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-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp14
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp10
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h4
3 files changed, 19 insertions, 9 deletions
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index c4c30d807..7e7a80740 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -132,12 +132,16 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
const bool use_accelerated =
rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
const bool is_srgb = use_accelerated && screen_info.is_srgb;
- RenderScreenshot(*framebuffer, use_accelerated);
- Frame* frame = present_manager.GetRenderFrame();
- blit_screen.DrawToSwapchain(frame, *framebuffer, use_accelerated, is_srgb);
- scheduler.Flush(*frame->render_ready);
- present_manager.Present(frame);
+ {
+ std::scoped_lock lock{rasterizer.LockCaches()};
+ RenderScreenshot(*framebuffer, use_accelerated);
+
+ Frame* frame = present_manager.GetRenderFrame();
+ blit_screen.DrawToSwapchain(frame, *framebuffer, use_accelerated, is_srgb);
+ scheduler.Flush(*frame->render_ready);
+ present_manager.Present(frame);
+ }
gpu.RendererFrameEndNotify();
rasterizer.TickFrame();
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 83f2b6045..23696fac4 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -198,7 +198,7 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
if (!pipeline) {
return;
}
- std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
+ std::scoped_lock lock{LockCaches()};
// update engine as channel may be different.
pipeline->SetEngine(maxwell3d, gpu_memory);
pipeline->Configure(is_indexed);
@@ -708,6 +708,7 @@ void RasterizerVulkan::TiledCacheBarrier() {
}
void RasterizerVulkan::FlushCommands() {
+ std::scoped_lock lock{LockCaches()};
if (draw_counter == 0) {
return;
}
@@ -805,6 +806,7 @@ void RasterizerVulkan::FlushWork() {
if ((++draw_counter & 7) != 7) {
return;
}
+ std::scoped_lock lock{LockCaches()};
if (draw_counter < DRAWS_TO_DISPATCH) {
// Send recorded tasks to the worker thread
scheduler.DispatchWork();
@@ -1486,7 +1488,7 @@ void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs)
void RasterizerVulkan::InitializeChannel(Tegra::Control::ChannelState& channel) {
CreateChannel(channel);
{
- std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
+ std::scoped_lock lock{LockCaches()};
texture_cache.CreateChannel(channel);
buffer_cache.CreateChannel(channel);
}
@@ -1499,7 +1501,7 @@ void RasterizerVulkan::BindChannel(Tegra::Control::ChannelState& channel) {
const s32 channel_id = channel.bind_id;
BindToChannel(channel_id);
{
- std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
+ std::scoped_lock lock{LockCaches()};
texture_cache.BindToChannel(channel_id);
buffer_cache.BindToChannel(channel_id);
}
@@ -1512,7 +1514,7 @@ void RasterizerVulkan::BindChannel(Tegra::Control::ChannelState& channel) {
void RasterizerVulkan::ReleaseChannel(s32 channel_id) {
EraseChannel(channel_id);
{
- std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
+ std::scoped_lock lock{LockCaches()};
texture_cache.EraseChannel(channel_id);
buffer_cache.EraseChannel(channel_id);
}
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index ad069556c..ce3dfbaab 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -133,6 +133,10 @@ public:
void ReleaseChannel(s32 channel_id) override;
+ std::scoped_lock<std::recursive_mutex, std::recursive_mutex> LockCaches() {
+ return std::scoped_lock{buffer_cache.mutex, texture_cache.mutex};
+ }
+
private:
static constexpr size_t MAX_TEXTURES = 192;
static constexpr size_t MAX_IMAGES = 48;