diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_texture_cache.cpp | 227 |
1 files changed, 149 insertions, 78 deletions
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index d39372ec4..ce6acc30c 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -1,10 +1,11 @@ // SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later +// SPDX-License-Identifier: GPL-3.0-or-later #include <algorithm> #include <array> #include <span> #include <vector> +#include <boost/container/small_vector.hpp> #include "common/bit_cast.h" #include "common/bit_util.h" @@ -14,7 +15,6 @@ #include "video_core/renderer_vulkan/blit_image.h" #include "video_core/renderer_vulkan/maxwell_to_vk.h" #include "video_core/renderer_vulkan/vk_compute_pass.h" -#include "video_core/renderer_vulkan/vk_rasterizer.h" #include "video_core/renderer_vulkan/vk_render_pass_cache.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_staging_buffer_pool.h" @@ -162,11 +162,12 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) { }; } -[[nodiscard]] vk::Image MakeImage(const Device& device, const ImageInfo& info) { +[[nodiscard]] vk::Image MakeImage(const Device& device, const MemoryAllocator& allocator, + const ImageInfo& info) { if (info.type == ImageType::Buffer) { return vk::Image{}; } - return device.GetLogical().CreateImage(MakeImageCreateInfo(device, info)); + return allocator.CreateImage(MakeImageCreateInfo(device, info)); } [[nodiscard]] VkImageAspectFlags ImageAspectMask(PixelFormat format) { @@ -189,13 +190,16 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) { if (info.IsRenderTarget()) { return ImageAspectMask(info.format); } - const bool is_first = info.Swizzle()[0] == SwizzleSource::R; + bool any_r = + std::ranges::any_of(info.Swizzle(), [](SwizzleSource s) { return s == SwizzleSource::R; }); switch (info.format) { case PixelFormat::D24_UNORM_S8_UINT: case PixelFormat::D32_FLOAT_S8_UINT: - return is_first ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_STENCIL_BIT; + // R = depth, G = stencil + return any_r ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_STENCIL_BIT; case PixelFormat::S8_UINT_D24_UNORM: - return is_first ? VK_IMAGE_ASPECT_STENCIL_BIT : VK_IMAGE_ASPECT_DEPTH_BIT; + // R = stencil, G = depth + return any_r ? VK_IMAGE_ASPECT_STENCIL_BIT : VK_IMAGE_ASPECT_DEPTH_BIT; case PixelFormat::D16_UNORM: case PixelFormat::D32_FLOAT: return VK_IMAGE_ASPECT_DEPTH_BIT; @@ -326,9 +330,9 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) { }; } -[[maybe_unused]] [[nodiscard]] std::vector<VkBufferCopy> TransformBufferCopies( - std::span<const VideoCommon::BufferCopy> copies, size_t buffer_offset) { - std::vector<VkBufferCopy> result(copies.size()); +[[maybe_unused]] [[nodiscard]] boost::container::small_vector<VkBufferCopy, 16> +TransformBufferCopies(std::span<const VideoCommon::BufferCopy> copies, size_t buffer_offset) { + boost::container::small_vector<VkBufferCopy, 16> result(copies.size()); std::ranges::transform( copies, result.begin(), [buffer_offset](const VideoCommon::BufferCopy& copy) { return VkBufferCopy{ @@ -340,7 +344,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) { return result; } -[[nodiscard]] std::vector<VkBufferImageCopy> TransformBufferImageCopies( +[[nodiscard]] boost::container::small_vector<VkBufferImageCopy, 16> TransformBufferImageCopies( std::span<const BufferImageCopy> copies, size_t buffer_offset, VkImageAspectFlags aspect_mask) { struct Maker { VkBufferImageCopy operator()(const BufferImageCopy& copy) const { @@ -373,14 +377,14 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) { VkImageAspectFlags aspect_mask; }; if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) { - std::vector<VkBufferImageCopy> result(copies.size() * 2); + boost::container::small_vector<VkBufferImageCopy, 16> result(copies.size() * 2); std::ranges::transform(copies, result.begin(), Maker{buffer_offset, VK_IMAGE_ASPECT_DEPTH_BIT}); std::ranges::transform(copies, result.begin() + copies.size(), Maker{buffer_offset, VK_IMAGE_ASPECT_STENCIL_BIT}); return result; } else { - std::vector<VkBufferImageCopy> result(copies.size()); + boost::container::small_vector<VkBufferImageCopy, 16> result(copies.size()); std::ranges::transform(copies, result.begin(), Maker{buffer_offset, aspect_mask}); return result; } @@ -794,13 +798,13 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched BlitImageHelper& blit_image_helper_, RenderPassCache& render_pass_cache_, DescriptorPool& descriptor_pool, - UpdateDescriptorQueue& update_descriptor_queue) + ComputePassDescriptorQueue& compute_pass_descriptor_queue) : device{device_}, scheduler{scheduler_}, memory_allocator{memory_allocator_}, staging_buffer_pool{staging_buffer_pool_}, blit_image_helper{blit_image_helper_}, render_pass_cache{render_pass_cache_}, resolution{Settings::values.resolution_info} { if (Settings::values.accelerate_astc) { astc_decoder_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool, - update_descriptor_queue, memory_allocator); + compute_pass_descriptor_queue, memory_allocator); } } @@ -835,14 +839,14 @@ bool TextureCacheRuntime::ShouldReinterpret(Image& dst, Image& src) { VkBuffer TextureCacheRuntime::GetTemporaryBuffer(size_t needed_size) { const auto level = (8 * sizeof(size_t)) - std::countl_zero(needed_size - 1ULL); - if (buffer_commits[level]) { + if (buffers[level]) { return *buffers[level]; } const auto new_size = Common::NextPow2(needed_size); static constexpr VkBufferUsageFlags flags = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT; - buffers[level] = device.GetLogical().CreateBuffer({ + const VkBufferCreateInfo temp_ci = { .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, .pNext = nullptr, .flags = 0, @@ -851,26 +855,35 @@ VkBuffer TextureCacheRuntime::GetTemporaryBuffer(size_t needed_size) { .sharingMode = VK_SHARING_MODE_EXCLUSIVE, .queueFamilyIndexCount = 0, .pQueueFamilyIndices = nullptr, - }); - buffer_commits[level] = std::make_unique<MemoryCommit>( - memory_allocator.Commit(buffers[level], MemoryUsage::DeviceLocal)); + }; + buffers[level] = memory_allocator.CreateBuffer(temp_ci, MemoryUsage::DeviceLocal); return *buffers[level]; } +void TextureCacheRuntime::BarrierFeedbackLoop() { + scheduler.RequestOutsideRenderPassOperationContext(); +} + void TextureCacheRuntime::ReinterpretImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies) { - std::vector<VkBufferImageCopy> vk_in_copies(copies.size()); - std::vector<VkBufferImageCopy> vk_out_copies(copies.size()); + boost::container::small_vector<VkBufferImageCopy, 16> vk_in_copies(copies.size()); + boost::container::small_vector<VkBufferImageCopy, 16> vk_out_copies(copies.size()); const VkImageAspectFlags src_aspect_mask = src.AspectMask(); const VkImageAspectFlags dst_aspect_mask = dst.AspectMask(); - std::ranges::transform(copies, vk_in_copies.begin(), [src_aspect_mask](const auto& copy) { - return MakeBufferImageCopy(copy, true, src_aspect_mask); - }); + const auto bpp_in = BytesPerBlock(src.info.format) / DefaultBlockWidth(src.info.format); + const auto bpp_out = BytesPerBlock(dst.info.format) / DefaultBlockWidth(dst.info.format); + std::ranges::transform(copies, vk_in_copies.begin(), + [src_aspect_mask, bpp_in, bpp_out](const auto& copy) { + auto copy2 = copy; + copy2.src_offset.x = (bpp_out * copy.src_offset.x) / bpp_in; + copy2.extent.width = (bpp_out * copy.extent.width) / bpp_in; + return MakeBufferImageCopy(copy2, true, src_aspect_mask); + }); std::ranges::transform(copies, vk_out_copies.begin(), [dst_aspect_mask](const auto& copy) { return MakeBufferImageCopy(copy, false, dst_aspect_mask); }); - const u32 img_bpp = BytesPerBlock(src.info.format); + const u32 img_bpp = BytesPerBlock(dst.info.format); size_t total_size = 0; for (const auto& copy : copies) { total_size += copy.extent.width * copy.extent.height * copy.extent.depth * img_bpp; @@ -1143,7 +1156,7 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im void TextureCacheRuntime::CopyImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies) { - std::vector<VkImageCopy> vk_copies(copies.size()); + boost::container::small_vector<VkImageCopy, 16> vk_copies(copies.size()); const