diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/present/window_adapt_pass.cpp | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/present/window_adapt_pass.cpp b/src/video_core/renderer_opengl/present/window_adapt_pass.cpp index 4d681606b..d8b6a11cb 100644 --- a/src/video_core/renderer_opengl/present/window_adapt_pass.cpp +++ b/src/video_core/renderer_opengl/present/window_adapt_pass.cpp @@ -37,7 +37,7 @@ WindowAdaptPass::~WindowAdaptPass() = default; void WindowAdaptPass::DrawToFramebuffer(ProgramManager& program_manager, std::list<Layer>& layers, std::span<const Tegra::FramebufferConfig> framebuffers, - const Layout::FramebufferLayout& layout) { + const Layout::FramebufferLayout& layout, bool invert_y) { GLint old_read_fb; GLint old_draw_fb; glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &old_read_fb); @@ -51,7 +51,7 @@ void WindowAdaptPass::DrawToFramebuffer(ProgramManager& program_manager, std::li auto layer_it = layers.begin(); for (size_t i = 0; i < layer_count; i++) { textures[i] = layer_it->ConfigureDraw(matrices[i], vertices[i], program_manager, - framebuffers[i], layout); + framebuffers[i], layout, invert_y); layer_it++; } @@ -92,6 +92,21 @@ void WindowAdaptPass::DrawToFramebuffer(ProgramManager& program_manager, std::li glClear(GL_COLOR_BUFFER_BIT); for (size_t i = 0; i < layer_count; i++) { + switch (framebuffers[i].blending) { + case Tegra::BlendMode::Opaque: + default: + glDisablei(GL_BLEND, 0); + break; + case Tegra::BlendMode::Premultiplied: + glEnablei(GL_BLEND, 0); + glBlendFuncSeparatei(0, GL_ONE, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO); + break; + case Tegra::BlendMode::Coverage: + glEnablei(GL_BLEND, 0); + glBlendFuncSeparatei(0, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO); + break; + } + glBindTextureUnit(0, textures[i]); glProgramUniformMatrix3x2fv(vert.handle, ModelViewMatrixLocation, 1, GL_FALSE, matrices[i].data()); |