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-rw-r--r--src/video_core/renderer_opengl/gl_blit_screen.cpp15
-rw-r--r--src/video_core/renderer_opengl/gl_blit_screen.h7
-rw-r--r--src/video_core/renderer_opengl/present/layer.cpp35
-rw-r--r--src/video_core/renderer_opengl/present/layer.h8
-rw-r--r--src/video_core/renderer_opengl/present/window_adapt_pass.cpp19
-rw-r--r--src/video_core/renderer_opengl/present/window_adapt_pass.h2
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp89
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h9
8 files changed, 145 insertions, 39 deletions
diff --git a/src/video_core/renderer_opengl/gl_blit_screen.cpp b/src/video_core/renderer_opengl/gl_blit_screen.cpp
index 6ba8b214b..9260a4dc4 100644
--- a/src/video_core/renderer_opengl/gl_blit_screen.cpp
+++ b/src/video_core/renderer_opengl/gl_blit_screen.cpp
@@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/settings.h"
+#include "video_core/present.h"
#include "video_core/renderer_opengl/gl_blit_screen.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
#include "video_core/renderer_opengl/present/filters.h"
@@ -13,14 +14,14 @@ namespace OpenGL {
BlitScreen::BlitScreen(RasterizerOpenGL& rasterizer_,
Tegra::MaxwellDeviceMemoryManager& device_memory_,
StateTracker& state_tracker_, ProgramManager& program_manager_,
- Device& device_)
+ Device& device_, const PresentFilters& filters_)
: rasterizer(rasterizer_), device_memory(device_memory_), state_tracker(state_tracker_),
- program_manager(program_manager_), device(device_) {}
+ program_manager(program_manager_), device(device_), filters(filters_) {}
BlitScreen::~BlitScreen() = default;
void BlitScreen::DrawScreen(std::span<const Tegra::FramebufferConfig> framebuffers,
- const Layout::FramebufferLayout& layout) {
+ const Layout::FramebufferLayout& layout, bool invert_y) {
// TODO: Signal state tracker about these changes
state_tracker.NotifyScreenDrawVertexArray();
state_tracker.NotifyPolygonModes();
@@ -56,22 +57,22 @@ void BlitScreen::DrawScreen(std::span<const Tegra::FramebufferConfig> framebuffe
glDepthRangeIndexed(0, 0.0, 0.0);
while (layers.size() < framebuffers.size()) {
- layers.emplace_back(rasterizer, device_memory);
+ layers.emplace_back(rasterizer, device_memory, filters);
}
CreateWindowAdapt();
- window_adapt->DrawToFramebuffer(program_manager, layers, framebuffers, layout);
+ window_adapt->DrawToFramebuffer(program_manager, layers, framebuffers, layout, invert_y);
// TODO
// program_manager.RestoreGuestPipeline();
}
void BlitScreen::CreateWindowAdapt() {
- if (window_adapt && Settings::values.scaling_filter.GetValue() == current_window_adapt) {
+ if (window_adapt && filters.get_scaling_filter() == current_window_adapt) {
return;
}
- current_window_adapt = Settings::values.scaling_filter.GetValue();
+ current_window_adapt = filters.get_scaling_filter();
switch (current_window_adapt) {
case Settings::ScalingFilter::NearestNeighbor:
window_adapt = MakeNearestNeighbor(device);
diff --git a/src/video_core/renderer_opengl/gl_blit_screen.h b/src/video_core/renderer_opengl/gl_blit_screen.h
index 0c3d838f1..df2da9424 100644
--- a/src/video_core/renderer_opengl/gl_blit_screen.h
+++ b/src/video_core/renderer_opengl/gl_blit_screen.h
@@ -15,6 +15,8 @@ namespace Layout {
struct FramebufferLayout;
}
+struct PresentFilters;
+
namespace Tegra {
struct FramebufferConfig;
}
@@ -46,12 +48,12 @@ public:
explicit BlitScreen(RasterizerOpenGL& rasterizer,
Tegra::MaxwellDeviceMemoryManager& device_memory,
StateTracker& state_tracker, ProgramManager& program_manager,
- Device& device);
+ Device& device, const PresentFilters& filters);
~BlitScreen();
/// Draws the emulated screens to the emulator window.
