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-rw-r--r--src/video_core/renderer_vulkan/fixed_pipeline_state.h2
-rw-r--r--src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp220
-rw-r--r--src/video_core/renderer_vulkan/nsight_aftermath_tracker.h87
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_device.cpp35
-rw-r--r--src/video_core/renderer_vulkan/vk_device.h14
-rw-r--r--src/video_core/renderer_vulkan/vk_fence_manager.cpp101
-rw-r--r--src/video_core/renderer_vulkan/vk_fence_manager.h74
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp22
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.h3
-rw-r--r--src/video_core/renderer_vulkan/vk_query_cache.cpp15
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp65
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h8
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.cpp10
-rw-r--r--src/video_core/renderer_vulkan/wrapper.cpp57
-rw-r--r--src/video_core/renderer_vulkan/wrapper.h54
17 files changed, 688 insertions, 83 deletions
diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h
index 9fe6bdbf9..9a950f4de 100644
--- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h
+++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h
@@ -129,7 +129,7 @@ struct alignas(32) FixedPipelineState {
auto& binding = bindings[index];
binding.raw = 0;
binding.enabled.Assign(enabled ? 1 : 0);
- binding.stride.Assign(stride);
+ binding.stride.Assign(static_cast<u16>(stride));
binding_divisors[index] = divisor;
}
diff --git a/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp b/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp
new file mode 100644
index 000000000..435c8c1b8
--- /dev/null
+++ b/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp
@@ -0,0 +1,220 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#ifdef HAS_NSIGHT_AFTERMATH
+
+#include <mutex>
+#include <string>
+#include <string_view>
+#include <utility>
+#include <vector>
+
+#include <fmt/format.h>
+
+#define VK_NO_PROTOTYPES
+#include <vulkan/vulkan.h>
+
+#include <GFSDK_Aftermath.h>
+#include <GFSDK_Aftermath_Defines.h>
+#include <GFSDK_Aftermath_GpuCrashDump.h>
+#include <GFSDK_Aftermath_GpuCrashDumpDecoding.h>
+
+#include "common/common_paths.h"
+#include "common/common_types.h"
+#include "common/file_util.h"
+#include "common/logging/log.h"
+#include "common/scope_exit.h"
+
+#include "video_core/renderer_vulkan/nsight_aftermath_tracker.h"
+
+namespace Vulkan {
+
+static constexpr char AFTERMATH_LIB_NAME[] = "GFSDK_Aftermath_Lib.x64.dll";
+
+NsightAftermathTracker::NsightAftermathTracker() = default;
+
+NsightAftermathTracker::~NsightAftermathTracker() {
+ if (initialized) {
+ (void)GFSDK_Aftermath_DisableGpuCrashDumps();
+ }
+}
+
+bool NsightAftermathTracker::Initialize() {
+ if (!dl.Open(AFTERMATH_LIB_NAME)) {
+ LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath DLL");
+ return false;
+ }
+
+ if (!dl.GetSymbol("GFSDK_Aftermath_DisableGpuCrashDumps",
+ &GFSDK_Aftermath_DisableGpuCrashDumps) ||
+ !dl.GetSymbol("GFSDK_Aftermath_EnableGpuCrashDumps",
+ &GFSDK_Aftermath_EnableGpuCrashDumps) ||
+ !dl.GetSymbol("GFSDK_Aftermath_GetShaderDebugInfoIdentifier",
+ &GFSDK_Aftermath_GetShaderDebugInfoIdentifier) ||
+ !dl.GetSymbol("GFSDK_Aftermath_GetShaderHashSpirv", &GFSDK_Aftermath_GetShaderHashSpirv) ||
+ !dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_CreateDecoder",
+ &GFSDK_Aftermath_GpuCrashDump_CreateDecoder) ||
+ !dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_DestroyDecoder",
+ &GFSDK_Aftermath_GpuCrashDump_DestroyDecoder) ||
+ !dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_GenerateJSON",
+ &GFSDK_Aftermath_GpuCrashDump_GenerateJSON) ||
+ !dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_GetJSON",
+ &GFSDK_Aftermath_GpuCrashDump_GetJSON)) {
+ LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath function pointers");
+ return false;
+ }
+
+ dump_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir) + "gpucrash";
+
+ (void)FileUtil::DeleteDirRecursively(dump_dir);
+ if (!FileUtil::CreateDir(dump_dir)) {
+ LOG_ERROR(Render_Vulkan, "Failed to create Nsight Aftermath dump directory");
+ return false;
+ }
+
+ if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_EnableGpuCrashDumps(
+ GFSDK_Aftermath_Version_API, GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_Vulkan,
+ GFSDK_Aftermath_GpuCrashDumpFeatureFlags_Default, GpuCrashDumpCallback,
+ ShaderDebugInfoCallback, CrashDumpDescriptionCallback, this))) {
+ LOG_ERROR(Render_Vulkan, "GFSDK_Aftermath_EnableGpuCrashDumps failed");
+ return false;
+ }
+
+ LOG_INFO(Render_Vulkan, "Nsight Aftermath dump directory is \"{}\"", dump_dir);
+
+ initialized = true;
+ return true;
+}
+
+void NsightAftermathTracker::SaveShader(const std::vector<u32>& spirv) const {
+ if (!initialized) {
+ return;
+ }
+
+ std::vector<u32> spirv_copy = spirv;
+ GFSDK_Aftermath_SpirvCode shader;
+ shader.pData = spirv_copy.data();
+ shader.size = static_cast<u32>(spirv_copy.size() * 4);
+
+ std::scoped_lock lock{mutex};
+
+ GFSDK_Aftermath_ShaderHash hash;
+ if (!GFSDK_Aftermath_SUCCEED(
+ GFSDK_Aftermath_GetShaderHashSpirv(GFSDK_Aftermath_Version_API, &shader, &hash))) {
+ LOG_ERROR(Render_Vulkan, "Failed to hash SPIR-V module");
