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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h239
1 files changed, 0 insertions, 239 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
deleted file mode 100644
index aea20c693..000000000
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ /dev/null
@@ -1,239 +0,0 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <array>
-#include <memory>
-#include <set>
-#include <tuple>
-#ifdef __GNUC__
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wunused-local-typedef"
-#endif
-#include <boost/icl/interval_map.hpp>
-#ifdef __GNUC__
-#pragma GCC diagnostic pop
-#endif
-#include <glad/glad.h>
-#include "common/assert.h"
-#include "common/common_funcs.h"
-#include "common/common_types.h"
-#include "core/hw/gpu.h"
-#include "video_core/regs_framebuffer.h"
-#include "video_core/regs_texturing.h"
-#include "video_core/renderer_opengl/gl_resource_manager.h"
-
-namespace MathUtil {
-template <class T>
-struct Rectangle;
-}
-
-struct CachedSurface;
-
-using SurfaceCache = boost::icl::interval_map<PAddr, std::set<std::shared_ptr<CachedSurface>>>;
-
-struct CachedSurface {
- enum class PixelFormat {
- // First 5 formats are shared between textures and color buffers
- RGBA8 = 0,
- RGB8 = 1,
- RGB5A1 = 2,
- RGB565 = 3,
- RGBA4 = 4,
-
- // Texture-only formats
- IA8 = 5,
- RG8 = 6,
- I8 = 7,
- A8 = 8,
- IA4 = 9,
- I4 = 10,
- A4 = 11,
- ETC1 = 12,
- ETC1A4 = 13,
-
- // Depth buffer-only formats
- D16 = 14,
- // gap
- D24 = 16,
- D24S8 = 17,
-
- Invalid = 255,
- };
-
- enum class SurfaceType {
- Color = 0,
- Texture = 1,
- Depth = 2,
- DepthStencil = 3,
- Invalid = 4,
- };
-
- static unsigned int GetFormatBpp(CachedSurface::PixelFormat format) {
- static const std::array<unsigned int, 18> bpp_table = {
- 32, // RGBA8
- 24, // RGB8
- 16, // RGB5A1
- 16, // RGB565
- 16, // RGBA4
- 16, // IA8
- 16, // RG8
- 8, // I8
- 8, // A8
- 8, // IA4
- 4, // I4
- 4, // A4
- 4, // ETC1
- 8, // ETC1A4
- 16, // D16
- 0,
- 24, // D24
- 32, // D24S8
- };
-
- ASSERT((unsigned int)format < ARRAY_SIZE(bpp_table));
- return bpp_table[(unsigned int)format];
- }
-
- static PixelFormat PixelFormatFromTextureFormat(Pica::TexturingRegs::TextureFormat format) {
- return ((unsigned int)format < 14) ? (PixelFormat)format : PixelFormat::Invalid;
- }
-
- static PixelFormat PixelFormatFromColorFormat(Pica::FramebufferRegs::ColorFormat format) {
- return ((unsigned int)format < 5) ? (PixelFormat)format : PixelFormat::Invalid;
- }
-
- static PixelFormat PixelFormatFromDepthFormat(Pica::FramebufferRegs::DepthFormat format) {
- return ((unsigned int)format < 4) ? (PixelFormat)((unsigned int)format + 14)
- : PixelFormat::Invalid;
- }
-
- static PixelFormat PixelFormatFromGPUPixelFormat(GPU::Regs::PixelFormat format) {
- switch (format) {
- // RGB565 and RGB5A1 are switched in PixelFormat compared to ColorFormat
- case GPU::Regs::PixelFormat::RGB565:
- return PixelFormat::RGB565;
- case GPU::Regs::PixelFormat::RGB5A1:
- return PixelFormat::RGB5A1;
- default:
- return ((unsigned int)format < 5) ? (PixelFormat)format : PixelFormat::Invalid;
- }
- }
-
- static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) {
- SurfaceType a_type = GetFormatType(pixel_format_a);
- SurfaceType b_type = GetFormatType(pixel_format_b);
-
- if ((a_type == SurfaceType::Color || a_type == SurfaceType::Texture) &&