void DrawScreen(std::span<const Tegra::FramebufferConfig> framebuffers,
- const Layout::FramebufferLayout& layout);
+ const Layout::FramebufferLayout& layout, bool invert_y);
private:
void CreateWindowAdapt();
@@ -61,6 +63,7 @@ private:
StateTracker& state_tracker;
ProgramManager& program_manager;
Device& device;
+ const PresentFilters& filters;
Settings::ScalingFilter current_window_adapt{};
std::unique_ptr<WindowAdaptPass> window_adapt;
diff --git a/src/video_core/renderer_opengl/present/layer.cpp b/src/video_core/renderer_opengl/present/layer.cpp
index 8643e07c6..6c7092d22 100644
--- a/src/video_core/renderer_opengl/present/layer.cpp
+++ b/src/video_core/renderer_opengl/present/layer.cpp
@@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "video_core/framebuffer_config.h"
+#include "video_core/present.h"
#include "video_core/renderer_opengl/gl_blit_screen.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/present/fsr.h"
@@ -14,8 +15,9 @@
namespace OpenGL {
-Layer::Layer(RasterizerOpenGL& rasterizer_, Tegra::MaxwellDeviceMemoryManager& device_memory_)
- : rasterizer(rasterizer_), device_memory(device_memory_) {
+Layer::Layer(RasterizerOpenGL& rasterizer_, Tegra::MaxwellDeviceMemoryManager& device_memory_,
+ const PresentFilters& filters_)
+ : rasterizer(rasterizer_), device_memory(device_memory_), filters(filters_) {
// Allocate textures for the screen
framebuffer_texture.resource.Create(GL_TEXTURE_2D);
@@ -34,12 +36,12 @@ GLuint Layer::ConfigureDraw(std::array<GLfloat, 3 * 2>& out_matrix,
std::array<ScreenRectVertex, 4>& out_vertices,
ProgramManager& program_manager,
const Tegra::FramebufferConfig& framebuffer,
- const Layout::FramebufferLayout& layout) {
+ const Layout::FramebufferLayout& layout, bool invert_y) {
FramebufferTextureInfo info = PrepareRenderTarget(framebuffer);
auto crop = Tegra::NormalizeCrop(framebuffer, info.width, info.height);
GLuint texture = info.display_texture;
- auto anti_aliasing = Settings::values.anti_aliasing.GetValue();
+ auto anti_aliasing = filters.get_anti_aliasing();
if (anti_aliasing != Settings::AntiAliasing::None) {
glEnablei(GL_SCISSOR_TEST, 0);
auto viewport_width = Settings::values.resolution_info.ScaleUp(framebuffer_texture.width);
@@ -64,7 +66,7 @@ GLuint Layer::ConfigureDraw(std::array<GLfloat, 3 * 2>& out_matrix,
glDisablei(GL_SCISSOR_TEST, 0);
- if (Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::Fsr) {
+ if (filters.get_scaling_filter() == Settings::ScalingFilter::Fsr) {
if (!fsr || fsr->NeedsRecreation(layout.screen)) {
fsr = std::make_unique<FSR>(layout.screen.GetWidth(), layout.screen.GetHeight());
}
@@ -83,10 +85,15 @@ GLuint Layer::ConfigureDraw(std::array<GLfloat, 3 * 2>& out_matrix,
const auto w = screen.GetWidth();
const auto h = screen.GetHeight();
- out_vertices[0] = ScreenRectVertex(x, y, crop.left, crop.top);
- out_vertices[1] = ScreenRectVertex(x + w, y, crop.right, crop.top);
- out_vertices[2] = ScreenRectVertex(x, y + h, crop.left, crop.bottom);
- out_vertices[3] = ScreenRectVertex(x + w, y + h, crop.right, crop.bottom);
+ const auto left = crop.left;
+ const auto right = crop.right;
+ const auto top = invert_y ? crop.bottom : crop.top;
+ const auto bottom = invert_y ? crop.top : crop.bottom;
+
+ out_vertices[0] = ScreenRectVertex(x, y, left, top);
+ out_vertices[1] = ScreenRectVertex(x + w, y, right, top);
+ out_vertices[2] = ScreenRectVertex(x, y + h, left, bottom);
+ out_vertices[3] = ScreenRectVertex(x + w, y + h, right, bottom);
return texture;
}
@@ -131,10 +138,12 @@ FramebufferTextureInfo Layer::LoadFBToScreenInfo(const Tegra::FramebufferConfig&
const u64 size_in_bytes{Tegra::Texture::CalculateSize(