+ return;
+ }
+
+ FileUtil::IOFile file(fmt::format("{}/source_{:016x}.spv", dump_dir, hash.hash), "wb");
+ if (!file.IsOpen()) {
+ LOG_ERROR(Render_Vulkan, "Failed to dump SPIR-V module with hash={:016x}", hash.hash);
+ return;
+ }
+ if (file.WriteArray(spirv.data(), spirv.size()) != spirv.size()) {
+ LOG_ERROR(Render_Vulkan, "Failed to write SPIR-V module with hash={:016x}", hash.hash);
+ return;
+ }
+}
+
+void NsightAftermathTracker::OnGpuCrashDumpCallback(const void* gpu_crash_dump,
+ u32 gpu_crash_dump_size) {
+ std::scoped_lock lock{mutex};
+
+ LOG_CRITICAL(Render_Vulkan, "called");
+
+ GFSDK_Aftermath_GpuCrashDump_Decoder decoder;
+ if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GpuCrashDump_CreateDecoder(
+ GFSDK_Aftermath_Version_API, gpu_crash_dump, gpu_crash_dump_size, &decoder))) {
+ LOG_ERROR(Render_Vulkan, "Failed to create decoder");
+ return;
+ }
+ SCOPE_EXIT({ GFSDK_Aftermath_GpuCrashDump_DestroyDecoder(decoder); });
+
+ u32 json_size = 0;
+ if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GpuCrashDump_GenerateJSON(
+ decoder, GFSDK_Aftermath_GpuCrashDumpDecoderFlags_ALL_INFO,
+ GFSDK_Aftermath_GpuCrashDumpFormatterFlags_NONE, nullptr, nullptr, nullptr, nullptr,
+ this, &json_size))) {
+ LOG_ERROR(Render_Vulkan, "Failed to generate JSON");
+ return;
+ }
+ std::vector<char> json(json_size);
+ if (!GFSDK_Aftermath_SUCCEED(
+ GFSDK_Aftermath_GpuCrashDump_GetJSON(decoder, json_size, json.data()))) {
+ LOG_ERROR(Render_Vulkan, "Failed to query JSON");
+ return;
+ }
+
+ const std::string base_name = [this] {
+ const int id = dump_id++;
+ if (id == 0) {
+ return fmt::format("{}/crash.nv-gpudmp", dump_dir);
+ } else {
+ return fmt::format("{}/crash_{}.nv-gpudmp", dump_dir, id);
+ }
+ }();
+
+ std::string_view dump_view(static_cast<const char*>(gpu_crash_dump), gpu_crash_dump_size);
+ if (FileUtil::WriteStringToFile(false, base_name, dump_view) != gpu_crash_dump_size) {
+ LOG_ERROR(Render_Vulkan, "Failed to write dump file");
+ return;
+ }
+ const std::string_view json_view(json.data(), json.size());
+ if (FileUtil::WriteStringToFile(true, base_name + ".json", json_view) != json.size()) {
+ LOG_ERROR(Render_Vulkan, "Failed to write JSON");
+ return;
+ }
+}
+
+void NsightAftermathTracker::OnShaderDebugInfoCallback(const void* shader_debug_info,
+ u32 shader_debug_info_size) {
+ std::scoped_lock lock{mutex};
+
+ GFSDK_Aftermath_ShaderDebugInfoIdentifier identifier;
+ if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GetShaderDebugInfoIdentifier(
+ GFSDK_Aftermath_Version_API, shader_debug_info, shader_debug_info_size, &identifier))) {
+ LOG_ERROR(Render_Vulkan, "GFSDK_Aftermath_GetShaderDebugInfoIdentifier failed");
+ return;
+ }
+
+ const std::string path =
+ fmt::format("{}/shader_{:016x}{:016x}.nvdbg", dump_dir, identifier.id[0], identifier.id[1]);
+ FileUtil::IOFile file(path, "wb");
+ if (!file.IsOpen()) {
+ LOG_ERROR(Render_Vulkan, "Failed to create file {}", path);
+ return;
+ }
+ if (file.WriteBytes(static_cast<const u8*>(shader_debug_info), shader_debug_info_size) !=
+ shader_debug_info_size) {
+ LOG_ERROR(Render_Vulkan, "Failed to write file {}", path);
+ return;
+ }
+}
+
+void NsightAftermathTracker::OnCrashDumpDescriptionCallback(
+ PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description) {
+ add_description(GFSDK_Aftermath_GpuCrashDumpDescriptionKey_ApplicationName, "yuzu");
+}
+
+void NsightAftermathTracker::GpuCrashDumpCallback(const void* gpu_crash_dump,
+ u32 gpu_crash_dump_size, void* user_data) {
+ static_cast<NsightAftermathTracker*>(user_data)->OnGpuCrashDumpCallback(gpu_crash_dump,
+ gpu_crash_dump_size);
+}
+
+void NsightAftermathTracker::ShaderDebugInfoCallback(const void* shader_debug_info,
+ u32 shader_debug_info_size, void* user_data) {
+ static_cast<NsightAftermathTracker*>(user_data)->OnShaderDebugInfoCallback(
+ shader_debug_info, shader_debug_info_size);
+}
+
+void NsightAftermathTracker::CrashDumpDescriptionCallback(
+ PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description, void* user_data) {
+ static_cast<NsightAftermathTracker*>(user_data)->OnCrashDumpDescriptionCallback(
+ add_description);
+}
+
+} // namespace Vulkan
+
+#endif // HAS_NSIGHT_AFTERMATH
diff --git a/src/video_core/renderer_vulkan/nsight_aftermath_tracker.h b/src/video_core/renderer_vulkan/nsight_aftermath_tracker.h
new file mode 100644
index 000000000..afe7ae99e
--- /dev/null
+++ b/src/video_core/renderer_vulkan/nsight_aftermath_tracker.h
@@ -0,0 +1,87 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <mutex>
+#include <string>
+#include <vector>
+
+#define VK_NO_PROTOTYPES
+#include <vulkan/vulkan.h>
+
+#ifdef HAS_NSIGHT_AFTERMATH
+#include <GFSDK_Aftermath_Defines.h>
+#include <GFSDK_Aftermath_GpuCrashDump.h>
+#include <GFSDK_Aftermath_GpuCrashDumpDecoding.h>
+#endif
+
+#include "common/common_types.h"
+#include "common/dynamic_library.h"
+
+namespace Vulkan {
+
+class NsightAftermathTracker {
+public:
+ NsightAftermathTracker();
+ ~NsightAftermathTracker();
+
+ NsightAftermathTracker(const NsightAftermathTracker&) = delete;
+ NsightAftermathTracker& operator=(const NsightAftermathTracker&) = delete;
+
+ // Delete move semantics because Aftermath initialization uses a pointer to this.