- (b_type == SurfaceType::Color || b_type == SurfaceType::Texture)) {
- return true;
- }
-
- if (a_type == SurfaceType::Depth && b_type == SurfaceType::Depth) {
- return true;
- }
-
- if (a_type == SurfaceType::DepthStencil && b_type == SurfaceType::DepthStencil) {
- return true;
- }
-
- return false;
- }
-
- static SurfaceType GetFormatType(PixelFormat pixel_format) {
- if ((unsigned int)pixel_format < 5) {
- return SurfaceType::Color;
- }
-
- if ((unsigned int)pixel_format < 14) {
- return SurfaceType::Texture;
- }
-
- if (pixel_format == PixelFormat::D16 || pixel_format == PixelFormat::D24) {
- return SurfaceType::Depth;
- }
-
- if (pixel_format == PixelFormat::D24S8) {
- return SurfaceType::DepthStencil;
- }
-
- return SurfaceType::Invalid;
- }
-
- u32 GetScaledWidth() const {
- return (u32)(width * res_scale_width);
- }
-
- u32 GetScaledHeight() const {
- return (u32)(height * res_scale_height);
- }
-
- PAddr addr;
- u32 size;
-
- PAddr min_valid;
- PAddr max_valid;
-
- OGLTexture texture;
- u32 width;
- u32 height;
- /// Stride between lines, in pixels. Only valid for images in linear format.
- u32 pixel_stride = 0;
- float res_scale_width = 1.f;
- float res_scale_height = 1.f;
-
- bool is_tiled;
- PixelFormat pixel_format;
- bool dirty;
-};
-
-class RasterizerCacheOpenGL : NonCopyable {
-public:
- RasterizerCacheOpenGL();
- ~RasterizerCacheOpenGL();
-
- /// Blits one texture to another
- void BlitTextures(GLuint src_tex, GLuint dst_tex, CachedSurface::SurfaceType type,
- const MathUtil::Rectangle<int>& src_rect,
- const MathUtil::Rectangle<int>& dst_rect);
-
- /// Attempt to blit one surface's texture to another
- bool TryBlitSurfaces(CachedSurface* src_surface, const MathUtil::Rectangle<int>& src_rect,
- CachedSurface* dst_surface, const MathUtil::Rectangle<int>& dst_rect);
-
- /// Loads a texture from 3DS memory to OpenGL and caches it (if not already cached)
- CachedSurface* GetSurface(const CachedSurface& params, bool match_res_scale,
- bool load_if_create);
-
- /// Attempt to find a subrect (resolution scaled) of a surface, otherwise loads a texture from
- /// 3DS memory to OpenGL and caches it (if not already cached)
- CachedSurface* GetSurfaceRect(const CachedSurface& params, bool match_res_scale,
- bool load_if_create, MathUtil::Rectangle<int>& out_rect);
-
- /// Gets a surface based on the texture configuration
- CachedSurface* GetTextureSurface(const Pica::TexturingRegs::FullTextureConfig& config);
-
- /// Gets the color and depth surfaces and rect (resolution scaled) based on the framebuffer
- /// configuration
- std::tuple<CachedSurface*, CachedSurface*, MathUtil::Rectangle<int>> GetFramebufferSurfaces(
- const Pica::FramebufferRegs::FramebufferConfig& config);
-
- /// Attempt to get a surface that exactly matches the fill region and format
- CachedSurface* TryGetFillSurface(const GPU::Regs::MemoryFillConfig& config);
-
- /// Write the surface back to memory
- void FlushSurface(CachedSurface* surface);
-
- /// Write any cached resources overlapping the region back to memory (if dirty) and optionally
- /// invalidate them in the cache
- void FlushRegion(PAddr addr, u32 size, const CachedSurface* skip_surface, bool invalidate);
-
- /// Flush all cached resources tracked by this cache manager
- void FlushAll();
-
-private:
- SurfaceCache surface_cache;
- OGLFramebuffer transfer_framebuffers[2];
-};