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-rw-r--r--src/video_core/shader/shader.cpp92
1 files changed, 13 insertions, 79 deletions
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp
index 97c6519d6..b30dae476 100644
--- a/src/video_core/shader/shader.cpp
+++ b/src/video_core/shader/shader.cpp
@@ -2,14 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <atomic>
#include <cmath>
#include <cstring>
-#include <unordered_map>
-#include <utility>
-#include <boost/range/algorithm/fill.hpp>
-#include "common/bit_field.h"
-#include "common/hash.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "video_core/pica.h"
@@ -17,7 +11,7 @@
#include "video_core/shader/shader.h"
#include "video_core/shader/shader_interpreter.h"
#ifdef ARCHITECTURE_x86_64
-#include "video_core/shader/shader_jit_x64_compiler.h"
+#include "video_core/shader/shader_jit_x64.h"
#endif // ARCHITECTURE_x86_64
#include "video_core/video_core.h"
@@ -87,93 +81,33 @@ void UnitState::LoadInputVertex(const InputVertex& input, int num_attributes) {
conditional_code[1] = false;
}
-class MergedShaderEngine : public ShaderEngine {
-public:
- void SetupBatch(const ShaderSetup* setup) override;
- void Run(UnitState& state, unsigned int entry_point) const override;
- DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes,
- unsigned int entry_point) const override;
-
-private:
- const ShaderSetup* setup = nullptr;
-};
-
-#ifdef ARCHITECTURE_x86_64
-static std::unordered_map<u64, std::unique_ptr<JitShader>> shader_map;
-static const JitShader* jit_shader;
-#endif // ARCHITECTURE_x86_64
+MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240));
-void ClearCache() {
#ifdef ARCHITECTURE_x86_64
- shader_map.clear();
+static std::unique_ptr<JitX64Engine> jit_engine;
#endif // ARCHITECTURE_x86_64
-}
-
-void MergedShaderEngine::SetupBatch(const ShaderSetup* setup_) {
- setup = setup_;
- if (setup == nullptr)
- return;
+static InterpreterEngine interpreter_engine;
+ShaderEngine* GetEngine() {
#ifdef ARCHITECTURE_x86_64
+ // TODO(yuriks): Re-initialize on each change rather than being persistent
if (VideoCore::g_shader_jit_enabled) {
- u64 code_hash = Common::ComputeHash64(&setup->program_code, sizeof(setup->program_code));
- u64 swizzle_hash = Common::ComputeHash64(&setup->swizzle_data, sizeof(setup->swizzle_data));
-
- u64 cache_key = code_hash ^ swizzle_hash;
- auto iter = shader_map.find(cache_key);
- if (iter != shader_map.end()) {
- jit_shader = iter->second.get();
- } else {
- auto shader = std::make_unique<JitShader>();
- shader->Compile();
- jit_shader = shader.get();
- shader_map[cache_key] = std::move(shader);
+ if (jit_engine == nullptr) {
+ jit_engine = std::make_unique<JitX64Engine>();
}
+ return jit_engine.get();
}
#endif // ARCHITECTURE_x86_64
-}
-
-MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240));
-
-void MergedShaderEngine::Run(UnitState& state, unsigned int entry_point) const {
- ASSERT(setup != nullptr);
- ASSERT(entry_point < 1024);
- MICROPROFILE_SCOPE(GPU_Shader);
+ return &interpreter_engine;
+}
+void Shutdown() {
#ifdef ARCHITECTURE_x86_64
- if (VideoCore::g_shader_jit_enabled) {
- jit_shader->Run(*setup, state, entry_point);
- } else {
- DebugData<false> dummy_debug_data;
- RunInterpreter(*setup, state, dummy_debug_data, entry_point);
- }
-#else
- DebugData<false> dummy_debug_data;
- RunInterpreter(*setup, state, dummy_debug_data, entry_point);
+ jit_engine = nullptr;
#endif // ARCHITECTURE_x86_64
}
-DebugData<true> MergedShaderEngine::ProduceDebugInfo(const InputVertex& input, int num_attributes,
- unsigned int entry_point) const {
- ASSERT(setup != nullptr);
- ASSERT(entry_point < 1024);
-
- UnitState state;
- DebugData<true> debug_data;
-
- // Setup input register table
- boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero()));
- state.LoadInputVertex(input, num_attributes);
- RunInterpreter(*setup, state, debug_data, entry_point);
- return debug_data;
-}
-
-ShaderEngine* GetEngine() {
- static MergedShaderEngine merged_engine;
- return &merged_engine;
-}
-
} // namespace Shader
} // namespace Pica