+ NsightAftermathTracker(NsightAftermathTracker&&) = delete;
+ NsightAftermathTracker& operator=(NsightAftermathTracker&&) = delete;
+
+ bool Initialize();
+
+ void SaveShader(const std::vector<u32>& spirv) const;
+
+private:
+#ifdef HAS_NSIGHT_AFTERMATH
+ static void GpuCrashDumpCallback(const void* gpu_crash_dump, u32 gpu_crash_dump_size,
+ void* user_data);
+
+ static void ShaderDebugInfoCallback(const void* shader_debug_info, u32 shader_debug_info_size,
+ void* user_data);
+
+ static void CrashDumpDescriptionCallback(
+ PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description, void* user_data);
+
+ void OnGpuCrashDumpCallback(const void* gpu_crash_dump, u32 gpu_crash_dump_size);
+
+ void OnShaderDebugInfoCallback(const void* shader_debug_info, u32 shader_debug_info_size);
+
+ void OnCrashDumpDescriptionCallback(
+ PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description);
+
+ mutable std::mutex mutex;
+
+ std::string dump_dir;
+ int dump_id = 0;
+
+ bool initialized = false;
+
+ Common::DynamicLibrary dl;
+ PFN_GFSDK_Aftermath_DisableGpuCrashDumps GFSDK_Aftermath_DisableGpuCrashDumps;
+ PFN_GFSDK_Aftermath_EnableGpuCrashDumps GFSDK_Aftermath_EnableGpuCrashDumps;
+ PFN_GFSDK_Aftermath_GetShaderDebugInfoIdentifier GFSDK_Aftermath_GetShaderDebugInfoIdentifier;
+ PFN_GFSDK_Aftermath_GetShaderHashSpirv GFSDK_Aftermath_GetShaderHashSpirv;
+ PFN_GFSDK_Aftermath_GpuCrashDump_CreateDecoder GFSDK_Aftermath_GpuCrashDump_CreateDecoder;
+ PFN_GFSDK_Aftermath_GpuCrashDump_DestroyDecoder GFSDK_Aftermath_GpuCrashDump_DestroyDecoder;
+ PFN_GFSDK_Aftermath_GpuCrashDump_GenerateJSON GFSDK_Aftermath_GpuCrashDump_GenerateJSON;
+ PFN_GFSDK_Aftermath_GpuCrashDump_GetJSON GFSDK_Aftermath_GpuCrashDump_GetJSON;
+#endif
+};
+
+#ifndef HAS_NSIGHT_AFTERMATH
+inline NsightAftermathTracker::NsightAftermathTracker() = default;
+inline NsightAftermathTracker::~NsightAftermathTracker() = default;
+inline bool NsightAftermathTracker::Initialize() {
+ return false;
+}
+inline void NsightAftermathTracker::SaveShader(const std::vector<u32>&) const {}
+#endif
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
index 23beafa4f..52566bb79 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
@@ -105,6 +105,8 @@ vk::DescriptorUpdateTemplateKHR VKComputePipeline::CreateDescriptorUpdateTemplat
}
vk::ShaderModule VKComputePipeline::CreateShaderModule(const std::vector<u32>& code) const {
+ device.SaveShader(code);
+
VkShaderModuleCreateInfo ci;
ci.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
ci.pNext = nullptr;
diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp
index 52d29e49d..e90c76492 100644
--- a/src/video_core/renderer_vulkan/vk_device.cpp
+++ b/src/video_core/renderer_vulkan/vk_device.cpp
@@ -9,6 +9,7 @@
#include <string_view>
#include <thread>
#include <unordered_set>
+#include <utility>
#include <vector>
#include "common/assert.h"
@@ -167,6 +168,7 @@ bool VKDevice::Create() {
VkPhysicalDeviceFeatures2 features2;
features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
features2.pNext = nullptr;
+ const void* first_next = &features2;
void** next = &features2.pNext;
auto& features = features2.features;
@@ -296,7 +298,19 @@ bool VKDevice::Create() {
LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted");
}
- logical = vk::Device::Create(physical, queue_cis, extensions, features2, dld);
+ VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv;
+ if (nv_device_diagnostics_config) {
+ nsight_aftermath_tracker.Initialize();
+
+ diagnostics_nv.sType = VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV;
+ diagnostics_nv.pNext = &features2;
+ diagnostics_nv.flags = VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV |
+ VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV |
+ VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV;
+ first_next = &diagnostics_nv;
+ }
+
+ logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld);
if (!logical) {
LOG_ERROR(Render_Vulkan, "Failed to create logical device");
return false;
@@ -344,17 +358,12 @@ VkFormat VKDevice::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFla
void VKDevice::ReportLoss() const {
LOG_CRITICAL(Render_Vulkan, "Device loss occured!");
- // Wait some time to let the log flush
- std::this_thread::sleep_for(std::chrono::seconds{1});
-
- if (!nv_device_diagnostic_checkpoints) {
- return;
- }
+ // Wait for the log to flush and for Nsight Aftermath to dump the results
+ std::this_thread::sleep_for(std::chrono::seconds{3});
+}
- [[maybe_unused]] const std::vector data = graphics_queue.GetCheckpointDataNV(dld);
- // Catch here in debug builds (or with optimizations disabled) the last graphics pipeline to be
- // executed. It can be done on a debugger by evaluating the expression:
- // *(VKGraphicsPipeline*)data[0]
+void VKDevice::SaveShader(const std::vector<u32>& spirv) const {
+ nsight_aftermath_tracker.SaveShader(spirv);
}
bool VKDevice::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const {
@@ -527,8 +536,8 @@ std::vector<const char*> VKDevice::LoadExtensions() {
Test(extension, has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME,
false);
if (Settings::values.renderer_debug) {
- Test(extension, nv_device_diagnostic_checkpoints,
- VK_NV_DEVICE_DIAGNOSTIC_CHECKPOINTS_EXTENSION_NAME, true);
+ Test(extension, nv_device_diagnostics_config,
+ VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME, true);
}
}
diff --git a/src/video_core/renderer_vulkan/vk_device.h b/src/video_core/renderer_vulkan/vk_device.h
index 60d64572a..a4d841e26 100644
--- a/src/video_core/renderer_vulkan/vk_device.h
+++ b/src/video_core/renderer_vulkan/vk_device.h
@@ -10,6 +10,7 @@
#include <vector>
#include "common/common_types.h"
+#include "video_core/renderer_vulkan/nsight_aftermath_tracker.h"
#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
@@ -43,6 +44,9 @@ public:
/// Reports a device loss.
