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-rw-r--r--src/video_core/shader/decode/half_set.cpp67
1 files changed, 67 insertions, 0 deletions
diff --git a/src/video_core/shader/decode/half_set.cpp b/src/video_core/shader/decode/half_set.cpp
new file mode 100644
index 000000000..dfd7cb98f
--- /dev/null
+++ b/src/video_core/shader/decode/half_set.cpp
@@ -0,0 +1,67 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/shader_ir.h"
+
+namespace VideoCommon::Shader {
+
+using Tegra::Shader::Instruction;
+using Tegra::Shader::OpCode;
+
+u32 ShaderIR::DecodeHalfSet(BasicBlock& bb, const BasicBlock& code, u32 pc) {
+ const Instruction instr = {program_code[pc]};
+ const auto opcode = OpCode::Decode(instr);
+
+ UNIMPLEMENTED_IF(instr.hset2.ftz != 0);
+
+ // instr.hset2.type_a
+ // instr.hset2.type_b
+ Node op_a = GetRegister(instr.gpr8);
+ Node op_b = [&]() {
+ switch (opcode->get().GetId()) {
+ case OpCode::Id::HSET2_R:
+ return GetRegister(instr.gpr20);
+ default:
+ UNREACHABLE();
+ return Immediate(0);
+ }
+ }();
+
+ op_a = GetOperandAbsNegHalf(op_a, instr.hset2.abs_a, instr.hset2.negate_a);
+ op_b = GetOperandAbsNegHalf(op_b, instr.hset2.abs_b, instr.hset2.negate_b);
+
+ const Node second_pred = GetPredicate(instr.hset2.pred39, instr.hset2.neg_pred);
+
+ MetaHalfArithmetic meta{false, {instr.hset2.type_a, instr.hset2.type_b}};
+ const Node comparison_pair = GetPredicateComparisonHalf(instr.hset2.cond, meta, op_a, op_b);
+
+ const OperationCode combiner = GetPredicateCombiner(instr.hset2.op);
+
+ // HSET2 operates on each half float in the pack.
+ std::array<Node, 2> values;
+ for (u32 i = 0; i < 2; ++i) {
+ const u32 raw_value = instr.hset2.bf ? 0x3c00 : 0xffff;
+ const Node true_value = Immediate(raw_value << (i * 16));
+ const Node false_value = Immediate(0);
+
+ const Node comparison =
+ Operation(OperationCode::LogicalPick2, comparison_pair, Immediate(i));
+ const Node predicate = Operation(combiner, comparison, second_pred);
+
+ values[i] =
+ Operation(OperationCode::Select, NO_PRECISE, predicate, true_value, false_value);
+ }
+
+ const Node value = Operation(OperationCode::UBitwiseOr, NO_PRECISE, values[0], values[1]);
+ SetRegister(bb, instr.gpr0, value);
+
+ return pc;
+}
+
+} // namespace VideoCommon::Shader \ No newline at end of file