true, bytes_per_pixel, framebuffer.stride, framebuffer.height, 1, block_height_log2, 0)};
const u8* const host_ptr{device_memory.GetPointer<u8>(framebuffer_addr)};
- const std::span<const u8> input_data(host_ptr, size_in_bytes);
- Tegra::Texture::UnswizzleTexture(gl_framebuffer_data, input_data, bytes_per_pixel,
- framebuffer.width, framebuffer.height, 1, block_height_log2,
- 0);
+ if (host_ptr) {
+ const std::span<const u8> input_data(host_ptr, size_in_bytes);
+ Tegra::Texture::UnswizzleTexture(gl_framebuffer_data, input_data, bytes_per_pixel,
+ framebuffer.width, framebuffer.height, 1,
+ block_height_log2, 0);
+ }
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(framebuffer.stride));
diff --git a/src/video_core/renderer_opengl/present/layer.h b/src/video_core/renderer_opengl/present/layer.h
index ef1055abf..5b15b730f 100644
--- a/src/video_core/renderer_opengl/present/layer.h
+++ b/src/video_core/renderer_opengl/present/layer.h
@@ -13,6 +13,8 @@ namespace Layout {
struct FramebufferLayout;
}
+struct PresentFilters;
+
namespace Service::android {
enum class PixelFormat : u32;
};
@@ -44,14 +46,15 @@ struct ScreenRectVertex;
class Layer {
public:
- explicit Layer(RasterizerOpenGL& rasterizer, Tegra::MaxwellDeviceMemoryManager& device_memory);
+ explicit Layer(RasterizerOpenGL& rasterizer, Tegra::MaxwellDeviceMemoryManager& device_memory,
+ const PresentFilters& filters);
~Layer();
GLuint ConfigureDraw(std::array<GLfloat, 3 * 2>& out_matrix,
std::array<ScreenRectVertex, 4>& out_vertices,
ProgramManager& program_manager,
const Tegra::FramebufferConfig& framebuffer,
- const Layout::FramebufferLayout& layout);
+ const Layout::FramebufferLayout& layout, bool invert_y);
private:
/// Loads framebuffer from emulated memory into the active OpenGL texture.
@@ -65,6 +68,7 @@ private:
private:
RasterizerOpenGL& rasterizer;
Tegra::MaxwellDeviceMemoryManager& device_memory;
+ const PresentFilters& filters;
/// OpenGL framebuffer data
std::vector<u8> gl_framebuffer_data;
diff --git a/src/video_core/renderer_opengl/present/window_adapt_pass.cpp b/src/video_core/renderer_opengl/present/window_adapt_pass.cpp
index 4d681606b..d8b6a11cb 100644
--- a/src/video_core/renderer_opengl/present/window_adapt_pass.cpp
+++ b/src/video_core/renderer_opengl/present/window_adapt_pass.cpp
@@ -37,7 +37,7 @@ WindowAdaptPass::~WindowAdaptPass() = default;
void WindowAdaptPass::DrawToFramebuffer(ProgramManager& program_manager, std::list<Layer>& layers,
std::span<const Tegra::FramebufferConfig> framebuffers,
- const Layout::FramebufferLayout& layout) {
+ const Layout::FramebufferLayout& layout, bool invert_y) {
GLint old_read_fb;
GLint old_draw_fb;
glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &old_read_fb);
@@ -51,7 +51,7 @@ void WindowAdaptPass::DrawToFramebuffer(ProgramManager& program_manager, std::li
auto layer_it = layers.begin();
for (size_t i = 0; i < layer_count; i++) {
textures[i] = layer_it->ConfigureDraw(matrices[i], vertices[i], program_manager,
- framebuffers[i], layout);
+ framebuffers[i], layout, invert_y);
layer_it++;
}
@@ -92,6 +92,21 @@ void WindowAdaptPass::DrawToFramebuffer(ProgramManager& program_manager, std::li
glClear(GL_COLOR_BUFFER_BIT);
for (size_t i = 0; i < layer_count; i++) {
+ switch (framebuffers[i].blending) {
+ case Tegra::BlendMode::Opaque:
+ default:
+ glDisablei(GL_BLEND, 0);
+ break;
+ case Tegra::BlendMode::Premultiplied:
+ glEnablei(GL_BLEND, 0);
+ glBlendFuncSeparatei(0, GL_ONE, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
+ break;
+ case Tegra::BlendMode::Coverage:
+ glEnablei(GL_BLEND, 0);
+ glBlendFuncSeparatei(0, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
+ break;
+ }
+
glBindTextureUnit(0, textures[i]);
