diff options
Diffstat (limited to 'src/video_core/renderer_vulkan/vk_compute_pass.cpp')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_compute_pass.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp index 02a6d54b7..5eb6a54be 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp +++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp @@ -164,7 +164,7 @@ VkDescriptorSet VKComputePass::CommitDescriptorSet( QuadArrayPass::QuadArrayPass(const Device& device_, VKScheduler& scheduler_, VKDescriptorPool& descriptor_pool_, - VKStagingBufferPool& staging_buffer_pool_, + StagingBufferPool& staging_buffer_pool_, VKUpdateDescriptorQueue& update_descriptor_queue_) : VKComputePass(device_, descriptor_pool_, BuildQuadArrayPassDescriptorSetLayoutBinding(), BuildQuadArrayPassDescriptorUpdateTemplateEntry(), @@ -177,18 +177,18 @@ QuadArrayPass::~QuadArrayPass() = default; std::pair<VkBuffer, VkDeviceSize> QuadArrayPass::Assemble(u32 num_vertices, u32 first) { const u32 num_triangle_vertices = (num_vertices / 4) * 6; const std::size_t staging_size = num_triangle_vertices * sizeof(u32); - auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false); + const auto staging_ref = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal); update_descriptor_queue.Acquire(); - update_descriptor_queue.AddBuffer(*buffer.handle, 0, staging_size); + update_descriptor_queue.AddBuffer(staging_ref.buffer, 0, staging_size); const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue); scheduler.RequestOutsideRenderPassOperationContext(); ASSERT(num_vertices % 4 == 0); const u32 num_quads = num_vertices / 4; - scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, num_quads, - first, set](vk::CommandBuffer cmdbuf) { + scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = staging_ref.buffer, + num_quads, first, set](vk::CommandBuffer cmdbuf) { constexpr u32 dispatch_size = 1024; cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline); cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, set, {}); @@ -208,11 +208,11 @@ std::pair<VkBuffer, VkDeviceSize> QuadArrayPass::Assemble(u32 num_vertices, u32 cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, {}, {barrier}, {}); }); - return {*buffer.handle, 0}; + return {staging_ref.buffer, 0}; } Uint8Pass::Uint8Pass(const Device& device, VKScheduler& scheduler_, - VKDescriptorPool& descriptor_pool, VKStagingBufferPool& staging_buffer_pool_, + VKDescriptorPool& descriptor_pool, StagingBufferPool& staging_buffer_pool_, VKUpdateDescriptorQueue& update_descriptor_queue_) : VKComputePass(device, descriptor_pool, BuildInputOutputDescriptorSetBindings(), BuildInputOutputDescriptorUpdateTemplate(), {}, VULKAN_UINT8_COMP_SPV), @@ -224,15 +224,15 @@ Uint8Pass::~Uint8Pass() = default; std::pair<VkBuffer, u64> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buffer, u64 src_offset) { const u32 staging_size = static_cast<u32>(num_vertices * sizeof(u16)); - auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false); + const auto staging_ref = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal); update_descriptor_queue.Acquire(); update_descriptor_queue.AddBuffer(src_buffer, src_offset, num_vertices); - update_descriptor_queue.AddBuffer(*buffer.handle, 0, staging_size); + update_descriptor_queue.AddBuffer(staging_ref.buffer, 0, staging_size); const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue); scheduler.RequestOutsideRenderPassOperationContext(); - scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, set, + scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = staging_ref.buffer, set, num_vertices](vk::CommandBuffer cmdbuf) { constexpr u32 dispatch_size = 1024; cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline); @@ -252,12 +252,12 @@ std::pair<VkBuffer, u64> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buff cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, {}, barrier, {}); }); - return {*buffer.handle, 0}; + return {staging_ref.buffer, 0}; } QuadIndexedPass::QuadIndexedPass(const Device& device_, VKScheduler& scheduler_, VKDescriptorPool& descriptor_pool_, - VKStagingBufferPool& staging_buffer_pool_, + StagingBufferPool& staging_buffer_pool_, VKUpdateDescriptorQueue& update_descriptor_queue_) : VKComputePass(device_, descriptor_pool_, BuildInputOutputDescriptorSetBindings(), BuildInputOutputDescriptorUpdateTemplate(), @@ -286,15 +286,15 @@ std::pair<VkBuffer, u64> QuadIndexedPass::Assemble( const u32 num_tri_vertices = (num_vertices / 4) * 6; const std::size_t staging_size = num_tri_vertices * sizeof(u32); - auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false); + const auto staging_ref = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal); update_descriptor_queue.Acquire(); update_descriptor_queue.AddBuffer(src_buffer, src_offset, input_size); - update_descriptor_queue.AddBuffer(*buffer.handle, 0, staging_size); + update_descriptor_queue.AddBuffer(staging_ref.buffer, 0, staging_size); const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue); scheduler.RequestOutsideRenderPassOperationContext(); - scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, set, + scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = staging_ref.buffer, set, num_tri_vertices, base_vertex, index_shift](vk::CommandBuffer cmdbuf) { static constexpr u32 dispatch_size = 1024; const std::array push_constants = {base_vertex, index_shift}; @@ -317,7 +317,7 @@ std::pair<VkBuffer, u64> QuadIndexedPass::Assemble( cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, {}, barrier, {}); }); - return {*buffer.handle, 0}; + return {staging_ref.buffer, 0}; } } // namespace Vulkan |