diff options
Diffstat (limited to 'src/video_core/vulkan_common/vulkan_device.h')
-rw-r--r-- | src/video_core/vulkan_common/vulkan_device.h | 32 |
1 files changed, 28 insertions, 4 deletions
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index 5f1c63ff9..f314d0ffe 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -85,7 +85,6 @@ // Define extensions which must be supported. #define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \ - EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME) \ EXTENSION_NAME(VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME) \ EXTENSION_NAME(VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME) \ @@ -105,6 +104,7 @@ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \ EXTENSION_NAME(VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME) \ EXTENSION_NAME(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME) \ @@ -141,9 +141,6 @@ FEATURE_NAME(features, vertexPipelineStoresAndAtomics) \ FEATURE_NAME(features, wideLines) \ FEATURE_NAME(host_query_reset, hostQueryReset) \ - FEATURE_NAME(robustness2, nullDescriptor) \ - FEATURE_NAME(robustness2, robustBufferAccess2) \ - FEATURE_NAME(robustness2, robustImageAccess2) \ FEATURE_NAME(shader_demote_to_helper_invocation, shaderDemoteToHelperInvocation) \ FEATURE_NAME(shader_draw_parameters, shaderDrawParameters) \ FEATURE_NAME(variable_pointer, variablePointers) \ @@ -156,6 +153,9 @@ FEATURE_NAME(index_type_uint8, indexTypeUint8) \ FEATURE_NAME(primitive_topology_list_restart, primitiveTopologyListRestart) \ FEATURE_NAME(provoking_vertex, provokingVertexLast) \ + FEATURE_NAME(robustness2, nullDescriptor) \ + FEATURE_NAME(robustness2, robustBufferAccess2) \ + FEATURE_NAME(robustness2, robustImageAccess2) \ FEATURE_NAME(shader_float16_int8, shaderFloat16) \ FEATURE_NAME(shader_float16_int8, shaderInt8) \ FEATURE_NAME(timeline_semaphore, timelineSemaphore) \ @@ -295,6 +295,16 @@ public: return features.features.textureCompressionASTC_LDR; } + /// Returns true if descriptor aliasing is natively supported. + bool IsDescriptorAliasingSupported() const { + return GetDriverID() != VK_DRIVER_ID_QUALCOMM_PROPRIETARY; + } + + /// Returns true if the device suppors float64 natively. + bool IsFloat64Supported() const { + return features.features.shaderFloat64; + } + /// Returns true if the device supports float16 natively. bool IsFloat16Supported() const { return features.shader_float16_int8.shaderFloat16; @@ -495,6 +505,10 @@ public: } bool HasTimelineSemaphore() const { + if (GetDriverID() == VK_DRIVER_ID_QUALCOMM_PROPRIETARY) { + // Timeline semaphores do not work properly on all Qualcomm drivers. + return false; + } return features.timeline_semaphore.timelineSemaphore; } @@ -551,6 +565,10 @@ public: return cant_blit_msaa; } + bool MustEmulateScaledFormats() const { + return must_emulate_scaled_formats; + } + bool MustEmulateBGR565() const { return must_emulate_bgr565; } @@ -567,6 +585,10 @@ public: return properties.properties.limits.maxVertexInputBindings; } + bool SupportsConditionalBarriers() const { + return supports_conditional_barriers; + } + private: /// Checks if the physical device is suitable and configures the object state /// with all necessary info about its properties. @@ -666,9 +688,11 @@ private: bool has_nsight_graphics{}; ///< Has Nsight Graphics attached bool supports_d24_depth{}; ///< Supports D24 depth buffers. bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. + bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3. bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3. + bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow. u64 device_access_memory{}; ///< Total size of device local memory in bytes. u32 sets_per_pool{}; ///< Sets per Description Pool |