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-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.h18
1 files changed, 15 insertions, 3 deletions
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.h b/src/video_core/vulkan_common/vulkan_memory_allocator.h
index 9e6cfabf9..86393310a 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.h
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.h
@@ -43,6 +43,9 @@ public:
/// It will map the backing allocation if it hasn't been mapped before.
std::span<u8> Map();
+ /// Returns an non-owning OpenGL handle, creating one if it doesn't exist.
+ u32 ExportOpenGLHandle() const;
+
/// Returns the Vulkan memory handler.
VkDeviceMemory Memory() const {
return memory;
@@ -67,7 +70,15 @@ private:
/// Allocates and releases memory allocations on demand.
class MemoryAllocator {
public:
- explicit MemoryAllocator(const Device& device_);
+ /**
+ * Construct memory allocator
+ *
+ * @param device_ Device to allocate from
+ * @param export_allocations_ True when allocations have to be exported
+ *
+ * @throw vk::Exception on failure
+ */
+ explicit MemoryAllocator(const Device& device_, bool export_allocations_ = false);
~MemoryAllocator();
MemoryAllocator& operator=(const MemoryAllocator&) = delete;
@@ -106,8 +117,9 @@ private:
/// Returns index to the fastest memory type compatible with the passed requirements.
std::optional<u32> FindType(VkMemoryPropertyFlags flags, u32 type_mask) const;
- const Device& device; ///< Device handle.
- const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
+ const Device& device; ///< Device handle.
+ const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
+ const bool export_allocations; ///< True when memory allocations have to be exported.
std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
};