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-rw-r--r--src/video_core/texture_cache/texture_cache.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 4edd4313b..3e8663adf 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -614,10 +614,10 @@ private:
* textures within the GPU if possible. Falls back to LLE when it isn't possible to use any of
* the HLE methods.
*
- * @param overlaps The overlapping surfaces registered in the cache.
- * @param params The parameters on the new surface.
- * @param gpu_addr The starting address of the new surface.
- * @param cache_addr The starting address of the new surface on physical memory.
+ * @param overlaps The overlapping surfaces registered in the cache.
+ * @param params The parameters on the new surface.
+ * @param gpu_addr The starting address of the new surface.
+ * @param cpu_addr The starting address of the new surface on physical memory.
*/
std::optional<std::pair<TSurface, TView>> Manage3DSurfaces(std::vector<TSurface>& overlaps,
const SurfaceParams& params,