diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_shader_cache.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 68 |
1 files changed, 9 insertions, 59 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index cf6a5cddf..909ccb82c 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -348,23 +348,16 @@ Shader CachedShader::CreateKernelFromCache(const ShaderParameters& params, } std::tuple<GLuint, BaseBindings> CachedShader::GetProgramHandle(const ProgramVariant& variant) { - GLuint handle{}; - if (program_type == ProgramType::Geometry) { - handle = GetGeometryShader(variant); - } else { - const auto [entry, is_cache_miss] = programs.try_emplace(variant); - auto& program = entry->second; - if (is_cache_miss) { - program = TryLoadProgram(variant); - if (!program) { - program = SpecializeShader(code, entries, program_type, variant); - disk_cache.SaveUsage(GetUsage(variant)); - } - - LabelGLObject(GL_PROGRAM, program->handle, cpu_addr); + const auto [entry, is_cache_miss] = programs.try_emplace(variant); + auto& program = entry->second; + if (is_cache_miss) { + program = TryLoadProgram(variant); + if (!program) { + program = SpecializeShader(code, entries, program_type, variant); + disk_cache.SaveUsage(GetUsage(variant)); } - handle = program->handle; + LabelGLObject(GL_PROGRAM, program->handle, cpu_addr); } auto base_bindings = variant.base_bindings; @@ -375,52 +368,9 @@ std::tuple<GLuint, BaseBindings> CachedShader::GetProgramHandle(const ProgramVar base_bindings.gmem += static_cast<u32>(entries.global_memory_entries.size()); base_bindings.sampler += static_cast<u32>(entries.samplers.size()); - return {handle, base_bindings}; + return {program->handle, base_bindings}; } -GLuint CachedShader::GetGeometryShader(const ProgramVariant& variant) { - const auto [entry, is_cache_miss] = geometry_programs.try_emplace(variant); - auto& programs = entry->second; - - switch (variant.primitive_mode) { - case GL_POINTS: - return LazyGeometryProgram(programs.points, variant); - case GL_LINES: - case GL_LINE_STRIP: - return LazyGeometryProgram(programs.lines, variant); - case GL_LINES_ADJACENCY: - case GL_LINE_STRIP_ADJACENCY: - return LazyGeometryProgram(programs.lines_adjacency, variant); - case GL_TRIANGLES: - case GL_TRIANGLE_STRIP: - case GL_TRIANGLE_FAN: - return LazyGeometryProgram(programs.triangles, variant); - case GL_TRIANGLES_ADJACENCY: - case GL_TRIANGLE_STRIP_ADJACENCY: - return LazyGeometryProgram(programs.triangles_adjacency, variant); - default: - UNREACHABLE_MSG("Unknown primitive mode."); - return LazyGeometryProgram(programs.points, variant); - } -} - -GLuint CachedShader::LazyGeometryProgram(CachedProgram& target_program, - const ProgramVariant& variant) { - if (target_program) { - return target_program->handle; - } - const auto [glsl_name, debug_name, vertices] = GetPrimitiveDescription(variant.primitive_mode); - target_program = TryLoadProgram(variant); - if (!target_program) { - target_program = SpecializeShader(code, entries, program_type, variant); - disk_cache.SaveUsage(GetUsage(variant)); - } - - LabelGLObject(GL_PROGRAM, target_program->handle, cpu_addr, debug_name); - - return target_program->handle; -}; - CachedProgram CachedShader::TryLoadProgram(const ProgramVariant& variant) const { const auto found = precompiled_programs.find(GetUsage(variant)); if (found == precompiled_programs.end()) { |