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Diffstat (limited to '')
-rw-r--r-- | src/video_core/texture_cache/image_base.h | 28 |
1 files changed, 25 insertions, 3 deletions
diff --git a/src/video_core/texture_cache/image_base.h b/src/video_core/texture_cache/image_base.h index fd14a3980..65e68cbb3 100644 --- a/src/video_core/texture_cache/image_base.h +++ b/src/video_core/texture_cache/image_base.h @@ -26,11 +26,12 @@ enum class ImageFlagBits : u32 { Registered = 1 << 6, ///< True when the image is registered Picked = 1 << 7, ///< Temporary flag to mark the image as picked Remapped = 1 << 8, ///< Image has been remapped. + Sparse = 1 << 9, ///< Image has non continous submemory. // Garbage Collection Flags - BadOverlap = 1 << 9, ///< This image overlaps other but doesn't fit, has higher + BadOverlap = 1 << 10,///< This image overlaps other but doesn't fit, has higher ///< garbage collection priority - Alias = 1 << 10, ///< This image has aliases and has priority on garbage + Alias = 1 << 11, ///< This image has aliases and has priority on garbage ///< collection }; DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits) @@ -92,7 +93,28 @@ struct ImageBase { std::vector<AliasedImage> aliased_images; std::vector<ImageId> overlapping_images; ImageMapId map_view_id{}; - bool is_sparse{}; +}; + +struct ImageMapView { + explicit ImageMapView(GPUVAddr gpu_addr, VAddr cpu_addr, size_t size, ImageId image_id); + + [[nodiscard]] bool Overlaps(VAddr overlap_cpu_addr, size_t overlap_size) const noexcept { + const VAddr overlap_end = overlap_cpu_addr + overlap_size; + const VAddr cpu_addr_end = cpu_addr + size; + return cpu_addr < overlap_end && overlap_cpu_addr < cpu_addr_end; + } + + [[nodiscard]] bool OverlapsGPU(GPUVAddr overlap_gpu_addr, size_t overlap_size) const noexcept { + const GPUVAddr overlap_end = overlap_gpu_addr + overlap_size; + const GPUVAddr gpu_addr_end = gpu_addr + size; + return gpu_addr < overlap_end && overlap_gpu_addr < gpu_addr_end; + } + + GPUVAddr gpu_addr; + VAddr cpu_addr; + size_t size; + ImageId image_id; + bool picked{}; }; struct ImageAllocBase { |