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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.cpp | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index c2668fee6..1d3f193af 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -1201,13 +1201,7 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const TSCEntry& config) { glSamplerParameterfv(handle, GL_TEXTURE_BORDER_COLOR, config.BorderColor().data()); if (GLAD_GL_ARB_texture_filter_anisotropic || GLAD_GL_EXT_texture_filter_anisotropic) { - const f32 setting_anisotropic = - static_cast<f32>(1U << Settings::values.max_anisotropy.GetValue()); - const f32 game_anisotropic = std::clamp(config.MaxAnisotropy(), 1.0f, 16.0f); - const bool aument_anisotropic = - game_anisotropic > 1.0f || config.mipmap_filter == TextureMipmapFilter::Linear; - const f32 max_anisotropy = - aument_anisotropic ? std::max(game_anisotropic, setting_anisotropic) : game_anisotropic; + const f32 max_anisotropy = std::clamp(config.MaxAnisotropy(), 1.0f, 16.0f); glSamplerParameterf(handle, GL_TEXTURE_MAX_ANISOTROPY, max_anisotropy); } else { LOG_WARNING(Render_OpenGL, "GL_ARB_texture_filter_anisotropic is required"); |