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-rw-r--r--src/video_core/shader/decode/half_set.cpp115
1 files changed, 0 insertions, 115 deletions
diff --git a/src/video_core/shader/decode/half_set.cpp b/src/video_core/shader/decode/half_set.cpp
deleted file mode 100644
index fa83108cd..000000000
--- a/src/video_core/shader/decode/half_set.cpp
+++ /dev/null
@@ -1,115 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <array>
-
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "common/logging/log.h"
-#include "video_core/engines/shader_bytecode.h"
-#include "video_core/shader/node_helper.h"
-#include "video_core/shader/shader_ir.h"
-
-namespace VideoCommon::Shader {
-
-using std::move;
-using Tegra::Shader::Instruction;
-using Tegra::Shader::OpCode;
-using Tegra::Shader::PredCondition;
-
-u32 ShaderIR::DecodeHalfSet(NodeBlock& bb, u32 pc) {
- const Instruction instr = {program_code[pc]};
- const auto opcode = OpCode::Decode(instr);
-
- PredCondition cond{};
- bool bf = false;
- bool ftz = false;
- bool neg_a = false;
- bool abs_a = false;
- bool neg_b = false;
- bool abs_b = false;
- switch (opcode->get().GetId()) {
- case OpCode::Id::HSET2_C:
- case OpCode::Id::HSET2_IMM:
- cond = instr.hsetp2.cbuf_and_imm.cond;
- bf = instr.Bit(53);
- ftz = instr.Bit(54);
- neg_a = instr.Bit(43);
- abs_a = instr.Bit(44);
- neg_b = instr.Bit(56);
- abs_b = instr.Bit(54);
- break;
- case OpCode::Id::HSET2_R:
- cond = instr.hsetp2.reg.cond;
- bf = instr.Bit(49);
- ftz = instr.Bit(50);
- neg_a = instr.Bit(43);
- abs_a = instr.Bit(44);
- neg_b = instr.Bit(31);
- abs_b = instr.Bit(30);
- break;
- default:
- UNREACHABLE();
- }
-
- Node op_b = [this, instr, opcode] {
- switch (opcode->get().GetId()) {
- case OpCode::Id::HSET2_C:
- // Inform as unimplemented as this is not tested.
- UNIMPLEMENTED_MSG("HSET2_C is not implemented");
- return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset());
- case OpCode::Id::HSET2_R:
- return GetRegister(instr.gpr20);
- case OpCode::Id::HSET2_IMM:
- return UnpackHalfImmediate(instr, true);
- default:
- UNREACHABLE();
- return Node{};
- }
- }();
-
- if (!ftz) {
- LOG_DEBUG(HW_GPU, "{} without FTZ is not implemented", opcode->get().GetName());
- }
-
- Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.hset2.type_a);
- op_a = GetOperandAbsNegHalf(op_a, abs_a, neg_a);
-
- switch (opcode->get().GetId()) {
- case OpCode::Id::HSET2_R:
- op_b = GetOperandAbsNegHalf(move(op_b), abs_b, neg_b);
- [[fallthrough]];
- case OpCode::Id::HSET2_C:
- op_b = UnpackHalfFloat(move(op_b), instr.hset2.type_b);
- break;
- default:
- break;
- }
-
- Node second_pred = GetPredicate(instr.hset2.pred39, instr.hset2.neg_pred);
-
- Node comparison_pair = GetPredicateComparisonHalf(cond, op_a, op_b);
-
- const OperationCode combiner = GetPredicateCombiner(instr.hset2.op);
-
- // HSET2 operates on each half float in the pack.
- std::array<Node, 2> values;
- for (u32 i = 0; i < 2; ++i) {
- const u32 raw_value = bf ? 0x3c00 : 0xffff;
- Node true_value = Immediate(raw_value << (i * 16));
- Node false_value = Immediate(0);
-
- Node comparison = Operation(OperationCode::LogicalPick2, comparison_pair, Immediate(i));
- Node predicate = Operation(combiner, comparison, second_pred);
- values[i] =
- Operation(OperationCode::Select, predicate, move(true_value), move(false_value));
- }
-
- Node value = Operation(OperationCode::UBitwiseOr, values[0], values[1]);
- SetRegister(bb, instr.gpr0, move(value));
-
- return pc;
-}
-
-} // namespace VideoCommon::Shader