void ReportLoss() const;
+ /// Reports a shader to Nsight Aftermath.
+ void SaveShader(const std::vector<u32>& spirv) const;
+
/// Returns the dispatch loader with direct function pointers of the device.
const vk::DeviceDispatch& GetDispatchLoader() const {
return dld;
@@ -173,11 +177,6 @@ public:
return ext_transform_feedback;
}
- /// Returns true if the device supports VK_NV_device_diagnostic_checkpoints.
- bool IsNvDeviceDiagnosticCheckpoints() const {
- return nv_device_diagnostic_checkpoints;
- }
-
/// Returns the vendor name reported from Vulkan.
std::string_view GetVendorName() const {
return vendor_name;
@@ -233,7 +232,7 @@ private:
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
- bool nv_device_diagnostic_checkpoints{}; ///< Support for VK_NV_device_diagnostic_checkpoints.
+ bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
// Telemetry parameters
std::string vendor_name; ///< Device's driver name.
@@ -241,6 +240,9 @@ private:
/// Format properties dictionary.
std::unordered_map<VkFormat, VkFormatProperties> format_properties;
+
+ /// Nsight Aftermath GPU crash tracker
+ NsightAftermathTracker nsight_aftermath_tracker;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.cpp b/src/video_core/renderer_vulkan/vk_fence_manager.cpp
new file mode 100644
index 000000000..a02be5487
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_fence_manager.cpp
@@ -0,0 +1,101 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <memory>
+#include <thread>
+
+#include "video_core/renderer_vulkan/vk_buffer_cache.h"
+#include "video_core/renderer_vulkan/vk_device.h"
+#include "video_core/renderer_vulkan/vk_fence_manager.h"
+#include "video_core/renderer_vulkan/vk_scheduler.h"
+#include "video_core/renderer_vulkan/vk_texture_cache.h"
+#include "video_core/renderer_vulkan/wrapper.h"
+
+namespace Vulkan {
+
+InnerFence::InnerFence(const VKDevice& device, VKScheduler& scheduler, u32 payload, bool is_stubbed)
+ : VideoCommon::FenceBase(payload, is_stubbed), device{device}, scheduler{scheduler} {}
+
+InnerFence::InnerFence(const VKDevice& device, VKScheduler& scheduler, GPUVAddr address,
+ u32 payload, bool is_stubbed)
+ : VideoCommon::FenceBase(address, payload, is_stubbed), device{device}, scheduler{scheduler} {}
+
+InnerFence::~InnerFence() = default;
+
+void InnerFence::Queue() {
+ if (is_stubbed) {
+ return;
+ }
+ ASSERT(!event);
+
+ event = device.GetLogical().CreateEvent();
+ ticks = scheduler.Ticks();
+
+ scheduler.RequestOutsideRenderPassOperationContext();
+ scheduler.Record([event = *event](vk::CommandBuffer cmdbuf) {
+ cmdbuf.SetEvent(event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
+ });
+}
+
+bool InnerFence::IsSignaled() const {
+ if (is_stubbed) {
+ return true;
+ }
+ ASSERT(event);
+ return IsEventSignalled();
+}
+
+void InnerFence::Wait() {
+ if (is_stubbed) {
+ return;
+ }
+ ASSERT(event);
+
+ if (ticks >= scheduler.Ticks()) {
+ scheduler.Flush();
+ }
+ while (!IsEventSignalled()) {
+ std::this_thread::yield();
+ }
+}
+
+bool InnerFence::IsEventSignalled() const {
+ switch (const VkResult result = event.GetStatus()) {
+ case VK_EVENT_SET:
+ return true;
+ case VK_EVENT_RESET:
+ return false;
+ default:
+ throw vk::Exception(result);
+ }
+}
+
+VKFenceManager::VKFenceManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
+ const VKDevice& device, VKScheduler& scheduler,
+ VKTextureCache& texture_cache, VKBufferCache& buffer_cache,
+ VKQueryCache& query_cache)
+ : GenericFenceManager(system, rasterizer, texture_cache, buffer_cache, query_cache),
+ device{device}, scheduler{scheduler} {}
+
+Fence VKFenceManager::CreateFence(u32 value, bool is_stubbed) {
+ return std::make_shared<InnerFence>(device, scheduler, value, is_stubbed);
+}
+
+Fence VKFenceManager::CreateFence(GPUVAddr addr, u32 value, bool is_stubbed) {
+ return std::make_shared<InnerFence>(device, scheduler, addr, value, is_stubbed);
+}
+
+void VKFenceManager::QueueFence(Fence& fence) {
+ fence->Queue();
+}
+
+bool VKFenceManager::IsFenceSignaled(Fence& fence) const {
+ return fence->IsSignaled();
+}
+
+void VKFenceManager::WaitFence(Fence& fence) {
+ fence->Wait();
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.h b/src/video_core/renderer_vulkan/vk_fence_manager.h
new file mode 100644
index 000000000..04d07fe6a
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_fence_manager.h
@@ -0,0 +1,74 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+
+#include "video_core/fence_manager.h"
+#include "video_core/renderer_vulkan/wrapper.h"
+
+namespace Core {
+class System;
+}
+
+namespace VideoCore {
+class RasterizerInterface;
+}
+
+namespace Vulkan {
+
+class VKBufferCache;
+class VKDevice;
+class VKQueryCache;
+class VKScheduler;
+class VKTextureCache;
+
+class InnerFence : public VideoCommon::FenceBase {
+public:
+ explicit InnerFence(const VKDevice& device, VKScheduler& scheduler, u32 payload,
+ bool is_stubbed);
+ explicit InnerFence(const VKDevice& device, VKScheduler& scheduler, GPUVAddr address,
+ u32 payload, bool is_stubbed);
+ ~InnerFence();
+
+ void Queue();
+
+ bool IsSignaled() const;
+
+ void Wait();
+
+private:
+ bool IsEventSignalled() const;
+
+ const VKDevice& device;
+ VKScheduler& scheduler;
+ vk::Event event;
+ u64 ticks = 0;
+};
+using Fence = std::shared_ptr<InnerFence>;
+
+using GenericFenceManager =
+ VideoCommon::FenceManager<Fence, VKTextureCache, VKBufferCache, VKQueryCache>;
+
+class VKFenceManager final : public GenericFenceManager {
