /// Syncs all the state, shaders, render targets and textures setting before a draw call. void DrawPrelude(); - /// Configures the current textures to use for the draw command. Returns shaders texture buffer - /// usage. - TextureBufferUsage SetupDrawTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, - const Shader& shader, BaseBindings base_bindings); + /// Configures the current textures to use for the draw command. + void SetupDrawTextures(std::size_t stage_index, const Shader& shader); - /// Configures the textures used in a compute shader. Returns texture buffer usage. - TextureBufferUsage SetupComputeTextures(const Shader& kernel); + /// Configures the textures used in a compute shader. + void SetupComputeTextures(const Shader& kernel); - /// Configures a texture. Returns true when the texture is a texture buffer. - bool SetupTexture(u32 binding, const Tegra::Texture::FullTextureInfo& texture, + /// Configures a texture. + void SetupTexture(u32 binding, const Tegra::Texture::FullTextureInfo& texture, const GLShader::SamplerEntry& entry); + /// Configures images in a graphics shader. + void SetupDrawImages(std::size_t stage_index, const Shader& shader); + /// Configures images in a compute shader. void SetupComputeImages(const Shader& shader); @@ -169,6 +168,9 @@ private: /// Syncs the point state to match the guest state void SyncPointState(); + /// Syncs the rasterizer enable state to match the guest state + void SyncRasterizeEnable(OpenGLState& current_state); + /// Syncs Color Mask void SyncColorMask(); @@ -224,8 +226,6 @@ private: enum class AccelDraw { Disabled, Arrays, Indexed }; AccelDraw accelerate_draw = AccelDraw::Disabled; - - OGLFramebuffer clear_framebuffer; }; } // namespace OpenGL |