diff options
Diffstat (limited to 'src/video_core/renderer_opengl')
18 files changed, 30 insertions, 81 deletions
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index fd091c84c..7989ec11b 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -7,7 +7,6 @@ #include "common/alignment.h" #include "core/core.h" -#include "core/memory.h" #include "video_core/renderer_opengl/gl_buffer_cache.h" #include "video_core/renderer_opengl/gl_rasterizer.h" diff --git a/src/video_core/renderer_opengl/gl_global_cache.cpp b/src/video_core/renderer_opengl/gl_global_cache.cpp index da9326253..5842d6213 100644 --- a/src/video_core/renderer_opengl/gl_global_cache.cpp +++ b/src/video_core/renderer_opengl/gl_global_cache.cpp @@ -4,7 +4,6 @@ #include <glad/glad.h> -#include "common/assert.h" #include "common/logging/log.h" #include "core/core.h" #include "video_core/renderer_opengl/gl_global_cache.h" diff --git a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp b/src/video_core/renderer_opengl/gl_primitive_assembler.cpp index 2bcbd3da2..c3e94d917 100644 --- a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp +++ b/src/video_core/renderer_opengl/gl_primitive_assembler.cpp @@ -7,7 +7,7 @@ #include "common/assert.h" #include "common/common_types.h" #include "core/core.h" -#include "core/memory.h" +#include "video_core/memory_manager.h" #include "video_core/renderer_opengl/gl_buffer_cache.h" #include "video_core/renderer_opengl/gl_primitive_assembler.h" diff --git a/src/video_core/renderer_opengl/gl_primitive_assembler.h b/src/video_core/renderer_opengl/gl_primitive_assembler.h index 0e2e7dc36..4e87ce4d6 100644 --- a/src/video_core/renderer_opengl/gl_primitive_assembler.h +++ b/src/video_core/renderer_opengl/gl_primitive_assembler.h @@ -4,11 +4,9 @@ #pragma once -#include <vector> #include <glad/glad.h> #include "common/common_types.h" -#include "video_core/memory_manager.h" namespace OpenGL { diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 046fc935b..7ff1e6737 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -17,7 +17,6 @@ #include "common/microprofile.h" #include "common/scope_exit.h" #include "core/core.h" -#include "core/frontend/emu_window.h" #include "core/hle/kernel/process.h" #include "core/settings.h" #include "video_core/engines/maxwell_3d.h" @@ -26,7 +25,6 @@ #include "video_core/renderer_opengl/gl_shader_gen.h" #include "video_core/renderer_opengl/maxwell_to_gl.h" #include "video_core/renderer_opengl/renderer_opengl.h" -#include "video_core/video_core.h" namespace OpenGL { @@ -318,7 +316,7 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { const std::size_t stage{index == 0 ? 0 : index - 1}; // Stage indices are 0 - 5 GLShader::MaxwellUniformData ubo{}; - ubo.SetFromRegs(gpu.state.shader_stages[stage]); + ubo.SetFromRegs(gpu, stage); const GLintptr offset = buffer_cache.UploadHostMemory( &ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment)); diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 4de565321..54fbf48aa 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -12,15 +12,12 @@ #include <optional> #include <tuple> #include <utility> -#include <vector> #include <boost/icl/interval_map.hpp> -#include <boost/range/iterator_range.hpp> #include <glad/glad.h> #include "common/common_types.h" #include "video_core/engines/maxwell_3d.h" -#include "video_core/memory_manager.h" #include "video_core/rasterizer_cache.h" #include "video_core/rasterizer_interface.h" #include "video_core/renderer_opengl/gl_buffer_cache.h" @@ -29,10 +26,8 @@ #include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_shader_cache.h" -#include "video_core/renderer_opengl/gl_shader_gen.h" #include "video_core/renderer_opengl/gl_shader_manager.h" #include "video_core/renderer_opengl/gl_state.h" -#include "video_core/renderer_opengl/gl_stream_buffer.h" namespace Core { class System; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index aba6ce731..7a3280620 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -13,7 +13,6 @@ #include "common/scope_exit.h" #include "core/core.h" #include "core/hle/kernel/process.h" -#include "core/memory.h" #include "core/settings.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/morton.h" diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index e8073579f..ad4fd3ad2 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -5,10 +5,9 @@ #pragma once #include <array> -#include <map> #include <memory> #include <string> -#include <unordered_set> +#include <tuple> #include <vector> #include "common/alignment.h" diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 290e654bc..7030db365 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -6,13 +6,11 @@ #include "common/assert.h" #include "common/hash.h" #include "core/core.h" -#include "core/memory.