VkImageAspectFlags aspect_mask = dst.AspectMask(); ASSERT(aspect_mask == src.AspectMask()); @@ -1230,6 +1243,11 @@ void TextureCacheRuntime::CopyImage(Image& dst, Image& src, }); } +void TextureCacheRuntime::CopyImageMSAA(Image& dst, Image& src, + std::span<const VideoCommon::ImageCopy> copies) { + UNIMPLEMENTED_MSG("Copying images with different samples is not implemented in Vulkan."); +} + u64 TextureCacheRuntime::GetDeviceLocalMemory() const { return device.GetDeviceLocalMemory(); } @@ -1247,15 +1265,18 @@ void TextureCacheRuntime::TickFrame() {} Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu_addr_, VAddr cpu_addr_) : VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), scheduler{&runtime_.scheduler}, - runtime{&runtime_}, original_image(MakeImage(runtime_.device, info)), - commit(runtime_.memory_allocator.Commit(original_image, MemoryUsage::DeviceLocal)), + runtime{&runtime_}, + original_image(MakeImage(runtime_.device, runtime_.memory_allocator, info)), aspect_mask(ImageAspectMask(info.format)) { if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported()) { - if (Settings::values.accelerate_astc.GetValue()) { + if (Settings::values.async_astc.GetValue()) { + flags |= VideoCommon::ImageFlagBits::AsynchronousDecode; + } else if (Settings::values.astc_recompression.GetValue() == + Settings::AstcRecompression::Uncompressed && + Settings::values.accelerate_astc.GetValue() && info.size.depth == 1) { flags |= VideoCommon::ImageFlagBits::AcceleratedUpload; - } else { - flags |= VideoCommon::ImageFlagBits::Converted; } + flags |= VideoCommon::ImageFlagBits::Converted; flags |= VideoCommon::ImageFlagBits::CostlyLoad; } if (runtime->device.HasDebuggingToolAttached()) { @@ -1267,7 +1288,9 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu .usage = VK_IMAGE_USAGE_STORAGE_BIT, }; current_image = *original_image; - if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported()) { + if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported() && + Settings::values.astc_recompression.GetValue() == + Settings::AstcRecompression::Uncompressed) { const auto& device = runtime->device.GetLogical(); storage_image_views.reserve(info.resources.levels); for (s32 level = 0; level < info.resources.levels; ++level) { @@ -1300,15 +1323,16 @@ Image::Image(const VideoCommon::NullImageParams& params) : VideoCommon::ImageBas Image::~Image() = default; -void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) { +void Image::UploadMemory(VkBuffer buffer, VkDeviceSize offset, + std::span<const VideoCommon::BufferImageCopy> copies) { // TODO: Move this to another API const bool is_rescaled = True(flags & ImageFlagBits::Rescaled); if (is_rescaled) { ScaleDown(true); } scheduler->RequestOutsideRenderPassOperationContext(); - std::vector vk_copies = TransformBufferImageCopies(copies, map.offset, aspect_mask); - const VkBuffer src_buffer = map.buffer; + auto vk_copies = TransformBufferImageCopies(copies, offset, aspect_mask); + const VkBuffer src_buffer = buffer; const VkImage vk_image = *original_image; const VkImageAspectFlags vk_aspect_mask = aspect_mask; const bool is_initialized = std::exchange(initialized, true); @@ -1321,15 +1345,38 @@ void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImag } } -void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) { +void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) { + UploadMemory(map.buffer, map.offset, copies); +} + +void Image::DownloadMemory(VkBuffer buffer, VkDeviceSize offset, + std::span<const VideoCommon::BufferImageCopy> copies) { + std::array buffer_handles{ + buffer, + }; + std::array buffer_offsets{ + offset, + }; + DownloadMemory(buffer_handles, buffer_offsets, copies); +} + +void Image::DownloadMemory(std::span<VkBuffer> buffers_span, std::span<VkDeviceSize> offsets_span, + std::span<const VideoCommon::BufferImageCopy> copies) { const bool is_rescaled = True(flags & ImageFlagBits::Rescaled); if (is_rescaled) { ScaleDown(); } - std::vector vk_copies = TransformBufferImageCopies(copies, map.offset, aspect_mask); + boost::container::small_vector<VkBuffer, 