diff options
Diffstat (limited to 'src/video_core/renderer_vulkan/vk_rasterizer.cpp')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_rasterizer.cpp | 475 |
1 files changed, 119 insertions, 356 deletions
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index f57c15b37..c7a07fdd8 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -24,7 +24,6 @@ #include "video_core/renderer_vulkan/vk_buffer_cache.h" #include "video_core/renderer_vulkan/vk_compute_pipeline.h" #include "video_core/renderer_vulkan/vk_descriptor_pool.h" -#include "video_core/renderer_vulkan/vk_graphics_pipeline.h" #include "video_core/renderer_vulkan/vk_pipeline_cache.h" #include "video_core/renderer_vulkan/vk_rasterizer.h" #include "video_core/renderer_vulkan/vk_scheduler.h" @@ -55,11 +54,10 @@ struct DrawParams { u32 num_instances; u32 base_vertex; u32 num_vertices; + u32 first_index; bool is_indexed; }; -constexpr auto COMPUTE_SHADER_INDEX = static_cast<size_t>(Tegra::Engines::ShaderType::Compute); - VkViewport GetViewportState(const Device& device, const Maxwell& regs, size_t index) { const auto& src = regs.viewport_transform[index]; const float width = src.scale_x * 2.0f; @@ -97,118 +95,6 @@ VkRect2D GetScissorState(const Maxwell& regs, size_t index) { return scissor; } -std::array<GPUVAddr, Maxwell::MaxShaderProgram> GetShaderAddresses( - const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders) { - std::array<GPUVAddr, Maxwell::MaxShaderProgram> addresses; - for (size_t i = 0; i < std::size(addresses); ++i) { - addresses[i] = shaders[i] ? shaders[i]->GetGpuAddr() : 0; - } - return addresses; -} - -struct TextureHandle { - constexpr TextureHandle(u32 data, bool via_header_index) { - const Tegra::Texture::TextureHandle handle{data}; - image = handle.tic_id; - sampler = via_header_index ? image : handle.tsc_id.Value(); - } - - u32 image; - u32 sampler; -}; - -template <typename Engine, typename Entry> -TextureHandle GetTextureInfo(const Engine& engine, bool via_header_index, const Entry& entry, - size_t stage, size_t index = 0) { - const auto shader_type = static_cast<Tegra::Engines::ShaderType>(stage); - if constexpr (std::is_same_v<Entry, SamplerEntry>) { - if (entry.is_separated) { - const u32 buffer_1 = entry.buffer; - const u32 buffer_2 = entry.secondary_buffer; - const u32 offset_1 = entry.offset; - const u32 offset_2 = entry.secondary_offset; - const u32 handle_1 = engine.AccessConstBuffer32(shader_type, buffer_1, offset_1); - const u32 handle_2 = engine.AccessConstBuffer32(shader_type, buffer_2, offset_2); - return TextureHandle(handle_1 | handle_2, via_header_index); - } - } - if (entry.is_bindless) { - const u32 raw = engine.AccessConstBuffer32(shader_type, entry.buffer, entry.offset); - return TextureHandle(raw, via_header_index); - } - const u32 buffer = engine.GetBoundBuffer(); - const u64 offset = (entry.offset + index) * sizeof(u32); - return TextureHandle(engine.AccessConstBuffer32(shader_type, buffer, offset), via_header_index); -} - -ImageViewType ImageViewTypeFromEntry(const SamplerEntry& entry) { - if (entry.is_buffer) { - return ImageViewType::e2D; - } - switch (entry.type) { - case Tegra::Shader::TextureType::Texture1D: - return entry.is_array ? ImageViewType::e1DArray : ImageViewType::e1D; - case Tegra::Shader::TextureType::Texture2D: - return entry.is_array ? ImageViewType::e2DArray : ImageViewType::e2D; - case Tegra::Shader::TextureType::Texture3D: - return ImageViewType::e3D; - case Tegra::Shader::TextureType::TextureCube: - return entry.is_array ? ImageViewType::CubeArray : ImageViewType::Cube; - } - UNREACHABLE(); - return ImageViewType::e2D; -} - -ImageViewType ImageViewTypeFromEntry(const ImageEntry& entry) { - switch (entry.type) { - case Tegra::Shader::ImageType::Texture1D: - return ImageViewType::e1D; - case Tegra::Shader::ImageType::Texture1DArray: - return ImageViewType::e1DArray; - case Tegra::Shader::ImageType::Texture2D: - return ImageViewType::e2D; - case Tegra::Shader::ImageType::Texture2DArray: - return ImageViewType::e2DArray; - case Tegra::Shader::ImageType::Texture3D: - return ImageViewType::e3D; - case Tegra::Shader::ImageType::TextureBuffer: - return ImageViewType::Buffer; - } - UNREACHABLE(); - return ImageViewType::e2D; -} - -void PushImageDescriptors(const ShaderEntries& entries, TextureCache& texture_cache, - VKUpdateDescriptorQueue& update_descriptor_queue, - ImageViewId*& image_view_id_ptr, VkSampler*& sampler_ptr) { - for ([[maybe_unused]] const auto& entry : entries.uniform_texels) { - const ImageViewId image_view_id = *image_view_id_ptr++; - const ImageView& image_view = texture_cache.GetImageView(image_view_id); - update_descriptor_queue.AddTexelBuffer(image_view.BufferView()); - } - for (const auto& entry : entries.samplers) { - for (size_t i = 0; i < entry.size; ++i) { - const VkSampler sampler = *sampler_ptr++; - const ImageViewId image_view_id = *image_view_id_ptr++; - const ImageView& image_view = texture_cache.GetImageView(image_view_id); - const VkImageView handle = image_view.Handle(ImageViewTypeFromEntry(entry)); - update_descriptor_queue.AddSampledImage(handle, sampler); - } - } - for ([[maybe_unused]] const auto& entry : entries.storage_texels) { - const ImageViewId image_view_id = *image_view_id_ptr++; - const ImageView& image_view = texture_cache.GetImageView(image_view_id); - update_descriptor_queue.AddTexelBuffer(image_view.BufferView()); - } - for (const auto& entry : entries.images) { - // TODO: Mark as modified - const ImageViewId image_view_id = *image_view_id_ptr++; - const ImageView& image_view = texture_cache.GetImageView(image_view_id); - const VkImageView handle = image_view.Handle(ImageViewTypeFromEntry(entry)); - update_descriptor_queue.AddImage(handle); - } -} - DrawParams MakeDrawParams(const Maxwell& regs, u32 num_instances, bool is_instanced, bool is_indexed) { DrawParams params{ @@ -216,6 +102,7 @@ DrawParams MakeDrawParams(const Maxwell& regs, u32 num_instances, bool is_instan .num_instances = is_instanced ? num_instances : 1, .base_vertex = is_indexed ? regs.vb_element_base : regs.vertex_buffer.first, .num_vertices = is_indexed ? regs.index_array.count : regs.vertex_buffer.count, + .first_index = is_indexed ? regs.index_array.first : 0, .is_indexed = is_indexed, }; if (regs.draw.topology == Maxwell::PrimitiveTopology::Quads) { @@ -243,21 +130,21 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra blit_image(device, scheduler, state_tracker, descriptor_pool), astc_decoder_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue, memory_allocator), - texture_cache_runtime{device, scheduler, memory_allocator, - staging_pool, blit_image, astc_decoder_pass}, + render_pass_cache(device), texture_cache_runtime{device, scheduler, + memory_allocator, staging_pool, + blit_image, astc_decoder_pass, + render_pass_cache}, texture_cache(texture_cache_runtime, *this, maxwell3d, kepler_compute, gpu_memory), buffer_cache_runtime(device, memory_allocator, scheduler, staging_pool, update_descriptor_queue, descriptor_pool), buffer_cache(*this, maxwell3d, kepler_compute, gpu_memory, cpu_memory_, buffer_cache_