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" #include "video_core/renderer_opengl/gl_shader_disk_cache.h" -#include "video_core/renderer_opengl/gl_shader_manager.h" #include "video_core/renderer_opengl/utils.h" #include "video_core/shader/shader_ir.h" diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index fd1c85115..0cf8e0b3d 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -5,21 +5,20 @@ #pragma once #include <array> +#include <atomic> #include <memory> #include <set> #include <tuple> #include <unordered_map> +#include <vector> #include <glad/glad.h> -#include "common/assert.h" #include "common/common_types.h" #include "video_core/rasterizer_cache.h" -#include "video_core/renderer_base.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" #include "video_core/renderer_opengl/gl_shader_disk_cache.h" -#include "video_core/renderer_opengl/gl_shader_gen.h" namespace Core { class System; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 11d1169f0..7300a4037 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -1196,11 +1196,12 @@ private: switch (meta->element) { case 0: case 1: - return "textureSize(" + sampler + ", " + lod + ')' + GetSwizzle(meta->element); + return "itof(int(textureSize(" + sampler + ", " + lod + ')' + + GetSwizzle(meta->element) + "))"; case 2: return "0"; case 3: - return "textureQueryLevels(" + sampler + ')'; + return "itof(textureQueryLevels(" + sampler + "))"; } UNREACHABLE(); return "0"; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h index 72aca4938..4e04ab2f8 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.h +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h @@ -5,7 +5,6 @@ #pragma once #include <array> -#include <set> #include <string> #include <utility> #include <vector> diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index 82fc4d44b..d2d979997 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -4,13 +4,13 @@ #include <cstring> #include <fmt/format.h> -#include <lz4.h> #include "common/assert.h" #include "common/common_paths.h" #include "common/common_types.h" #include "common/file_util.h" #include "common/logging/log.h" +#include "common/lz4_compression.h" #include "common/scm_rev.h" #include "core/core.h" @@ -49,39 +49,6 @@ ShaderCacheVersionHash GetShaderCacheVersionHash() { return hash; } -template <typename T> -std::vector<u8> CompressData(const T* source, std::size_t source_size) { - if (source_size > LZ4_MAX_INPUT_SIZE) { - // Source size exceeds LZ4 maximum input size - return {}; - } - const auto source_size_int = static_cast<int>(source_size); - const int max_compressed_size = LZ4_compressBound(source_size_int); - std::vector<u8> compressed(max_compressed_size); - const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source), - reinterpret_cast<char*>(compressed.data()), - source_size_int, max_compressed_size); - if (compressed_size <= 0) { - // Compression failed - return {}; - } - compressed.resize(compressed_size); - return compressed; -} - -std::vector<u8> DecompressData(const std::vector<u8>& compressed, std::size_t uncompressed_size) { - std::vector<u8> uncompressed(uncompressed_size); - const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()), - reinterpret_cast<char*>(uncompressed.data()), - static_cast<int>(compressed.size()), - static_cast<int>(uncompressed.size())); - if (static_cast<int>(uncompressed_size) != size_check) { - // Decompression failed - return {}; - } - return uncompressed; -} - } // namespace ShaderDiskCacheRaw::ShaderDiskCacheRaw(u64 unique_identifier, Maxwell::ShaderProgram program_type, @@ -292,7 +259,7 @@ ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) { return {}; } - dump.binary = DecompressData(compressed_binary, binary_length); + dump.binary = Common::Compression::DecompressDataLZ4(compressed_binary, binary_length); if (dump.binary.empty()) { return {}; } @@ -321,7 +288,7 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn return {}; } - const std::vector<u8> code = DecompressData(compressed_code, code_size); + const std::vector<u8> code = Common::Compression::DecompressDataLZ4(compressed_code, code_size); if (code.empty()) { return {}; } @@ -507,7 +474,8 @@ void ShaderDiskCacheOpenGL::SaveDecompiled(u64 unique_identifier, const std::str if (!IsUsable()) return; - const std::vector<u8> compressed_code{CompressData(code.data(), code.size())}; + const std::vector<u8> compressed_code{Common::Compression::CompressDataLZ4HC( + reinterpret_cast<const u8*>(code.data()), code.size(), 9)}; if (compressed_code.empty()) { LOG_ERROR(Render_OpenGL, "Failed to compress GLSL