8> buffers_vector{}; + boost::container::small_vector<boost::container::small_vector<VkBufferImageCopy, 16>, 8> + vk_copies; + for (size_t index = 0; index < buffers_span.size(); index++) { + buffers_vector.emplace_back(buffers_span[index]); + vk_copies.emplace_back( + TransformBufferImageCopies(copies, offsets_span[index], aspect_mask)); + } scheduler->RequestOutsideRenderPassOperationContext(); - scheduler->Record([buffer = map.buffer, image = *original_image, aspect_mask = aspect_mask, - vk_copies](vk::CommandBuffer cmdbuf) { + scheduler->Record([buffers = std::move(buffers_vector), image = *original_image, + aspect_mask = aspect_mask, vk_copies](vk::CommandBuffer cmdbuf) { const VkImageMemoryBarrier read_barrier{ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, .pNext = nullptr, @@ -1348,6 +1395,20 @@ void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferIm .layerCount = VK_REMAINING_ARRAY_LAYERS, }, }; + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, + 0, read_barrier); + + for (size_t index = 0; index < buffers.size(); index++) { + cmdbuf.CopyImageToBuffer(image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, buffers[index], + vk_copies[index]); + } + + const VkMemoryBarrier memory_write_barrier{ + .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT, + .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT, + }; const VkImageMemoryBarrier image_write_barrier{ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, .pNext = nullptr, @@ -1366,15 +1427,6 @@ void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferIm .layerCount = VK_REMAINING_ARRAY_LAYERS, }, }; - const VkMemoryBarrier memory_write_barrier{ - .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, - .pNext = nullptr, - .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT, - .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT, - }; - cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, - 0, read_barrier); - cmdbuf.CopyImageToBuffer(image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, buffer, vk_copies); cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, memory_write_barrier, nullptr, image_write_barrier); }); @@ -1383,6 +1435,16 @@ void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferIm } } +void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) { + std::array buffers{ + map.buffer, + }; + std::array offsets{ + map.offset, + }; + DownloadMemory(buffers, offsets, copies); +} + bool Image::IsRescaled() const noexcept { return True(flags & ImageFlagBits::Rescaled); } @@ -1405,9 +1467,7 @@ bool Image::ScaleUp(bool ignore) { auto scaled_info = info; scaled_info.size.width = scaled_width; scaled_info.size.height = scaled_height; - scaled_image = MakeImage(runtime->device, scaled_info); - auto& allocator = runtime->memory_allocator; - scaled_commit = MemoryCommit(allocator.Commit(scaled_image, MemoryUsage::DeviceLocal)); + scaled_image = MakeImage(runtime->device, runtime->memory_allocator, scaled_info); ignore = false; } current_image = *scaled_image; @@ -1530,8 +1590,9 @@ bool Image::NeedsScaleHelper() const { ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info, ImageId image_id_, Image& image) - : VideoCommon::ImageViewBase{info, image.info, image_id_}, device{&runtime.device}, - image_handle{image.Handle()}, samples(ConvertSampleCount(image.info.num_samples)) { + : VideoCommon::ImageViewBase{info, image.info, image_id_, image.gpu_addr}, + device{&runtime.device}, image_handle{image.Handle()}, + samples(ConvertSampleCount(image.info.num_samples)) { using Shader::TextureType; const VkImageAspectFlags aspect_mask = ImageViewAspectMask(info); @@ -1577,7 +1638,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI } vk::ImageView handle = device->GetLogical().CreateImageView(ci); if (device->HasDebuggingToolAttached()) { - handle.SetObjectNameEXT(VideoCommon::Name(*this).c_str()); + handle.SetObjectNameEXT(VideoCommon::Name(*this, gpu_addr).c_str()); } image_views[static_cast<size_t>(tex_type)] = std::move(handle); }; @@ -1618,7 +1679,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, const VideoCommon::ImageViewInfo& view_info, GPUVAddr gpu_addr_) - : VideoCommon::ImageViewBase{info, view_info}, gpu_addr{gpu_addr_}, + : VideoCommon::ImageViewBase{info, view_info, gpu_addr_}, buffer_size{VideoCommon::CalculateGuestSizeInBytes(info)} {} ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams& params) @@ -1739,27 +1800,36 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& t // Some games have samplers with garbage. Sanitize them here. const f32 max_anisotropy = std::clamp(tsc.MaxAnisotropy(), 1.0f, 16.0f); - sampler = device.GetLogical().CreateSampler(VkSamplerCreateInfo{ - .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, - .pNext = pnext, - .flags = 0, - .magFilter = MaxwellToVK::Sampler::Filter(tsc.mag_filter), - .minFilter = MaxwellToVK::Sampler::Filter(tsc.min_filter), - .mipmapMode = MaxwellToVK::Sampler::MipmapMode(tsc.mipmap_filter), - .addressModeU = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_u, tsc.mag_filter), - .addressModeV = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_v, tsc.mag_filter), - .addressModeW = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_p, tsc.mag_filter), - .mipLodBias = tsc.LodBias(), - .anisotropyEnable = static_cast<VkBool32>(max_anisotropy > 1.0f ? VK_TRUE : VK_FALSE), - .maxAnisotropy = max_anisotropy, - .compareEnable = tsc.depth_compare_enabled, - .compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func), - .minLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.0f : tsc.MinLod(), - .maxLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.25f : tsc.MaxLod(), - .borderColor = - arbitrary_borders ? VK_BORDER_COLOR_INT_CUSTOM_EXT : ConvertBorderColor(color), - .unnormalizedCoordinates = VK_FALSE, - }); + const auto create_sampler = [&](const f32 anisotropy) { + return device.GetLogical().CreateSampler(VkSamplerCreateInfo{ + .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, + .pNext = pnext, + .flags = 0, + .magFilter = MaxwellToVK::Sampler::Filter(tsc.mag_filter), + .minFilter = MaxwellToVK::Sampler::Filter(tsc.min_filter), + .mipmapMode = MaxwellToVK::Sampler::MipmapMode(tsc.mipmap_filter), + .addressModeU = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_u, tsc.mag_filter), + .addressModeV = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_v, tsc.mag_filter), + .addressModeW = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_p, tsc.mag_filter), + .mipLodBias = tsc.LodBias(), + .anisotropyEnable = static_cast<VkBool32>(anisotropy > 1.0f ? VK_TRUE : VK_FALSE), + .maxAnisotropy = anisotropy, + .compareEnable = tsc.depth_compare_enabled, + .compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func), + .minLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.0f : tsc.MinLod(), + .maxLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.25f : tsc.MaxLod(), + .borderColor = + arbitrary_borders ? VK_BORDER_COLOR_FLOAT_CUSTOM_EXT : ConvertBorderColor(color), + .unnormalizedCoordinates = VK_FALSE, + }); + }; + + sampler = create_sampler(max_anisotropy); + + const f32 max_anisotropy_default = static_cast<f32>(1U << tsc.max_anisotropy); + if (max_anisotropy > max_anisotropy_default) { + sampler_default_anisotropy = create_sampler(max_anisotropy_default); + } } Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers, @@ -1786,7 +1856,7 @@ Framebuffer::~Framebuffer() = default; void Framebuffer::CreateFramebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers, ImageView* depth_buffer, bool is_rescaled) { - std::vector<VkImageView> attachments; + boost::container::small_vector<VkImageView, NUM_RT + 1> attachments; RenderPassKey renderpass_key{}; s32 num_layers = 1; @@ -1809,6 +1879,7 @@ void Framebuffer::CreateFramebuffer(TextureCacheRuntime& runtime, num_layers = std::max(num_layers, color_buffer->range.extent.layers); images[num_images] = color_buffer->ImageHandle(); image_ranges[num_images] = MakeSubresourceRange(color_buffer); + rt_map[index] = num_images; samples = color_buffer->Samples(); ++num_images; } |