+public:
+ explicit VKFenceManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
+ const VKDevice& device, VKScheduler& scheduler,
+ VKTextureCache& texture_cache, VKBufferCache& buffer_cache,
+ VKQueryCache& query_cache);
+
+protected:
+ Fence CreateFence(u32 value, bool is_stubbed) override;
+ Fence CreateFence(GPUVAddr addr, u32 value, bool is_stubbed) override;
+ void QueueFence(Fence& fence) override;
+ bool IsFenceSignaled(Fence& fence) const override;
+ void WaitFence(Fence& fence) override;
+
+private:
+ const VKDevice& device;
+ VKScheduler& scheduler;
+};
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index 343999cf5..8332b42aa 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -148,6 +148,8 @@ std::vector<vk::ShaderModule> VKGraphicsPipeline::CreateShaderModules(
continue;
}
+ device.SaveShader(stage->code);
+
ci.codeSize = stage->code.size() * sizeof(u32);
ci.pCode = stage->code.data();
modules.push_back(device.GetLogical().CreateShaderModule(ci));
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 8fdc6400d..91b1b16a5 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -207,7 +207,7 @@ std::array<Shader, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
const GPUVAddr program_addr{GetShaderAddress(system, program)};
const std::optional cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
ASSERT(cpu_addr);
- auto shader = cpu_addr ? TryGet(*cpu_addr) : nullptr;
+ auto shader = cpu_addr ? TryGet(*cpu_addr) : null_shader;
if (!shader) {
const auto host_ptr{memory_manager.GetPointer(program_addr)};
@@ -218,7 +218,11 @@ std::array<Shader, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
shader = std::make_shared<CachedShader>(system, stage, program_addr, *cpu_addr,
std::move(code), stage_offset);
- Register(shader);
+ if (cpu_addr) {
+ Register(shader);
+ } else {
+ null_shader = shader;
+ }
}
shaders[index] = std::move(shader);
}
@@ -261,7 +265,7 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
const auto cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
ASSERT(cpu_addr);
- auto shader = cpu_addr ? TryGet(*cpu_addr) : nullptr;
+ auto shader = cpu_addr ? TryGet(*cpu_addr) : null_kernel;
if (!shader) {
// No shader found - create a new one
const auto host_ptr = memory_manager.GetPointer(program_addr);
@@ -271,7 +275,11 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
shader = std::make_shared<CachedShader>(system, Tegra::Engines::ShaderType::Compute,
program_addr, *cpu_addr, std::move(code),
kernel_main_offset);
- Register(shader);
+ if (cpu_addr) {
+ Register(shader);
+ } else {
+ null_kernel = shader;
+ }
}
Specialization specialization;
@@ -330,8 +338,10 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
Specialization specialization;
if (fixed_state.rasterizer.Topology() == Maxwell::PrimitiveTopology::Points) {
- ASSERT(fixed_state.rasterizer.point_size != 0);
- std::memcpy(&specialization.point_size, &fixed_state.rasterizer.point_size, sizeof(u32));
+ float point_size;
+ std::memcpy(&point_size, &fixed_state.rasterizer.point_size, sizeof(float));
+ specialization.point_size = point_size;
+ ASSERT(point_size != 0.0f);
}
for (std::size_t i = 0; i < Maxwell::NumVertexAttributes; ++i) {
specialization.attribute_types[i] = fixed_state.vertex_input.attributes[i].Type();
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
index 7ccdb7083..602a0a340 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
@@ -182,6 +182,9 @@ private:
VKUpdateDescriptorQueue& update_descriptor_queue;
VKRenderPassCache& renderpass_cache;
+ Shader null_shader{};
+ Shader null_kernel{};
+
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
GraphicsPipelineCacheKey last_graphics_key;
diff --git a/src/video_core/renderer_vulkan/vk_query_cache.cpp b/src/video_core/renderer_vulkan/vk_query_cache.cpp
index 0966c7ff7..813f7c162 100644
--- a/src/video_core/renderer_vulkan/vk_query_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_query_cache.cpp
@@ -113,8 +113,19 @@ u64 HostCounter::BlockingQuery() const {
if (ticks >= cache.Scheduler().Ticks()) {
cache.Scheduler().Flush();
}
- return cache.Device().GetLogical().GetQueryResult<u64>(
- query.first, query.second, VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
+ u64 data;
+ const VkResult result = cache.Device().GetLogical().GetQueryResults(
+ query.first, query.second, 1, sizeof(data), &data, sizeof(data),
+ VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
+ switch (result) {
+ case VK_SUCCESS:
+ return data;
+ case VK_ERROR_DEVICE_LOST:
+ cache.Device().ReportLoss();
+ [[fallthrough]];
+ default:
+ throw vk::Exception(result);
+ }
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 71007bbe8..8a1f57891 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -17,6 +17,7 @@
#include "common/microprofile.h"
#include "core/core.h"
#include "core/memory.h"
+#include "core/settings.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
@@ -299,7 +300,9 @@ RasterizerVulkan::RasterizerVulkan(Core::System& system, Core::Frontend::EmuWind
pipeline_cache(system, *this, device, scheduler, descriptor_pool, update_descriptor_queue,
renderpass_cache),
buffer_cache(*this, system, device, memory_manager, scheduler, staging_pool),
- sampler_cache(device), query_cache(system, *this, device, scheduler) {
+ sampler_cache(device),
+ fence_manager(system, *this, device, scheduler, texture_cache, buffer_cache, query_cache),
+ query_cache(system, *this, device, scheduler) {