runtime), - pipeline_cache(*this, gpu, maxwell3d, kepler_compute, gpu_memory, device, scheduler, - descriptor_pool, update_descriptor_queue), + pipeline_cache(*this, maxwell3d, kepler_compute, gpu_memory, device, scheduler, + descriptor_pool, update_descriptor_queue, render_pass_cache, buffer_cache, + texture_cache, gpu.ShaderNotify()), query_cache{*this, maxwell3d, gpu_memory, device, scheduler}, accelerate_dma{buffer_cache}, fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler), - wfi_event(device.GetLogical().CreateEvent()), async_shaders(emu_window_) { + wfi_event(device.GetLogical().CreateEvent()) { scheduler.SetQueryCache(query_cache); - if (device.UseAsynchronousShaders()) { - async_shaders.AllocateWorkers(); - } } RasterizerVulkan::~RasterizerVulkan() = default; @@ -270,53 +157,30 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { query_cache.UpdateCounters(); - graphics_key.fixed_state.Refresh(maxwell3d, device.IsExtExtendedDynamicStateSupported()); - - std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex}; - - texture_cache.SynchronizeGraphicsDescriptors(); - texture_cache.UpdateRenderTargets(false); - - const auto shaders = pipeline_cache.GetShaders(); - graphics_key.shaders = GetShaderAddresses(shaders); - - SetupShaderDescriptors(shaders, is_indexed); - - const Framebuffer* const framebuffer = texture_cache.GetFramebuffer(); - graphics_key.renderpass = framebuffer->RenderPass(); - - VKGraphicsPipeline* const pipeline = pipeline_cache.GetGraphicsPipeline( - graphics_key, framebuffer->NumColorBuffers(), async_shaders); - if (pipeline == nullptr || pipeline->GetHandle() == VK_NULL_HANDLE) { - // Async graphics pipeline was not ready. + GraphicsPipeline* const pipeline{pipeline_cache.CurrentGraphicsPipeline()}; + if (!pipeline) { return; } + std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex}; + pipeline->Configure(is_indexed); BeginTransformFeedback(); - scheduler.RequestRenderpass(framebuffer); - scheduler.BindGraphicsPipeline(pipeline->GetHandle()); UpdateDynamicStates(); - const auto& regs = maxwell3d.regs; - const u32 num_instances = maxwell3d.mme_draw.instance_count; - const DrawParams draw_params = MakeDrawParams(regs, num_instances, is_instanced, is_indexed); - const VkPipelineLayout pipeline_layout = pipeline->GetLayout(); - const VkDescriptorSet descriptor_set = pipeline->CommitDescriptorSet(); - scheduler.Record([pipeline_layout, descriptor_set, draw_params](vk::CommandBuffer cmdbuf) { - if (descriptor_set) { - cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, - DESCRIPTOR_SET, descriptor_set, nullptr); - } + const auto& regs{maxwell3d.regs}; + const u32 num_instances{maxwell3d.mme_draw.instance_count}; + const DrawParams draw_params{MakeDrawParams(regs, num_instances, is_instanced, is_indexed)}; + scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) { if (draw_params.is_indexed) { - cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances, 0, - draw_params.base_vertex, draw_params.base_instance); + cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances, + draw_params.first_index, draw_params.base_vertex, + draw_params.base_instance); } else { cmdbuf.Draw(draw_params.num_vertices, draw_params.num_instances, draw_params.base_vertex, draw_params.base_instance); } }); - EndTransformFeedback(); } @@ -326,6 +190,7 @@ void RasterizerVulkan::Clear() { if (!maxwell3d.ShouldExecute()) { return; } + FlushWork(); query_cache.UpdateCounters(); @@ -395,73 +260,20 @@ void