diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.cpp | 13 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_compute_pipeline.cpp | 21 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_graphics_pipeline.cpp | 24 |
3 files changed, 39 insertions, 19 deletions
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index 187a28e4d..d4dd10bb6 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -5,6 +5,7 @@ #include <algorithm> #include <span> +#include "shader_recompiler/backend/glasm/emit_glasm.h" #include "video_core/buffer_cache/buffer_cache.h" #include "video_core/renderer_opengl/gl_buffer_cache.h" #include "video_core/renderer_opengl/gl_device.h" @@ -229,8 +230,10 @@ void BufferCacheRuntime::BindStorageBuffer(size_t stage, u32 binding_index, Buff .padding = 0, }; buffer.MakeResident(is_written ? GL_READ_WRITE : GL_READ_ONLY); - glProgramLocalParametersI4uivNV(PROGRAM_LUT[stage], binding_index, 1, - reinterpret_cast<const GLuint*>(&ssbo)); + glProgramLocalParametersI4uivNV( + PROGRAM_LUT[stage], + Shader::Backend::GLASM::PROGRAM_LOCAL_PARAMETER_STORAGE_BUFFER_BASE + binding_index, 1, + reinterpret_cast<const GLuint*>(&ssbo)); } } @@ -250,8 +253,10 @@ void BufferCacheRuntime::BindComputeStorageBuffer(u32 binding_index, Buffer& buf .padding = 0, }; buffer.MakeResident(is_written ? GL_READ_WRITE : GL_READ_ONLY); - glProgramLocalParametersI4uivNV(GL_COMPUTE_PROGRAM_NV, binding_index, 1, - reinterpret_cast<const GLuint*>(&ssbo)); + glProgramLocalParametersI4uivNV( + GL_COMPUTE_PROGRAM_NV, + Shader::Backend::GLASM::PROGRAM_LOCAL_PARAMETER_STORAGE_BUFFER_BASE + binding_index, 1, + reinterpret_cast<const GLuint*>(&ssbo)); } } diff --git a/src/video_core/renderer_opengl/gl_compute_pipeline.cpp b/src/video_core/renderer_opengl/gl_compute_pipeline.cpp index 60c65047b..9af61c340 100644 --- a/src/video_core/renderer_opengl/gl_compute_pipeline.cpp +++ b/src/video_core/renderer_opengl/gl_compute_pipeline.cpp @@ -181,33 +181,40 @@ void ComputePipeline::Configure() { texture_binding += num_texture_buffers; image_binding += num_image_buffers; - u32 scaling_mask{}; + u32 texture_scaling_mask{}; for (const auto& desc : info.texture_descriptors) { for (u32 index = 0; index < desc.count; ++index) { ImageView& image_view{texture_cache.GetImageView((views_it++)->id)}; textures[texture_binding] = image_view.Handle(desc.type); if (texture_cache.IsRescaling(image_view)) { - scaling_mask |= 1u << texture_binding; + texture_scaling_mask |= 1u << texture_binding; } ++texture_binding; } } + u32 image_scaling_mask{}; for (const auto& desc : info.image_descriptors) { for (u32 index = 0; index < desc.count; ++index) { ImageView& image_view{texture_cache.GetImageView((views_it++)->id)}; if (desc.is_written) { texture_cache.MarkModification(image_view.image_id); } - images[image_binding++] = image_view.StorageView(desc.type, desc.format); + images[image_binding] = image_view.StorageView(desc.type, desc.format); + if (texture_cache.IsRescaling(image_view)) { + image_scaling_mask |= 1u << image_binding; + } + ++image_binding; } } if (info.uses_rescaling_uniform) { - const f32 float_scaling_mask{Common::BitCast<f32>(scaling_mask)}; + const f32 float_texture_scaling_mask{Common::BitCast<f32>(texture_scaling_mask)}; + const f32 float_image_scaling_mask{Common::BitCast<f32>(image_scaling_mask)}; if (assembly_program.handle != 0) { - glProgramLocalParameter4fARB(GL_COMPUTE_PROGRAM_NV, 0, float_scaling_mask, 0.0f, 0.0f, - 0.0f); + glProgramLocalParameter4fARB(GL_COMPUTE_PROGRAM_NV, 0, float_texture_scaling_mask, + float_image_scaling_mask, 0.0f, 0.0f); } else { - glProgramUniform4f(source_program.handle, 0, float_scaling_mask, 0.0f, 0.0f, 0.0f); + glProgramUniform4f(source_program.handle, 0, float_texture_scaling_mask, + float_image_scaling_mask, 0.0f, 0.0f); } } if (texture_binding != 0) { diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp index 11559d6ce..f8495896c 100644 --- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp +++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp @@ -464,8 +464,10 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) { views_it += num_texture_buffers[stage]; views_it += num_image_buffers[stage]; - u32 scaling_mask{}; + u32 texture_scaling_mask{}; + u32 image_scaling_mask{}; u32 stage_texture_binding{}; + u32 stage_image_binding{}; const auto& info{stage_infos[stage]}; for (const auto& desc : info.texture_descriptors) { @@ -473,7 +475,7 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) { ImageView& image_view{texture_cache.GetImageView((views_it++)->id)}; textures[texture_binding] = image_view.Handle(desc.type); if (texture_cache.IsRescaling(image_view)) { - scaling_mask |= 1u << stage_texture_binding; + texture_scaling_mask |= 1u << stage_texture_binding; } ++texture_binding; ++stage_texture_binding; @@ -485,20 +487,26 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) { if (desc.is_written) { texture_cache.MarkModification(image_view.image_id); } - images[image_binding++] = image_view.StorageView(desc.type, desc.format); + images[image_binding] = image_view.StorageView(desc.type, desc.format); + if (texture_cache.IsRescaling(image_view)) { + image_scaling_mask |= 1u << stage_image_binding; + } + ++image_binding; + ++stage_image_binding; } } if (info.uses_rescaling_uniform) { - const f32 float_scaling_mask{Common::BitCast<f32>(scaling_mask)}; + const f32 float_texture_scaling_mask{Common::BitCast<f32>(texture_scaling_mask)}; + const f32 float_image_scaling_mask{Common::BitCast<f32>(image_scaling_mask)}; const bool is_rescaling{texture_cache.IsRescaling()}; const f32 config_down_factor{Settings::values.resolution_info.down_factor}; const f32 down_factor{is_rescaling ? config_down_factor : 1.0f}; if (use_assembly) { - glProgramLocalParameter4fARB(AssemblyStage(stage), 0, float_scaling_mask, - down_factor, 0.0f, 0.0f); + glProgramLocalParameter4fARB(AssemblyStage(stage), 0, float_texture_scaling_mask, + float_image_scaling_mask, down_factor, 0.0f); } else { - glProgramUniform4f(source_programs[stage].handle, 0, float_scaling_mask, - down_factor, 0.0f, 0.0f); + glProgramUniform4f(source_programs[stage].handle, 0, float_texture_scaling_mask, + float_image_scaling_mask, down_factor, 0.0f); } } }}; |