scheduler.SetQueryCache(query_cache);
}
@@ -347,11 +350,6 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
buffer_bindings.Bind(scheduler);
- if (device.IsNvDeviceDiagnosticCheckpoints()) {
- scheduler.Record(
- [&pipeline](vk::CommandBuffer cmdbuf) { cmdbuf.SetCheckpointNV(&pipeline); });
- }
-
BeginTransformFeedback();
const auto pipeline_layout = pipeline.GetLayout();
@@ -365,6 +363,8 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
});
EndTransformFeedback();
+
+ system.GPU().TickWork();
}
void RasterizerVulkan::Clear() {
@@ -478,11 +478,6 @@ void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) {
TransitionImages(image_views, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT);
- if (device.IsNvDeviceDiagnosticCheckpoints()) {
- scheduler.Record(
- [&pipeline](vk::CommandBuffer cmdbuf) { cmdbuf.SetCheckpointNV(nullptr); });
- }
-
scheduler.Record([grid_x = launch_desc.grid_dim_x, grid_y = launch_desc.grid_dim_y,
grid_z = launch_desc.grid_dim_z, pipeline_handle = pipeline.GetHandle(),
layout = pipeline.GetLayout(),
@@ -514,6 +509,13 @@ void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) {
query_cache.FlushRegion(addr, size);
}
+bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size) {
+ if (!Settings::IsGPULevelHigh()) {
+ return buffer_cache.MustFlushRegion(addr, size);
+ }
+ return texture_cache.MustFlushRegion(addr, size) || buffer_cache.MustFlushRegion(addr, size);
+}
+
void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size) {
if (addr == 0 || size == 0) {
return;
@@ -524,6 +526,47 @@ void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size) {
query_cache.InvalidateRegion(addr, size);
}
+void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
+ if (addr == 0 || size == 0) {
+ return;
+ }
+ texture_cache.OnCPUWrite(addr, size);
+ pipeline_cache.InvalidateRegion(addr, size);
+ buffer_cache.OnCPUWrite(addr, size);
+ query_cache.InvalidateRegion(addr, size);
+}
+
+void RasterizerVulkan::SyncGuestHost() {
+ texture_cache.SyncGuestHost();
+ buffer_cache.SyncGuestHost();
+}
+
+void RasterizerVulkan::SignalSemaphore(GPUVAddr addr, u32 value) {
+ auto& gpu{system.GPU()};
+ if (!gpu.IsAsync()) {
+ gpu.MemoryManager().Write<u32>(addr, value);
+ return;
+ }
+ fence_manager.SignalSemaphore(addr, value);
+}
+
+void RasterizerVulkan::SignalSyncPoint(u32 value) {
+ auto& gpu{system.GPU()};
+ if (!gpu.IsAsync()) {
+ gpu.IncrementSyncPoint(value);
+ return;
+ }
+ fence_manager.SignalSyncPoint(value);
+}
+
+void RasterizerVulkan::ReleaseFences() {
+ auto& gpu{system.GPU()};
+ if (!gpu.IsAsync()) {
+ return;
+ }
+ fence_manager.WaitPendingFences();
+}
+
void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size) {
FlushRegion(addr, size);
InvalidateRegion(addr, size);
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index d9108f862..2fa46b0cc 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -21,6 +21,7 @@
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_compute_pass.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
+#include "video_core/renderer_vulkan/vk_fence_manager.h"
#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
#include "video_core/renderer_vulkan/vk_query_cache.h"
@@ -118,7 +119,13 @@ public:
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
void FlushAll() override;
void FlushRegion(VAddr addr, u64 size) override;
+ bool MustFlushRegion(VAddr addr, u64 size) override;
void InvalidateRegion(VAddr addr, u64 size) override;
+ void OnCPUWrite(VAddr addr, u64 size) override;
+ void SyncGuestHost() override;
+ void SignalSemaphore(GPUVAddr addr, u32 value) override;
+ void SignalSyncPoint(u32 value) override;
+ void ReleaseFences() override;
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
void FlushCommands() override;
void TickFrame() override;
@@ -261,6 +268,7 @@ private:
VKPipelineCache pipeline_cache;
VKBufferCache buffer_cache;
VKSamplerCache sampler_cache;
+ VKFenceManager fence_manager;
VKQueryCache query_cache;
std::array<View, Maxwell::NumRenderTargets> color_attachments;
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp
index 900f551b3..ae7ba3eb5 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.cpp
+++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp
@@ -166,7 +166,15 @@ void VKScheduler::SubmitExecution(VkSemaphore semaphore) {
submit_info.pCommandBuffers = current_cmdbuf.address();
submit_info.signalSemaphoreCount = semaphore ? 1 : 0;
submit_info.pSignalSemaphores = &semaphore;
- device.GetGraphicsQueue().Submit(submit_info, *current_fence);
+ switch (const VkResult result = device.GetGraphicsQueue().Submit(submit_info, *current_fence)) {
+ case VK_SUCCESS:
+ break;
+ case VK_ERROR_DEVICE_LOST:
+ device.ReportLoss();
+ [[fallthrough]];
+ default:
+ vk::Check(result);
+ }
}
void VKScheduler::AllocateNewContext() {
diff --git a/src/video_core/renderer_vulkan/wrapper.cpp b/src/video_core/renderer_vulkan/wrapper.cpp
index 9b94dfff1..7f5bc1404 100644
--- a/src/video_core/renderer_vulkan/wrapper.cpp
+++ b/src/video_core/renderer_vulkan/wrapper.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <exception>
#include <memory>
#include <optional>
@@ -16,6 +17,23 @@ namespace Vulkan::vk {
namespace {
+void SortPhysicalDevices(std::vector<VkPhysicalDevice>& devices, const InstanceDispatch& dld) {
+ std::stable_sort(devices.begin(), devices.end(), [&](auto lhs, auto rhs) {
+ // This will call Vulkan more than needed, but these calls are cheap.
