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-rw-r--r--src/video_core/textures/decoders.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 8b39b2bdf..ceb760e0f 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -55,6 +55,7 @@ u32 BytesPerPixel(TextureFormat format) {
case TextureFormat::A8R8G8B8:
case TextureFormat::A2B10G10R10:
return 4;
+ case TextureFormat::A1B5G5R5:
case TextureFormat::B5G6R5:
return 2;
default:
@@ -80,6 +81,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
break;
case TextureFormat::A8R8G8B8:
case TextureFormat::A2B10G10R10:
+ case TextureFormat::A1B5G5R5:
case TextureFormat::B5G6R5:
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
unswizzled_data.data(), true, block_height);
@@ -103,6 +105,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
case TextureFormat::DXT45:
case TextureFormat::A8R8G8B8:
case TextureFormat::A2B10G10R10:
+ case TextureFormat::A1B5G5R5:
case TextureFormat::B5G6R5:
// TODO(Subv): For the time being just forward the same data without any decoding.
rgba_data = texture_data;