diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/shader/shader_jit_x64.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp index 3ba31d474..a85a6776f 100644 --- a/src/video_core/shader/shader_jit_x64.cpp +++ b/src/video_core/shader/shader_jit_x64.cpp @@ -185,7 +185,7 @@ void JitShader::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRe if (src_reg.GetRegisterType() == RegisterType::FloatUniform) { src_ptr = SETUP; - src_offset = ShaderSetup::UniformOffset(RegisterType::FloatUniform, src_reg.GetIndex()); + src_offset = ShaderSetup::GetFloatUniformOffset(src_reg.GetIndex()); } else { src_ptr = STATE; src_offset = UnitState<false>::InputOffset(src_reg); @@ -348,8 +348,7 @@ void JitShader::Compile_EvaluateCondition(Instruction instr) { } void JitShader::Compile_UniformCondition(Instruction instr) { - size_t offset = - ShaderSetup::UniformOffset(RegisterType::BoolUniform, instr.flow_control.bool_uniform_id); + size_t offset = ShaderSetup::GetBoolUniformOffset(instr.flow_control.bool_uniform_id); cmp(byte[SETUP + offset], 0); } @@ -732,8 +731,7 @@ void JitShader::Compile_LOOP(Instruction instr) { // This decodes the fields from the integer uniform at index instr.flow_control.int_uniform_id. // The Y (LOOPCOUNT_REG) and Z (LOOPINC) component are kept multiplied by 16 (Left shifted by // 4 bits) to be used as an offset into the 16-byte vector registers later - size_t offset = - ShaderSetup::UniformOffset(RegisterType::IntUniform, instr.flow_control.int_uniform_id); + size_t offset = ShaderSetup::GetIntUniformOffset(instr.flow_control.int_uniform_id); mov(LOOPCOUNT, dword[SETUP + offset]); mov(LOOPCOUNT_REG, LOOPCOUNT); shr(LOOPCOUNT_REG, 4); |