RasterizerVulkan::Clear() { }); } -void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) { - MICROPROFILE_SCOPE(Vulkan_Compute); - - query_cache.UpdateCounters(); +void RasterizerVulkan::DispatchCompute() { + FlushWork(); - const auto& launch_desc = kepler_compute.launch_description; - auto& pipeline = pipeline_cache.GetComputePipeline({ - .shader = code_addr, - .shared_memory_size = launch_desc.shared_alloc, - .workgroup_size{ - launch_desc.block_dim_x, - launch_desc.block_dim_y, - launch_desc.block_dim_z, - }, - }); + ComputePipeline* const pipeline{pipeline_cache.CurrentComputePipeline()}; + if (!pipeline) { + return; + } + std::scoped_lock lock{texture_cache.mutex, buffer_cache.mutex}; + pipeline->Configure(kepler_compute, gpu_memory, scheduler, buffer_cache, texture_cache); - // Compute dispatches can't be executed inside a renderpass + const auto& qmd{kepler_compute.launch_description}; + const std::array<u32, 3> dim{qmd.grid_dim_x, qmd.grid_dim_y, qmd.grid_dim_z}; scheduler.RequestOutsideRenderPassOperationContext(); - - image_view_indices.clear(); - sampler_handles.clear(); - - std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex}; - - const auto& entries = pipeline.GetEntries(); - buffer_cache.SetEnabledComputeUniformBuffers(entries.enabled_uniform_buffers); - buffer_cache.UnbindComputeStorageBuffers(); - u32 ssbo_index = 0; - for (const auto& buffer : entries.global_buffers) { - buffer_cache.BindComputeStorageBuffer(ssbo_index, buffer.cbuf_index, buffer.cbuf_offset, - buffer.is_written); - ++ssbo_index; - } - buffer_cache.UpdateComputeBuffers(); - - texture_cache.SynchronizeComputeDescriptors(); - - SetupComputeUniformTexels(entries); - SetupComputeTextures(entries); - SetupComputeStorageTexels(entries); - SetupComputeImages(entries); - - const std::span indices_span(image_view_indices.data(), image_view_indices.size()); - texture_cache.FillComputeImageViews(indices_span, image_view_ids); - - update_descriptor_queue.Acquire(); - - buffer_cache.BindHostComputeBuffers(); - - ImageViewId* image_view_id_ptr = image_view_ids.data(); - VkSampler* sampler_ptr = sampler_handles.data(); - PushImageDescriptors(entries, texture_cache, update_descriptor_queue, image_view_id_ptr, - sampler_ptr); - - const VkPipeline pipeline_handle = pipeline.GetHandle(); - const VkPipelineLayout pipeline_layout = pipeline.GetLayout(); - const VkDescriptorSet descriptor_set = pipeline.CommitDescriptorSet(); - scheduler.Record([grid_x = launch_desc.grid_dim_x, grid_y = launch_desc.grid_dim_y, - grid_z = launch_desc.grid_dim_z, pipeline_handle, pipeline_layout, - descriptor_set](vk::CommandBuffer cmdbuf) { - cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_handle); - if (descriptor_set) { - cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout, - DESCRIPTOR_SET, descriptor_set, nullptr); - } - cmdbuf.Dispatch(grid_x, grid_y, grid_z); - }); + scheduler.Record([dim](vk::CommandBuffer cmdbuf) { cmdbuf.Dispatch(dim[0], dim[1], dim[2]); }); } void RasterizerVulkan::ResetCounter(VideoCore::QueryType type) { @@ -626,6 +438,7 @@ void RasterizerVulkan::WaitForIdle() { void RasterizerVulkan::FragmentBarrier() { // We already put barriers when a render pass finishes + scheduler.RequestOutsideRenderPassOperationContext(); } void RasterizerVulkan::TiledCacheBarrier() { @@ -633,10 +446,11 @@ void RasterizerVulkan::TiledCacheBarrier() { } void RasterizerVulkan::FlushCommands() { - if (draw_counter > 0) { - draw_counter = 0; - scheduler.Flush(); + if (draw_counter == 0) { + return; } + draw_counter = 0; + scheduler.Flush(); } void RasterizerVulkan::TickFrame() { @@ -676,13 +490,18 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config, if (!image_view) { return false; } - screen_info.image_view = image_view->Handle(VideoCommon::ImageViewType::e2D); + screen_info.image_view = image_view->Handle(Shader::TextureType::Color2D); screen_info.width = image_view->size.width; screen_info.height = image_view->size.height; screen_info.is_srgb = VideoCore::Surface::IsPixelFormatSRGB(image_view->format); return true; } +void RasterizerVulkan::LoadDiskResources(u64 title_id, std::stop_token stop_loading, + const VideoCore::DiskResourceLoadCallback& callback) { + pipeline_cache.LoadDiskResources(title_id, stop_loading, callback); +} + void RasterizerVulkan::FlushWork() { static constexpr u32 DRAWS_TO_DISPATCH = 4096; @@ -691,13 +510,11 @@ void RasterizerVulkan::FlushWork() { if ((++draw_counter & 7) != 7) { return; } - if (draw_counter < DRAWS_TO_DISPATCH) { // Send recorded tasks to the worker thread scheduler.DispatchWork(); return; } - // Otherwise (every certain number of draws) flush execution. // This submits commands to the Vulkan driver. scheduler.Flush(); @@ -716,52 +533,6 @@ bool AccelerateDMA::BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 return buffer_cache.DMACopy(src_address, dest_address, amount); } -void RasterizerVulkan::SetupShaderDescriptors( - const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders, bool is_indexed) { - image_view_indices.clear(); - sampler_handles.clear(); - for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) { - Shader* const shader = shaders[stage + 1]; - if (!shader) { - continue; - } - const ShaderEntries& entries = shader->GetEntries(); - SetupGraphicsUniformTexels(entries, stage); - SetupGraphicsTextures(entries, stage); - SetupGraphicsStorageTexels(entries, stage); - SetupGraphicsImages(entries, stage); - - buffer_cache.SetEnabledUniformBuffers(stage, entries.enabled_uniform_buffers); - buffer_cache.UnbindGraphicsStorageBuffers(stage); - u32 ssbo_index = 0; - for (const auto& buffer : entries.global_buffers) { - buffer_cache.BindGraphicsStorageBuffer(stage, ssbo_index, buffer.cbuf_index, - buffer.cbuf_offset, buffer.is_written); - ++ssbo_index; - } - } - const std::span indices_span(image_view_indices.data(), image_view_indices.size()); - buffer_cache.UpdateGraphicsBuffers(is_indexed); - texture_cache.FillGraphicsImageViews(indices_span, image_view_ids); - - buffer_cache.BindHostGeometryBuffers(is_indexed); - - update_descriptor_queue.Acquire(); - - ImageViewId* image_view_id_ptr = image_view_ids.data(); - VkSampler* sampler_ptr = sampler_handles.data(); - for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) { - // Skip VertexA stage - Shader* const shader = shaders[stage + 1]; - if (!shader) { - continue; - } - buffer_cache.BindHostStageBuffers(stage); - PushImageDescriptors(shader->GetEntries(), texture_cache, update_descriptor_queue, - image_view_id_ptr, sampler_ptr); - } -} - void RasterizerVulkan::UpdateDynamicStates() { auto& regs = maxwell3d.regs; UpdateViewportsState(regs); @@ -770,6 +541,7 @@ void RasterizerVulkan::UpdateDynamicStates() { UpdateBlendConstants(regs); UpdateDepthBounds(regs); UpdateStencilFaces(regs); + UpdateLineWidth(regs); if (device.IsExtExtendedDynamicStateSupported()) { UpdateCullMode(regs); UpdateDepthBoundsTestEnable(regs); @@ -779,6 +551,9 @@ void RasterizerVulkan::UpdateDynamicStates() { UpdateFrontFace(regs); UpdateStencilOp(regs); UpdateStencilTestEnable(regs); + if (device.IsExtVertexInputDynamicStateSupported()) { + UpdateVertexInput(regs); + } } } @@ -810,89 +585,6 @@ void RasterizerVulkan::EndTransformFeedback() { [](vk::CommandBuffer cmdbuf) { cmdbuf.EndTransformFeedbackEXT(0, 0, nullptr, nullptr); }); } -void RasterizerVulkan::SetupGraphicsUniformTexels(const ShaderEntries& entries, size_t stage) { - const auto& regs = maxwell3d.regs; - const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex; - for (const auto& entry : entries.uniform_texels) { - const TextureHandle handle = GetTextureInfo(maxwell3d, via_header_index, entry, stage); - image_view_indices.push_back(handle.image); - } -} - -void RasterizerVulkan::SetupGraphicsTextures(const ShaderEntries& entries, size_t stage) { - const auto& regs = maxwell3d.regs; - const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex; - for (const auto& entry : entries.samplers) { - for (size_t index = 0; index < entry.size; ++index) { - const TextureHandle handle = - GetTextureInfo(maxwell3d, via_header_index, entry, stage, index); - image_view_indices.push_back(handle.image); - - Sampler* const sampler = texture_cache.GetGraphicsSampler(handle.sampler); - sampler_handles.push_back(sampler->Handle()); - } - } -} - -void RasterizerVulkan::SetupGraphicsStorageTexels(const ShaderEntries& entries, size_t stage) { - const auto& regs = maxwell3d.regs; - const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex; - for (const auto& entry : entries.storage_texels) { - const TextureHandle handle = GetTextureInfo(maxwell3d, via_header_index, entry, stage); - image_view_indices.push_back(handle.image); - } -} - -void RasterizerVulkan::SetupGraphicsImages(const ShaderEntries& entries, size_t stage) { - const auto& regs = maxwell3d.regs; - const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex; - for (const auto& entry : entries.images) { - const TextureHandle handle = GetTextureInfo(maxwell3d, via_header_index, entry, stage); - image_view_indices.push_back(handle.image); - } -} - -void RasterizerVulkan::SetupComputeUniformTexels(const ShaderEntries& entries) { - const bool via_header_index = kepler_compute.launch_description.linked_tsc; - for (const auto& entry : entries.uniform_texels) { - const TextureHandle handle = - GetTextureInfo(kepler_compute, via_header_index, entry, COMPUTE_SHADER_INDEX); - image_view_indices.push_back(handle.image); - } -} - -void RasterizerVulkan::SetupComputeTextures(const ShaderEntries& entries) { - const bool via_header_index = kepler_compute.launch_description.linked_tsc; - for (const auto& entry : entries.samplers) { - for (size_t index = 0; index < entry.size; ++index) { - const TextureHandle handle = GetTextureInfo(kepler_compute, via_header_index, entry, - COMPUTE_SHADER_INDEX, index); - image_view_indices.push_back(handle.image); - - Sampler* const sampler = texture_cache.GetComputeSampler(handle.sampler); - sampler_handles.push_back(sampler->Handle()); - } - } -} - -void RasterizerVulkan::SetupComputeStorageTexels(const ShaderEntries& entries) { - const bool via_header_index = kepler_compute.launch_description.linked_tsc; - for (const auto& entry : entries.storage_texels) { - const TextureHandle handle = - GetTextureInfo(kepler_compute, via_header_index, entry, COMPUTE_SHADER_INDEX); - image_view_indices.push_back(handle.image); - } -} - -void RasterizerVulkan::SetupComputeImages(const ShaderEntries& entries) { - const bool via_header_index = kepler_compute.launch_description.linked_tsc; - for (const auto& entry : entries.images) { - const TextureHandle handle = - GetTextureInfo(kepler_compute, via_header_index, entry, COMPUTE_SHADER_INDEX); - image_view_indices.push_back(handle.image); - } -} - void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs) { if (!state_tracker.TouchViewports()) { return; @@ -985,6 +677,14 @@ void RasterizerVulkan::UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs) } } +void RasterizerVulkan::UpdateLineWidth(Tegra::Engines::Maxwell3D::Regs& regs) { + if (!state_tracker.TouchLineWidth()) { + return; + } + const float width = regs.line_smooth_enable ? regs.line_width_smooth : regs.line_width_aliased; + scheduler.Record([width](vk::CommandBuffer cmdbuf) { cmdbuf.SetLineWidth(width); }); +} + void RasterizerVulkan::UpdateCullMode(Tegra::Engines::Maxwell3D::Regs& regs) { if (!state_tracker.TouchCullMode()) { return; @@ -999,6 +699,11 @@ void RasterizerVulkan::UpdateDepthBoundsTestEnable(Tegra::Engines::Maxwell3D::Re if (!state_tracker.TouchDepthBoundsTestEnable()) { return; } + bool enabled = regs.depth_bounds_enable; + if (enabled && !device.IsDepthBoundsSupported()) { + LOG_WARNING(Render_Vulkan, "Depth bounds is enabled but not supported"); + enabled = false; + } scheduler.Record([enable = regs.depth_bounds_enable](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthBoundsTestEnableEXT(enable); }); @@ -1086,4 +791,62 @@ void RasterizerVulkan::UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& }); } +void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs) { + auto& dirty{maxwell3d.dirty.flags}; + if (!dirty[Dirty::VertexInput]) { + return; + } + dirty[Dirty::VertexInput] = false; + + boost::container::static_vector<VkVertexInputBindingDescription2EXT, 32> bindings; + boost::container::static_vector<VkVertexInputAttributeDescription2EXT, 32> attributes; + + // There seems to be a bug on Nvidia's driver where updating only higher attributes ends up + // generating dirty state. Track the highest dirty attribute and update all attributes until + // that one. + size_t highest_dirty_attr{}; + for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) { + if (dirty[Dirty::VertexAttribute0 + index]) { + highest_dirty_attr = index; + } + } + for (size_t index = 0; index < highest_dirty_attr; ++index) { + const Maxwell::VertexAttribute attribute{regs.vertex_attrib_format[index]}; + const u32 binding{attribute.buffer}; + dirty[Dirty::VertexAttribute0 + index] = false; + dirty[Dirty::VertexBinding0 + static_cast<size_t>(binding)] = true; + if (!attribute.constant) { + attributes.push_back({ + .sType = VK_STRUCTURE_TYPE_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION_2_EXT, + .pNext = nullptr, + .location = static_cast<u32>(index), + .binding = binding, + .format = MaxwellToVK::VertexFormat(attribute.type, attribute.size), + .offset = attribute.offset, + }); + } + } + for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) { + if (!dirty[Dirty::VertexBinding0 + index]) { + continue; + } + dirty[Dirty::VertexBinding0 + index] = false; + + const u32 binding{static_cast<u32>(index)}; + const auto& input_binding{regs.vertex_array[binding]}; + const bool is_instanced{regs.instanced_arrays.IsInstancingEnabled(binding)}; + bindings.push_back({ + .sType = VK_STRUCTURE_TYPE_VERTEX_INPUT_BINDING_DESCRIPTION_2_EXT, + .pNext = nullptr, + .binding = binding, + .stride = input_binding.stride, + .inputRate = is_instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX, + .divisor = is_instanced ? input_binding.divisor : 1, + }); + } + scheduler.Record([bindings, attributes](vk::CommandBuffer cmdbuf) { + cmdbuf.SetVertexInputEXT(bindings, attributes); + }); +} + } // namespace Vulkan |