code - skipping shader {:016x}", unique_identifier); @@ -537,7 +505,9 @@ void ShaderDiskCacheOpenGL::SaveDump(const ShaderDiskCacheUsage& usage, GLuint p std::vector<u8> binary(binary_length); glGetProgramBinary(program, binary_length, nullptr, &binary_format, binary.data()); - const std::vector<u8> compressed_binary = CompressData(binary.data(), binary.size()); + const std::vector<u8> compressed_binary = + Common::Compression::CompressDataLZ4HC(binary.data(), binary.size(), 9); + if (compressed_binary.empty()) { LOG_ERROR(Render_OpenGL, "Failed to compress binary program in shader={:016x}", usage.unique_identifier); diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index 7d96649af..8763d9c71 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -3,7 +3,6 @@ // Refer to the license.txt file included. #include <fmt/format.h> -#include "common/assert.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" #include "video_core/renderer_opengl/gl_shader_gen.h" diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h index fba8e681b..fad346b48 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.h +++ b/src/video_core/renderer_opengl/gl_shader_gen.h @@ -4,12 +4,9 @@ #pragma once -#include <array> -#include <string> #include <vector> #include "common/common_types.h" -#include "video_core/engines/shader_bytecode.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" #include "video_core/shader/shader_ir.h" diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp index 6a30c28d2..eaf3e03a0 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.cpp +++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp @@ -2,15 +2,15 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "core/core.h" #include "video_core/renderer_opengl/gl_shader_manager.h" namespace OpenGL::GLShader { -void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage) { - const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); - const auto& regs = gpu.regs; - const auto& state = gpu.state; +using Tegra::Engines::Maxwell3D; + +void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shader_stage) { + const auto& regs = maxwell.regs; + const auto& state = maxwell.state; // TODO(bunnei): Support more than one viewport viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f; @@ -18,7 +18,7 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh u32 func = static_cast<u32>(regs.alpha_test_func); // Normalize the gl variants of opCompare to be the same as the normal variants - u32 op_gl_variant_base = static_cast<u32>(Tegra::Engines::Maxwell3D::Regs::ComparisonOp::Never); + const u32 op_gl_variant_base = static_cast<u32>(Maxwell3D::Regs::ComparisonOp::Never); if (func >= op_gl_variant_base) { func = func - op_gl_variant_base + 1U; } @@ -31,8 +31,9 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh // Assign in which stage the position has to be flipped // (the last stage before the fragment shader). - if (gpu.regs.shader_config[static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry)].enable) { - flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry); + constexpr u32 geometry_index = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry); + if (maxwell.regs.shader_config[geometry_index].enable) { + flip_stage = geometry_index; } else { flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB); } diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h index 4970aafed..8eef2a920 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.h +++ b/src/video_core/renderer_opengl/gl_shader_manager.h @@ -12,14 +12,13 @@ namespace OpenGL::GLShader { -using Tegra::Engines::Maxwell3D; - /// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned -// NOTE: Always keep a vec4 at the end. The GL spec is not clear whether the alignment at -// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not. -// Not following that rule will cause problems on some AMD drivers. +/// @note Always keep a vec4 at the end. The GL spec is not clear whether the alignment at +/// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not. +/// Not following that rule will cause problems on some AMD drivers. struct MaxwellUniformData { - void SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage); + void SetFromRegs(const Tegra::Engines::Maxwell3D& maxwell, std::size_t shader_stage); + alignas(16) GLvec4 viewport_flip; struct alignas(16) { GLuint instance_id; diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index a01efeb05..d69cba9c3 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -5,7 +5,6 @@ #include <algorithm> #include <cstddef> #include <cstdlib> -#include <cstring> #include <memory> #include <glad/glad.h> #include "common/assert.h" |