diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index dc6825a00..046ee55a5 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -234,7 +234,7 @@ Shader CachedShader::CreateStageFromMemory(const ShaderParameters& params, const std::size_t size_in_bytes = code.size() * sizeof(u64); auto registry = std::make_shared<Registry>(shader_type, params.system.GPU().Maxwell3D()); - const ShaderIR ir(code, shader_type, STAGE_MAIN_OFFSET, COMPILER_SETTINGS, *registry); + const ShaderIR ir(code, STAGE_MAIN_OFFSET, COMPILER_SETTINGS, *registry); // TODO(Rodrigo): Handle VertexA shaders // std::optional<ShaderIR> ir_b; // if (!code_b.empty()) { @@ -264,7 +264,7 @@ Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, Prog auto& engine = params.system.GPU().KeplerCompute(); auto registry = std::make_shared<Registry>(ShaderType::Compute, engine); - const ShaderIR ir(code, ShaderType::Compute, KERNEL_MAIN_OFFSET, COMPILER_SETTINGS, *registry); + const ShaderIR ir(code, KERNEL_MAIN_OFFSET, COMPILER_SETTINGS, *registry); const u64 uid = params.unique_identifier; auto program = BuildShader(params.device, ShaderType::Compute, uid, ir, *registry); @@ -341,7 +341,7 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading, const bool is_compute = entry.type == ShaderType::Compute; const u32 main_offset = is_compute ? KERNEL_MAIN_OFFSET : STAGE_MAIN_OFFSET; auto registry = MakeRegistry(entry); - const ShaderIR ir(entry.code, entry.type, main_offset, COMPILER_SETTINGS, *registry); + const ShaderIR ir(entry.code, main_offset, COMPILER_SETTINGS, *registry); std::shared_ptr<OGLProgram> program; if (precompiled_entry) { |