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-rw-r--r--src/video_core/shader/decode/memory.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index 84db4d4dc..339692295 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -50,13 +50,16 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG((instr.attribute.fmt20.immediate.Value() % sizeof(u32)) != 0,
"Unaligned attribute loads are not supported");
+ const Node buffer{GetRegister(instr.gpr39)};
+
u64 next_element = instr.attribute.fmt20.element;
auto next_index = static_cast<u64>(instr.attribute.fmt20.index.Value());
const auto LoadNextElement = [&](u32 reg_offset) {
- const Node buffer = GetRegister(instr.gpr39);
- const Node attribute =
- GetInputAttribute(static_cast<Attribute::Index>(next_index), next_element, buffer);
+ const Node attribute{instr.attribute.fmt20.IsPhysical()
+ ? GetPhysicalInputAttribute(instr.gpr8, buffer)
+ : GetInputAttribute(static_cast<Attribute::Index>(next_index),
+ next_element, buffer)};
SetRegister(bb, instr.gpr0.Value() + reg_offset, attribute);