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Diffstat (limited to 'src/video_core/renderer_opengl/gl_texture_cache.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp56
1 files changed, 35 insertions, 21 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 0b9c4a904..31118886f 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -231,7 +231,7 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
[[nodiscard]] bool CanBeAccelerated(const TextureCacheRuntime& runtime,
const VideoCommon::ImageInfo& info) {
- if (IsPixelFormatASTC(info.format) && !runtime.HasNativeASTC()) {
+ if (IsPixelFormatASTC(info.format) && info.size.depth == 1 && !runtime.HasNativeASTC()) {
return Settings::values.accelerate_astc.GetValue() &&
!Settings::values.async_astc.GetValue();
}
@@ -803,30 +803,40 @@ void Image::UploadMemory(const ImageBufferMap& map,
void Image::DownloadMemory(GLuint buffer_handle, size_t buffer_offset,
std::span<const VideoCommon::BufferImageCopy> copies) {
+ std::array buffer_handles{buffer_handle};
+ std::array buffer_offsets{buffer_offset};
+ DownloadMemory(buffer_handles, buffer_offsets, copies);
+}
+
+void Image::DownloadMemory(std::span<GLuint> buffer_handles, std::span<size_t> buffer_offsets,
+ std::span<const VideoCommon::BufferImageCopy> copies) {
const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);
if (is_rescaled) {
ScaleDown();
}
glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); // TODO: Move this to its own API
- glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer_handle);
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
+ for (size_t i = 0; i < buffer_handles.size(); i++) {
+ auto& buffer_handle = buffer_handles[i];
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer_handle);
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
- u32 current_row_length = std::numeric_limits<u32>::max();
- u32 current_image_height = std::numeric_limits<u32>::max();
+ u32 current_row_length = std::numeric_limits<u32>::max();
+ u32 current_image_height = std::numeric_limits<u32>::max();
- for (const VideoCommon::BufferImageCopy& copy : copies) {
- if (copy.image_subresource.base_level >= gl_num_levels) {
- continue;
- }
- if (current_row_length != copy.buffer_row_length) {
- current_row_length = copy.buffer_row_length;
- glPixelStorei(GL_PACK_ROW_LENGTH, current_row_length);
- }
- if (current_image_height != copy.buffer_image_height) {
- current_image_height = copy.buffer_image_height;
- glPixelStorei(GL_PACK_IMAGE_HEIGHT, current_image_height);
+ for (const VideoCommon::BufferImageCopy& copy : copies) {
+ if (copy.image_subresource.base_level >= gl_num_levels) {
+ continue;
+ }
+ if (current_row_length != copy.buffer_row_length) {
+ current_row_length = copy.buffer_row_length;
+ glPixelStorei(GL_PACK_ROW_LENGTH, current_row_length);
+ }
+ if (current_image_height != copy.buffer_image_height) {
+ current_image_height = copy.buffer_image_height;
+ glPixelStorei(GL_PACK_IMAGE_HEIGHT, current_image_height);
+ }
+ CopyImageToBuffer(copy, buffer_offsets[i]);
}
- CopyImageToBuffer(copy, buffer_offset);
}
if (is_rescaled) {
ScaleUp(true);
@@ -851,9 +861,12 @@ GLuint Image::StorageHandle() noexcept {
case PixelFormat::ASTC_2D_8X5_SRGB:
case PixelFormat::ASTC_2D_5X4_SRGB:
case PixelFormat::ASTC_2D_5X5_SRGB:
+ case PixelFormat::ASTC_2D_10X5_SRGB:
+ case PixelFormat::ASTC_2D_10X6_SRGB:
case PixelFormat::ASTC_2D_10X8_SRGB:
case PixelFormat::ASTC_2D_6X6_SRGB:
case PixelFormat::ASTC_2D_10X10_SRGB:
+ case PixelFormat::ASTC_2D_12X10_SRGB:
case PixelFormat::ASTC_2D_12X12_SRGB:
case PixelFormat::ASTC_2D_8X6_SRGB:
case PixelFormat::ASTC_2D_6X5_SRGB:
@@ -1113,7 +1126,8 @@ bool Image::ScaleDown(bool ignore) {
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
ImageId image_id_, Image& image, const SlotVector<Image>&)
- : VideoCommon::ImageViewBase{info, image.info, image_id_}, views{runtime.null_image_views} {
+ : VideoCommon::ImageViewBase{info, image.info, image_id_, image.gpu_addr},
+ views{runtime.null_image_views} {
const Device& device = runtime.device;
if (True(image.flags & ImageFlagBits::Converted)) {
internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
@@ -1204,12 +1218,12 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
const VideoCommon::ImageViewInfo& view_info, GPUVAddr gpu_addr_)
- : VideoCommon::ImageViewBase{info, view_info}, gpu_addr{gpu_addr_},
+ : VideoCommon::ImageViewBase{info, view_info, gpu_addr_},
buffer_size{VideoCommon::CalculateGuestSizeInBytes(info)} {}
ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
const VideoCommon::ImageViewInfo& view_info)
- : VideoCommon::ImageViewBase{info, view_info} {}
+ : VideoCommon::ImageViewBase{info, view_info, 0} {}
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageViewParams& params)
: VideoCommon::ImageViewBase{params}, views{runtime.null_image_views} {}
@@ -1269,7 +1283,7 @@ GLuint ImageView::MakeView(Shader::TextureType view_type, GLenum view_format) {
ApplySwizzle(view.handle, format, casted_swizzle);
}
if (set_object_label) {
- const std::string name = VideoCommon::Name(*this);
+ const std::string name = VideoCommon::Name(*this, gpu_addr);
glObjectLabel(GL_TEXTURE, view.handle, static_cast<GLsizei>(name.size()), name.data());
}
return view.handle;