+ const auto lhs_properties = vk::PhysicalDevice(lhs, dld).GetProperties();
+ const auto rhs_properties = vk::PhysicalDevice(rhs, dld).GetProperties();
+
+ // Prefer discrete GPUs, Nvidia over AMD, AMD over Intel, Intel over the rest.
+ const bool preferred =
+ (lhs_properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU &&
+ rhs_properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) ||
+ (lhs_properties.vendorID == 0x10DE && rhs_properties.vendorID != 0x10DE) ||
+ (lhs_properties.vendorID == 0x1002 && rhs_properties.vendorID != 0x1002) ||
+ (lhs_properties.vendorID == 0x8086 && rhs_properties.vendorID != 0x8086);
+ return !preferred;
+ });
+}
+
template <typename T>
bool Proc(T& result, const InstanceDispatch& dld, const char* proc_name,
VkInstance instance = nullptr) noexcept {
@@ -61,9 +79,9 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCmdPipelineBarrier);
X(vkCmdPushConstants);
X(vkCmdSetBlendConstants);
- X(vkCmdSetCheckpointNV);
X(vkCmdSetDepthBias);
X(vkCmdSetDepthBounds);
+ X(vkCmdSetEvent);
X(vkCmdSetScissor);
X(vkCmdSetStencilCompareMask);
X(vkCmdSetStencilReference);
@@ -76,6 +94,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCreateDescriptorPool);
X(vkCreateDescriptorSetLayout);
X(vkCreateDescriptorUpdateTemplateKHR);
+ X(vkCreateEvent);
X(vkCreateFence);
X(vkCreateFramebuffer);
X(vkCreateGraphicsPipelines);
@@ -94,6 +113,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkDestroyDescriptorPool);
X(vkDestroyDescriptorSetLayout);
X(vkDestroyDescriptorUpdateTemplateKHR);
+ X(vkDestroyEvent);
X(vkDestroyFence);
X(vkDestroyFramebuffer);
X(vkDestroyImage);
@@ -113,10 +133,10 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkFreeMemory);
X(vkGetBufferMemoryRequirements);
X(vkGetDeviceQueue);
+ X(vkGetEventStatus);
X(vkGetFenceStatus);
X(vkGetImageMemoryRequirements);
X(vkGetQueryPoolResults);
- X(vkGetQueueCheckpointDataNV);
X(vkMapMemory);
X(vkQueueSubmit);
X(vkResetFences);
@@ -271,6 +291,10 @@ void Destroy(VkDevice device, VkDeviceMemory handle, const DeviceDispatch& dld)
dld.vkFreeMemory(device, handle, nullptr);
}
+void Destroy(VkDevice device, VkEvent handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyEvent(device, handle, nullptr);
+}
+
void Destroy(VkDevice device, VkFence handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyFence(device, handle, nullptr);
}
@@ -383,7 +407,8 @@ std::optional<std::vector<VkPhysicalDevice>> Instance::EnumeratePhysicalDevices(
if (dld->vkEnumeratePhysicalDevices(handle, &num, physical_devices.data()) != VK_SUCCESS) {
return std::nullopt;
}
- return physical_devices;
+ SortPhysicalDevices(physical_devices, *dld);
+ return std::make_optional(std::move(physical_devices));
}
DebugCallback Instance::TryCreateDebugCallback(
@@ -409,17 +434,6 @@ DebugCallback Instance::TryCreateDebugCallback(
return DebugCallback(messenger, handle, *dld);
}
-std::vector<VkCheckpointDataNV> Queue::GetCheckpointDataNV(const DeviceDispatch& dld) const {
- if (!dld.vkGetQueueCheckpointDataNV) {
- return {};
- }
- u32 num;
- dld.vkGetQueueCheckpointDataNV(queue, &num, nullptr);
- std::vector<VkCheckpointDataNV> checkpoints(num);
- dld.vkGetQueueCheckpointDataNV(queue, &num, checkpoints.data());
- return checkpoints;
-}
-
void Buffer::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const {
Check(dld->vkBindBufferMemory(owner, handle, memory, offset));
}
@@ -469,12 +483,11 @@ std::vector<VkImage> SwapchainKHR::GetImages() const {
}
Device Device::Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci,
- Span<const char*> enabled_extensions,
- const VkPhysicalDeviceFeatures2& enabled_features,
+ Span<const char*> enabled_extensions, const void* next,
DeviceDispatch& dld) noexcept {
VkDeviceCreateInfo ci;
ci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
- ci.pNext = &enabled_features;
+ ci.pNext = next;
ci.flags = 0;
ci.queueCreateInfoCount = queues_ci.size();
ci.pQueueCreateInfos = queues_ci.data();
@@ -613,6 +626,16 @@ ShaderModule Device::CreateShaderModule(const VkShaderModuleCreateInfo& ci) cons
return ShaderModule(object, handle, *dld);
}
+Event Device::CreateEvent() const {
+ VkEventCreateInfo ci;
+ ci.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
+ ci.pNext = nullptr;
+ ci.flags = 0;
+ VkEvent object;
+ Check(dld->vkCreateEvent(handle, &ci, nullptr, &object));
+ return Event(object, handle, *dld);
+}
+
SwapchainKHR Device::CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const {
VkSwapchainKHR object;
Check(dld->vkCreateSwapchainKHR(handle, &ci, nullptr, &object));
diff --git a/src/video_core/renderer_vulkan/wrapper.h b/src/video_core/renderer_vulkan/wrapper.h
index fb3657819..bda16a2cb 100644
--- a/src/video_core/renderer_vulkan/wrapper.h
+++ b/src/video_core/renderer_vulkan/wrapper.h
@@ -197,9 +197,9 @@ struct DeviceDispatch : public InstanceDispatch {
PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
PFN_vkCmdPushConstants vkCmdPushConstants;
PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
- PFN_vkCmdSetCheckpointNV vkCmdSetCheckpointNV;
PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
+ PFN_vkCmdSetEvent vkCmdSetEvent;
PFN_vkCmdSetScissor vkCmdSetScissor;
PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask;
PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
@@ -212,6 +212,7 @@ struct DeviceDispatch : public InstanceDispatch {
PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR;
+ PFN_vkCreateEvent vkCreateEvent;
PFN_vkCreateFence vkCreateFence;
PFN_vkCreateFramebuffer vkCreateFramebuffer;
PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
@@ -230,6 +231,7 @@ struct DeviceDispatch : public InstanceDispatch {
PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR;
+ PFN_vkDestroyEvent vkDestroyEvent;
PFN_vkDestroyFence vkDestroyFence;
PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
PFN_vkDestroyImage vkDestroyImage;
@@ -249,10 +251,10 @@ struct DeviceDispatch : public InstanceDispatch {
PFN_vkFreeMemory vkFreeMemory;
PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
PFN_vkGetDeviceQueue vkGetDeviceQueue;
+ PFN_vkGetEventStatus vkGetEventStatus;
PFN_vkGetFenceStatus vkGetFenceStatus;
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
- PFN_vkGetQueueCheckpointDataNV vkGetQueueCheckpointDataNV;
PFN_vkMapMemory vkMapMemory;
PFN_vkQueueSubmit vkQueueSubmit;
PFN_vkResetFences vkResetFences;
@@ -281,6 +283,7 @@ void Destroy(VkDevice, VkDescriptorPool, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkDescriptorSetLayout, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkDescriptorUpdateTemplateKHR, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkDeviceMemory, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkEvent, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkFence, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkFramebuffer, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept;
@@ -567,12 +570,8 @@ public:
/// Construct a queue handle.
constexpr Queue(VkQueue queue, const DeviceDispatch& dld) noexcept : queue{queue}, dld{&dld} {}
- /// Returns the checkpoint data.
- /// @note Returns an empty vector when the function pointer is not present.
- std::vector<VkCheckpointDataNV> GetCheckpointDataNV(const DeviceDispatch& dld) const;
-
- void Submit(Span<VkSubmitInfo> submit_infos, VkFence fence) const {
- Check(dld->vkQueueSubmit(queue, submit_infos.size(), submit_infos.data(), fence));
+ VkResult Submit(Span<VkSubmitInfo> submit_infos, VkFence fence) const noexcept {
+ return dld->vkQueueSubmit(queue, submit_infos.size(), submit_infos.data(), fence);
}
VkResult Present(const VkPresentInfoKHR& present_info) const noexcept {
@@ -654,13 +653,21 @@ public:
std::vector<VkImage> GetImages() const;
};
+class Event : public Handle<VkEvent, VkDevice, DeviceDispatch> {
+ using Handle<VkEvent, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ VkResult GetStatus() const noexcept {
+ return dld->vkGetEventStatus(owner, handle);
+ }
+};
+
class Device : public Handle<VkDevice, NoOwner, DeviceDispatch> {
using Handle<VkDevice, NoOwner, DeviceDispatch>::Handle;
public:
static Device Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci,
- Span<const char*> enabled_extensions,
- const VkPhysicalDeviceFeatures2& enabled_features,
+ Span<const char*> enabled_extensions, const void* next,
DeviceDispatch& dld) noexcept;
Queue GetQueue(u32 family_index) const noexcept;
@@ -702,6 +709,8 @@ public:
ShaderModule CreateShaderModule(const VkShaderModuleCreateInfo& ci) const;
+ Event CreateEvent() const;
+
SwapchainKHR CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const;
DeviceMemory TryAllocateMemory(const VkMemoryAllocateInfo& ai) const noexcept;
@@ -734,18 +743,11 @@ public:
dld->vkResetQueryPoolEXT(handle, query_pool, first, count);
}
- void GetQueryResults(VkQueryPool query_pool, u32 first, u32 count, std::size_t data_size,
- void* data, VkDeviceSize stride, VkQueryResultFlags flags) const {
- Check(dld->vkGetQueryPoolResults(handle, query_pool, first, count, data_size, data, stride,
- flags));
- }
-
- template <typename T>
- T GetQueryResult(VkQueryPool query_pool, u32 first, VkQueryResultFlags flags) const {
- static_assert(std::is_trivially_copyable_v<T>);
- T value;
- GetQueryResults(query_pool, first, 1, sizeof(T), &value, sizeof(T), flags);
- return value;
+ VkResult GetQueryResults(VkQueryPool query_pool, u32 first, u32 count, std::size_t data_size,
+ void* data, VkDeviceSize stride, VkQueryResultFlags flags) const
+ noexcept {
+ return dld->vkGetQueryPoolResults(handle, query_pool, first, count, data_size, data, stride,
+ flags);
}
};
@@ -920,10 +922,6 @@ public:
dld->vkCmdPushConstants(handle, layout, flags, offset, size, values);
}
- void SetCheckpointNV(const void* checkpoint_marker) const noexcept {
- dld->vkCmdSetCheckpointNV(handle, checkpoint_marker);
- }
-
void SetViewport(u32 first, Span<VkViewport> viewports) const noexcept {
dld->vkCmdSetViewport(handle, first, viewports.size(), viewports.data());
}
@@ -956,6 +954,10 @@ public:
dld->vkCmdSetDepthBounds(handle, min_depth_bounds, max_depth_bounds);
}
+ void SetEvent(VkEvent event, VkPipelineStageFlags stage_flags) const noexcept {
+ dld->vkCmdSetEvent(handle, event, stage_flags);
+ }
+
void BindTransformFeedbackBuffersEXT(u32 first, u32 count, const VkBuffer* buffers,
const VkDeviceSize* offsets,
const VkDeviceSize* sizes) const noexcept {