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-rw-r--r--src/video_core/vertex_shader.cpp20
1 files changed, 16 insertions, 4 deletions
diff --git a/src/video_core/vertex_shader.cpp b/src/video_core/vertex_shader.cpp
index 51f4e58bf..885b7de59 100644
--- a/src/video_core/vertex_shader.cpp
+++ b/src/video_core/vertex_shader.cpp
@@ -235,6 +235,15 @@ static void ProcessShaderCode(VertexShaderState& state) {
break;
}
+ case OpCode::Id::FLR:
+ for (int i = 0; i < 4; ++i) {
+ if (!swizzle.DestComponentEnabled(i))
+ continue;
+
+ dest[i] = float24::FromFloat32(std::floor(src1[i].ToFloat32()));
+ }
+ break;
+
case OpCode::Id::MAX:
for (int i = 0; i < 4; ++i) {
if (!swizzle.DestComponentEnabled(i))
@@ -366,12 +375,15 @@ static void ProcessShaderCode(VertexShaderState& state) {
case OpCode::Type::MultiplyAdd:
{
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD) {
+ if ((instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD) ||
+ (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI)) {
const SwizzlePattern& swizzle = *(SwizzlePattern*)&swizzle_data[instr.mad.operand_desc_id];
- const float24* src1_ = LookupSourceRegister(instr.mad.src1);
- const float24* src2_ = LookupSourceRegister(instr.mad.src2);
- const float24* src3_ = LookupSourceRegister(instr.mad.src3);
+ bool is_inverted = (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI);
+
+ const float24* src1_ = LookupSourceRegister(instr.mad.GetSrc1(is_inverted));
+ const float24* src2_ = LookupSourceRegister(instr.mad.GetSrc2(is_inverted));
+ const float24* src3_ = LookupSourceRegister(instr.mad.GetSrc3(is_inverted));
const bool negate_src1 = ((bool)swizzle.negate_src1 != false);
const bool negate_src2 = ((bool)swizzle.negate_src2 != false);