diff options
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 27 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 3 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 18 |
3 files changed, 34 insertions, 14 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index f266015b7..a404764f5 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -33,7 +33,8 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs; using PixelFormat = VideoCore::Surface::PixelFormat; using SurfaceType = VideoCore::Surface::SurfaceType; -MICROPROFILE_DEFINE(OpenGL_VAO, "OpenGL", "Vertex Array Setup", MP_RGB(128, 128, 192)); +MICROPROFILE_DEFINE(OpenGL_VAO, "OpenGL", "Vertex Format Setup", MP_RGB(128, 128, 192)); +MICROPROFILE_DEFINE(OpenGL_VB, "OpenGL", "Vertex Buffer Setup", MP_RGB(128, 128, 192)); MICROPROFILE_DEFINE(OpenGL_Shader, "OpenGL", "Shader Setup", MP_RGB(128, 128, 192)); MICROPROFILE_DEFINE(OpenGL_UBO, "OpenGL", "Const Buffer Setup", MP_RGB(128, 128, 192)); MICROPROFILE_DEFINE(OpenGL_Index, "OpenGL", "Index Buffer Setup", MP_RGB(128, 128, 192)); @@ -123,11 +124,16 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo RasterizerOpenGL::~RasterizerOpenGL() {} -void RasterizerOpenGL::SetupVertexArrays() { - MICROPROFILE_SCOPE(OpenGL_VAO); - const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); +void RasterizerOpenGL::SetupVertexFormat() { + auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); const auto& regs = gpu.regs; + if (!gpu.dirty_flags.vertex_attrib_format) + return; + gpu.dirty_flags.vertex_attrib_format = false; + + MICROPROFILE_SCOPE(OpenGL_VAO); + auto [iter, is_cache_miss] = vertex_array_cache.try_emplace(regs.vertex_attrib_format); auto& VAO = iter->second; @@ -176,8 +182,13 @@ void RasterizerOpenGL::SetupVertexArrays() { } } state.draw.vertex_array = VAO.handle; - state.draw.vertex_buffer = buffer_cache.GetHandle(); state.Apply(); +} + +void RasterizerOpenGL::SetupVertexBuffer() { + MICROPROFILE_SCOPE(OpenGL_VB); + const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); + const auto& regs = gpu.regs; // Upload all guest vertex arrays sequentially to our buffer for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) { @@ -204,6 +215,9 @@ void RasterizerOpenGL::SetupVertexArrays() { glVertexBindingDivisor(index, 0); } } + + // Implicit set by glBindVertexBuffer. Stupid glstate handling... + state.draw.vertex_buffer = buffer_cache.GetHandle(); } DrawParameters RasterizerOpenGL::SetupDraw() { @@ -621,7 +635,8 @@ void RasterizerOpenGL::DrawArrays() { buffer_cache.Map(buffer_size); - SetupVertexArrays(); + SetupVertexFormat(); + SetupVertexBuffer(); DrawParameters params = SetupDraw(); SetupShaders(params.primitive_mode); diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 60e783803..5eee5f088 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -207,7 +207,8 @@ private: std::size_t CalculateIndexBufferSize() const; - void SetupVertexArrays(); + void SetupVertexFormat(); + void SetupVertexBuffer(); DrawParameters SetupDraw(); diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 09b003c59..f6a879a7b 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -2742,12 +2742,12 @@ private: } case 3: { if (is_array) { - UNIMPLEMENTED_MSG("3-coordinate arrays not fully implemented"); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; - texture_type = Tegra::Shader::TextureType::Texture2D; - is_array = false; + const std::string index = regs.GetRegisterAsInteger(instr.gpr8); + const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2); + const std::string z = regs.GetRegisterAsFloat(instr.gpr20); + coord = + "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index + ");"; } else { const std::string x = regs.GetRegisterAsFloat(instr.gpr8); const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); @@ -2777,7 +2777,11 @@ private: break; } case Tegra::Shader::TextureProcessMode::LZ: { - texture = "textureLod(" + sampler + ", coords, 0.0)"; + if (depth_compare && is_array) { + texture = "texture(" + sampler + ", coords)"; + } else { + texture = "textureLod(" + sampler + ", coords, 0.0)"; + } break; } case Tegra::Shader::TextureProcessMode::LL: { |