glProgramUniformMatrix3x2fv(vert.handle, ModelViewMatrixLocation, 1, GL_FALSE,
matrices[i].data());
diff --git a/src/video_core/renderer_opengl/present/window_adapt_pass.h b/src/video_core/renderer_opengl/present/window_adapt_pass.h
index 00975a9c6..0a8bcef2f 100644
--- a/src/video_core/renderer_opengl/present/window_adapt_pass.h
+++ b/src/video_core/renderer_opengl/present/window_adapt_pass.h
@@ -31,7 +31,7 @@ public:
void DrawToFramebuffer(ProgramManager& program_manager, std::list<Layer>& layers,
std::span<const Tegra::FramebufferConfig> framebuffers,
- const Layout::FramebufferLayout& layout);
+ const Layout::FramebufferLayout& layout, bool invert_y);
private:
const Device& device;
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index e33a32592..5fb54635d 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -16,6 +16,8 @@
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/telemetry_session.h"
+#include "video_core/capture.h"
+#include "video_core/present.h"
#include "video_core/renderer_opengl/gl_blit_screen.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
@@ -120,7 +122,15 @@ RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_,
glEnableClientState(GL_ELEMENT_ARRAY_UNIFIED_NV);
}
blit_screen = std::make_unique<BlitScreen>(rasterizer, device_memory, state_tracker,
- program_manager, device);
+ program_manager, device, PresentFiltersForDisplay);
+ blit_applet =
+ std::make_unique<BlitScreen>(rasterizer, device_memory, state_tracker, program_manager,
+ device, PresentFiltersForAppletCapture);
+ capture_framebuffer.Create();
+ capture_renderbuffer.Create();
+ glBindRenderbuffer(GL_RENDERBUFFER, capture_renderbuffer.handle);
+ glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8, VideoCore::Capture::LinearWidth,
+ VideoCore::Capture::LinearHeight);
}
RendererOpenGL::~RendererOpenGL() = default;
@@ -130,10 +140,11 @@ void RendererOpenGL::Composite(std::span<const Tegra::FramebufferConfig> framebu
return;
}
+ RenderAppletCaptureLayer(framebuffers);
RenderScreenshot(framebuffers);
state_tracker.BindFramebuffer(0);
- blit_screen->DrawScreen(framebuffers, emu_window.GetFramebufferLayout());
+ blit_screen->DrawScreen(framebuffers, emu_window.GetFramebufferLayout(), false);
++m_current_frame;
@@ -159,11 +170,8 @@ void RendererOpenGL::AddTelemetryFields() {
telemetry_session.AddField(user_system, "GPU_OpenGL_Version", std::string(gl_version));
}
-void RendererOpenGL::RenderScreenshot(std::span<const Tegra::FramebufferConfig> framebuffers) {
- if (!renderer_settings.screenshot_requested) {
- return;
- }
-
+void RendererOpenGL::RenderToBuffer(std::span<const Tegra::FramebufferConfig> framebuffers,
+ const Layout::FramebufferLayout& layout, void* dst) {
GLint old_read_fb;
GLint old_draw_fb;
glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &old_read_fb);
@@ -173,29 +181,86 @@ void RendererOpenGL::RenderScreenshot(std::span<const Tegra::FramebufferConfig>
screenshot_framebuffer.Create();
glBindFramebuffer(GL_FRAMEBUFFER, screenshot_framebuffer.handle);
- const Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
-
GLuint renderbuffer;
glGenRenderbuffers(1, &renderbuffer);
glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer);
glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8, layout.width, layout.height);
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer);
- blit_screen->DrawScreen(framebuffers, layout);
+ blit_screen->DrawScreen(framebuffers, layout, false);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
- glReadPixels(0, 0, layout.width, layout.height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
- renderer_settings.screenshot_bits);
+ glReadPixels(0, 0, layout.width, layout.height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, dst);
