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-rw-r--r--src/video_core/textures/astc.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index e8d7c7863..fef0be31d 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -16,8 +16,8 @@
#include "common/alignment.h"
#include "common/common_types.h"
#include "common/polyfill_ranges.h"
-#include "common/thread_worker.h"
#include "video_core/textures/astc.h"
+#include "video_core/textures/workers.h"
class InputBitStream {
public:
@@ -1571,7 +1571,7 @@ static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth,
assert(strm.GetBitsRead() + weightParams.GetPackedBitSize() == 128);
// Decode both color data and texel weight data
- u32 colorValues[32]; // Four values, two endpoints, four maximum paritions
+ u32 colorValues[32]; // Four values, two endpoints, four maximum partitions
DecodeColorValues(colorValues, colorEndpointData, colorEndpointMode, nPartitions,
colorDataBits);
@@ -1656,8 +1656,7 @@ void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height,
const u32 rows = Common::DivideUp(height, block_height);
const u32 cols = Common::DivideUp(width, block_width);
- Common::ThreadWorker workers{std::max(std::thread::hardware_concurrency(), 2U) / 2,
- "ASTCDecompress"};
+ Common::ThreadWorker& workers{GetThreadWorkers()};
for (u32 z = 0; z < depth; ++z) {
const u32 depth_offset = z * height * width * 4;