screenshot_framebuffer.Release();
glDeleteRenderbuffers(1, &renderbuffer);
glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb);
+}
+
+void RendererOpenGL::RenderScreenshot(std::span<const Tegra::FramebufferConfig> framebuffers) {
+ if (!renderer_settings.screenshot_requested) {
+ return;
+ }
+
+ RenderToBuffer(framebuffers, renderer_settings.screenshot_framebuffer_layout,
+ renderer_settings.screenshot_bits);
renderer_settings.screenshot_complete_callback(true);
renderer_settings.screenshot_requested = false;
}
+void RendererOpenGL::RenderAppletCaptureLayer(
+ std::span<const Tegra::FramebufferConfig> framebuffers) {
+ GLint old_read_fb;
+ GLint old_draw_fb;
+ glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &old_read_fb);
+ glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &old_draw_fb);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, capture_framebuffer.handle);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
+ capture_renderbuffer.handle);
+
+ blit_applet->DrawScreen(framebuffers, VideoCore::Capture::Layout, true);
+
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb);
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb);
+}
+
+std::vector<u8> RendererOpenGL::GetAppletCaptureBuffer() {
+ using namespace VideoCore::Capture;
+
+ std::vector<u8> linear(TiledSize);
+ std::vector<u8> out(TiledSize);
+
+ GLint old_read_fb;
+ GLint old_draw_fb;
+ GLint old_pixel_pack_buffer;
+ GLint old_pack_row_length;
+ glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &old_read_fb);
+ glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &old_draw_fb);
+ glGetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &old_pixel_pack_buffer);
+ glGetIntegerv(GL_PACK_ROW_LENGTH, &old_pack_row_length);
+
+ glBindFramebuffer(GL_FRAMEBUFFER, capture_framebuffer.handle);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
+ capture_renderbuffer.handle);
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
+ glPixelStorei(GL_PACK_ROW_LENGTH, 0);
+ glReadPixels(0, 0, LinearWidth, LinearHeight, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV,
+ linear.data());
+
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb);
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb);
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, old_pixel_pack_buffer);
+ glPixelStorei(GL_PACK_ROW_LENGTH, old_pack_row_length);
+
+ Tegra::Texture::SwizzleTexture(out, linear, BytesPerPixel, LinearWidth, LinearHeight,
+ LinearDepth, BlockHeight, BlockDepth);
+
+ return out;
+}
+
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index c4625c96e..60d6a1477 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -42,6 +42,8 @@ public:
void Composite(std::span<const Tegra::FramebufferConfig> framebuffers) override;
+ std::vector<u8> GetAppletCaptureBuffer() override;
+
VideoCore::RasterizerInterface* ReadRasterizer() override {
return &rasterizer;
}
@@ -52,7 +54,11 @@ public:
private:
void AddTelemetryFields();
+
+ void RenderToBuffer(std::span<const Tegra::FramebufferConfig> framebuffers,
+ const Layout::FramebufferLayout& layout, void* dst);
void RenderScreenshot(std::span<const Tegra::FramebufferConfig> framebuffers);
+ void RenderAppletCaptureLayer(std::span<const Tegra::FramebufferConfig> framebuffers);
Core::TelemetrySession& telemetry_session;
Core::Frontend::EmuWindow& emu_window;
@@ -64,8 +70,11 @@ private:
ProgramManager program_manager;
RasterizerOpenGL rasterizer;
OGLFramebuffer screenshot_framebuffer;
+ OGLFramebuffer capture_framebuffer;
+ OGLRenderbuffer capture_renderbuffer;
std::unique_ptr<BlitScreen> blit_screen;
+ std::unique_ptr<BlitScreen> blit_applet;
};
} // namespace OpenGL